Player Matchup

Ganesha
Ganesha
Bealey789
Ganesha
Level 101
God Stats
7W - 3L
1,603 SR
Queue Stats
27W - 20L
1,379 Elo+
Party 1
Fenrir
Fenrir
Rarkul
Fenrir
Level 82
God Stats
6W - 1L
1,783 SR
Queue Stats
18W - 7L
1,721 Elo+
Party 1
Cupid
Cupid
Rilo88
Cupid
Level 94
God Stats
30W - 14L
1,721 SR
Queue Stats
31W - 21L
1,682 Elo+
Party 1
Team Averages
Level 92
1,702 SR
1,594 Elo+

VS

Team Averages
Level 97
1,388 SR
1,432 Elo+
Nemesis
Nemesis
LiveWhisper
Nemesis
Level 7
God Stats
0W - 1L
1,164 SR
Queue Stats
7W - 16L
1,332 Elo+
Solo
Kukulkan
Kukulkan
MikeelNite
Kukulkan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,465 Elo+
Solo
Osiris
Osiris
zEGOz
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bealey789
Ganesha
14
0 / 1 / 14
10,584
623
7,440
10,738
7,989
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Rarkul
Fenrir
14
4 / 3 / 11
11,362
668
9,180
20,109
27,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Rilo88
Cupid
17
13 / 1 / 4
13,083
770
13,895
12,589
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LiveWhisper
Nemesis
12
1 / 7 / 2
9,367
551
6,054
12,589
7,599
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MikeelNite
Kukulkan
13
2 / 6 / 2
10,016
589
15,914
11,820
4,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
zEGOz
Osiris
13
2 / 4 / 1
9,914
583
8,104
10,740
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
5
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bealey789
Ganesha
0
1
14
7
L
Nemesis
LiveWhisper
Nemesis
1
7
2
0.29
L
Kukulkan
MikeelNite
Kukulkan
2
6
2
0.5
W
Fenrir
Rarkul
Fenrir
4
3
11
3.17
W
Cupid
Rilo88
Cupid
13
1
4
15
L
Osiris
zEGOz
Osiris
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
30,072
43,436
Taken
35,149
40,869
Mitigated
22,712
18,194
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bealey789
Ganesha
7,440
300
1,550
2,828
10,738
7,989
113
5,962
4,776
39,654
0
L
Nemesis
LiveWhisper
Nemesis
6,054
1,753
0
925
12,589
7,599
0
2,782
9,807
0
17,743
L
Kukulkan
MikeelNite
Kukulkan
15,914
1,297
0
2,807
11,820
4,252
0
2,024
9,796
77,089
0
W
Fenrir
Rarkul
Fenrir
9,180
1,446
1,014
3,735
20,109
27,444
0
6,804
13,305
0
27,357
W
Cupid
Rilo88
Cupid
13,895
8,850
1,327
7,740
12,589
5,436
1,853
3,518
9,071
0
80,663
L
Osiris
zEGOz
Osiris
8,104
2,745
0
1,430
10,740
10,861
0
2,742
7,998
0
17,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
29,297
202
Minions Killed
164
0
Camps Cleared
0
968,448
Distance Traveled
805,435
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,584
623
14
1
0
319,686
1
L
Nemesis
9,367
551
29
2
0
282,203
7
L
Kukulkan
10,016
589
118
7
0
263,724
3
W
Fenrir
11,362
668
67
4
0
315,239
4
W
Cupid
13,083
770
121
7
0
333,523
3
L
Osiris
9,914
583
17
1
0
259,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role