Player Matchup

Danzaburou
Danzaburou
Chieagle
Danzaburou
Level 48
God Stats
3W - 1L
1,779 SR
Queue Stats
6W - 2L
1,766 Elo+
Party 2
Horus
Horus
Deefunk
Horus
Level 160
God Stats
7W - 13L
1,525 SR
Queue Stats
312W - 303L
1,489 Elo+
Solo
Bacchus
Bacchus
Dustysteve
Bacchus
Level 50
God Stats
2W - 1L
1,671 SR
Queue Stats
11W - 10L
1,766 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhiteMare12
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,766 Elo+
Party 2
Hel
Hel
got72Allergies
Hel
Level 89
God Stats
3W - 3L
1,851 SR
Queue Stats
274W - 249L
1,535 Elo+
Solo
Team Averages
Level 79
1,665 SR
1,664 Elo+

VS

Team Averages
Level 77
1,563 SR
1,608 Elo+
Apollo
Apollo
HelloThisIsChad
Apollo
Level 60
God Stats
79W - 74L
1,541 SR
Queue Stats
91W - 86L
1,490 Elo+
Solo
Ganesha
Ganesha
Kregery
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 135L
1,745 Elo+
Party 1
Serqet
Serqet
NicolasR33
Serqet
Level 69
God Stats
6W - 2L
1,751 SR
Queue Stats
397W - 377L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Superpiboy
Jing Wei
Level 66
God Stats
5W - 4L
1,546 SR
Queue Stats
246W - 213L
1,575 Elo+
Solo
Poseidon
Poseidon
Trag
Poseidon
Level 160
God Stats
8W - 6L
1,478 SR
Queue Stats
487W - 369L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chieagle
Danzaburou
6
0 / 2 / 0
4,052
507
3,879
3,757
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Horus
Deefunk
Horus
2
0 / 0 / 0
3,365
421
75
788
307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Dustysteve
Bacchus
6
0 / 2 / 0
4,103
513
2,196
4,479
2,639
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
WhiteMare12
Tsukuyomi
6
0 / 2 / 0
4,138
517
1,032
4,571
1,277
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 5 / 0
4,389
549
623
5,518
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,800
725
313
2,717
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Kregery
Ganesha
8
0 / 0 / 7
5,345
668
3,761
4,258
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
NicolasR33
Serqet
9
2 / 0 / 4
5,408
676
1,449
3,664
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Superpiboy
Jing Wei
9
3 / 0 / 1
5,213
652
2,843
5,083
1,495
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Trag
Poseidon
10
6 / 0 / 1
6,294
787
4,235
2,714
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chieagle
Danzaburou
0
2
0
0
L
Horus
Deefunk
Horus
0
0
0
0
L
Bacchus
Dustysteve
Bacchus
0
2
0
0
W
0
0
1
0.5
W
Ganesha
Kregery
Ganesha
0
0
7
3.5
W
Serqet
NicolasR33
Serqet
2
0
4
4
W
Jing Wei
Superpiboy
Jing Wei
3
0
1
3.5
W
Poseidon
Trag
Poseidon
6
0
1
6.5
L
Tsukuyomi
WhiteMare12
Tsukuyomi
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,805
Damage
12,601
19,113
Taken
18,436
6,569
Mitigated
5,894
5,552
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chieagle
Danzaburou
3,879
2,091
0
699
3,757
757
0
1,064
2,519
0
17,500
L
Horus
Deefunk
Horus
75
50
0
258
788
307
0
0
788
0
2,682
L
Bacchus
Dustysteve
Bacchus
2,196
439
198
1,777
4,479
2,639
0
1,415
3,064
5,398
0
W
313
241
0
374
2,717
1,043
2,286
0
2,692
0
32,536
W
Ganesha
Kregery
Ganesha
3,761
909
0
1,777
4,258
1,660
60
526
3,732
11,639
0
W
Serqet
NicolasR33
Serqet
1,449
392
0
1,882
3,664
1,075
0
527
3,095
0
17,582
W
Jing Wei
Superpiboy
Jing Wei
2,843
2,210
0
2,639
5,083
1,495
0
1,382
3,701
0
24,908
W
Poseidon
Trag
Poseidon
4,235
638
0
427
2,714
621
191
282
2,372
34,384
0
L
Tsukuyomi
WhiteMare12
Tsukuyomi
1,032
251
0
1,628
4,571
1,277
0
2,198
2,373
0
14,088
L
623
63
62
930
5,518
1,589
0
3,319
2,199
19,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,047
Gold Earned
28,060
130
Minions Killed
270
0
Camps Cleared
0
629,416
Distance Traveled
867,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,052
507
27
3
0
137,827
1
L
Horus
3,365
421
9
1
0
26,495
0
L
Bacchus
4,103
513
10
1
0
161,479
5
W
Apollo
5,800
725
75
9
0
151,259
0
W
Ganesha
5,345
668
5
1
0
177,470
0
W
Serqet
5,408
676
41
5
0
198,381
1
W
Jing Wei
5,213
652
72
9
0
162,564
3
W
Poseidon
6,294
787
77
10
0
177,409
3
L
Tsukuyomi
4,138
517
37
5
0
156,288
0
L
Hel
4,389
549
47
6
0
147,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role