Player Matchup

Anubis
Anubis
Asmodeus738
Anubis
Level 59
God Stats
483W - 479L
1,575 SR
Queue Stats
483W - 481L
1,573 Elo+
Solo
Artemis
Artemis
Karjajuht
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Scen11
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
Tucherto
Aphrodite
Level 46
God Stats
1W - 3L
1,677 SR
Queue Stats
24W - 29L
1,365 Elo+
Party 2
Ares
Ares
danux
Ares
Level 89
God Stats
0W - 1L
1,637 SR
Queue Stats
59W - 51L
1,599 Elo+
Solo
Team Averages
Level 65
1,578 SR
1,480 Elo+

VS

Team Averages
Level 132
1,537 SR
1,665 Elo+
Fenrir
Fenrir
Felïne
Fenrir
Level 147
God Stats
1W - 0L
1,475 SR
Queue Stats
51W - 31L
1,660 Elo+
Party 1
King Arthur
King Arthur
MenixJRG
King Arthur
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 29L
1,725 Elo+
Solo
Xing Tian
Xing Tian
Rhattle
Xing Tian
Level 126
God Stats
1W - 0L
1,434 SR
Queue Stats
37W - 24L
1,603 Elo+
Party 1
Hachiman
Hachiman
Smiffeeboy
Hachiman
Level 152
God Stats
3W - 2L
1,404 SR
Queue Stats
41W - 22L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
someonescotty
Baron Samedi
Level 147
God Stats
2W - 1L
1,874 SR
Queue Stats
30W - 16L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 4 / 8
10,031
912
6,816
14,389
7,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Karjajuht
Artemis
17
5 / 7 / 8
11,114
1,010
14,655
14,748
6,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Scen11
Zeus
16
3 / 6 / 7
10,656
969
26,972
14,710
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Tucherto
Aphrodite
16
2 / 7 / 9
10,542
958
8,404
15,465
13,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
danux
Ares
16
3 / 7 / 6
10,680
971
9,073
21,387
23,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

82

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Felïne
Fenrir
18
10 / 4 / 17
12,607
1,146
12,869
15,783
12,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
MenixJRG
King Arthur
18
2 / 5 / 24
11,023
1,002
6,514
16,629
9,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Rhattle
Xing Tian
18
3 / 0 / 26
11,249
1,023
10,860
15,160
16,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Smiffeeboy
Hachiman
19
5 / 3 / 25
12,193
1,108
16,204
13,447
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
someonescotty
Baron Samedi
19
11 / 2 / 20
13,221
1,202
30,515
11,949
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
143
14
Kills
31
31
Deaths
14
38
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
8
1.25
W
Fenrir
Felïne
Fenrir
10
4
17
4.63
L
Artemis
Karjajuht
Artemis
5
7
8
1.29
W
King Arthur
MenixJRG
King Arthur
2
5
24
2.8
W
Xing Tian
Rhattle
Xing Tian
3
0
26
16
L
Zeus
Scen11
Zeus
3
6
7
1.08
W
Hachiman
Smiffeeboy
Hachiman
5
3
25
5.83
L
Aphrodite
Tucherto
Aphrodite
2
7
9
0.93
L
Ares
danux
Ares
3
7
6
0.86
W
Baron Samedi
someonescotty
Baron Samedi
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
76,962
80,699
Taken
72,968
56,694
Mitigated
49,869
12,531
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,816
238
0
888
14,389
7,642
0
6,067
8,174
25,282
0
W
Fenrir
Felïne
Fenrir
12,869
2,244
0
5,266
15,783
12,072
0
8,290
6,026
0
21,877
L
Artemis
Karjajuht
Artemis
14,655
7,725
0
974
14,748
6,411
0
7,219
7,359
0
38,932
W
King Arthur
MenixJRG
King Arthur
6,514
697
0
270
16,629
9,531
0
11,664
4,965
486
21,532
W
Xing Tian
Rhattle
Xing Tian
10,860
754
0
0
15,160
16,581
0
12,116
3,044
15,308
0
L
Zeus
Scen11
Zeus
26,972
1,614
0
0
14,710
5,175
0
7,218
7,280
54,719
0
W
Hachiman
Smiffeeboy
Hachiman
16,204
9,482
0
3,742
13,447
4,749
0
9,809
3,638
0
50,074
L
Aphrodite
Tucherto
Aphrodite
8,404
531
6,077
4,592
15,465
13,644
0
7,078
8,144
19,115
0
L
Ares
danux
Ares
9,073
178
0
0
21,387
23,822
0
13,034
7,881
18,861
0
W
Baron Samedi
someonescotty
Baron Samedi
30,515
1,269
7,507
4,938
11,949
6,936
0
9,386
2,563
58,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,023
Gold Earned
60,293
200
Minions Killed
232
5
Camps Cleared
8
1,063,517
Distance Traveled
1,084,171
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,031
912
47
4
0
220,119
1
W
Fenrir
12,607
1,146
14
1
3
242,354
0
L
Artemis
11,114
1,010
53
5
3
216,854
1
W
King Arthur
11,023
1,002
46
4
0
195,461
0
W
Xing Tian
11,249
1,023
11
1
0
234,534
0
L
Zeus
10,656
969
58
5
0
195,326
1
W
Hachiman
12,193
1,108
79
7
4
208,416
0
L
Aphrodite
10,542
958
31
3
1
209,355
0
L
Ares
10,680
971
11
1
1
221,863
2
W
Baron Samedi
13,221
1,202
82
7
1
203,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role