Player Matchup

Hercules
Hercules
ADraconem
Hercules
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 130L
1,450 Elo+
Party 1
Bacchus
Bacchus
Andrew13030
Bacchus
Level 77
God Stats
7W - 2L
1,781 SR
Queue Stats
364W - 316L
1,529 Elo+
Solo
Scylla
Scylla
SHADY BIG BOI
Scylla
Level 109
God Stats
4W - 8L
1,582 SR
Queue Stats
130W - 127L
1,480 Elo+
Solo
Artemis
Artemis
XlBigSexyBoilX
Artemis
Level 68
God Stats
1W - 2L
1,294 SR
Queue Stats
45W - 47L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zero20129
Tsukuyomi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,486 Elo+

VS

Team Averages
Level 98
1,525 SR
1,488 Elo+
Cabrakan
Cabrakan
AVIXXBUS
Cabrakan
Level 126
God Stats
0W - 2L
1,340 SR
Queue Stats
64W - 68L
1,459 Elo+
Party 2
Nemesis
Nemesis
ElctrkoolAid
Nemesis
Level 81
God Stats
0W - 3L
1,331 SR
Queue Stats
75W - 84L
1,482 Elo+
Party 2
Anubis
Anubis
milorraok
Anubis
Level 52
God Stats
30W - 25L
1,614 SR
Queue Stats
86W - 83L
1,526 Elo+
Solo
Danzaburou
Danzaburou
smoothdiched
Danzaburou
Level 98
God Stats
31W - 16L
1,742 SR
Queue Stats
694W - 688L
1,496 Elo+
Solo
Ymir
Ymir
xRELAPSEx
Ymir
Level 135
God Stats
7W - 4L
1,597 SR
Queue Stats
74W - 85L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADraconem
Hercules
19
11 / 8 / 9
13,041
543
18,877
25,866
29,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Andrew13030
Bacchus
17
1 / 7 / 16
11,084
462
12,239
21,247
25,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 9
12,785
533
18,092
15,745
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 7 / 8
13,161
548
14,872
14,101
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Zero20129
Tsukuyomi
16
0 / 7 / 18
10,622
443
3,896
16,787
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AVIXXBUS
Cabrakan
18
7 / 4 / 9
11,544
481
10,989
22,772
27,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ElctrkoolAid
Nemesis
19
3 / 6 / 10
12,266
511
8,337
20,690
11,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
milorraok
Anubis
19
6 / 6 / 7
12,339
514
13,530
18,501
12,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
smoothdiched
Danzaburou
20
11 / 4 / 8
15,147
631
17,633
17,902
7,980
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
6 / 7 / 11
12,867
536
14,975
19,428
21,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
27
Kills
33
33
Deaths
27
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
ADraconem
Hercules
11
8
9
1.94
L
Cabrakan
AVIXXBUS
Cabrakan
7
4
9
2.88
W
Bacchus
Andrew13030
Bacchus
1
7
16
1.29
L
Nemesis
ElctrkoolAid
Nemesis
3
6
10
1.33
W
8
4
9
3.13
W
7
7
8
1.57
W
Tsukuyomi
Zero20129
Tsukuyomi
0
7
18
1.29
L
Anubis
milorraok
Anubis
6
6
7
1.58
L
Danzaburou
smoothdiched
Danzaburou
11
4
8
3.75
L
Ymir
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,976
Damage
65,464
93,746
Taken
99,293
71,571
Mitigated
80,933
19,316
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ADraconem
Hercules
18,877
4,980
0
7,455
25,866
29,139
401
12,058
13,808
0
51,391
L
Cabrakan
AVIXXBUS
Cabrakan
10,989
1,193
565
1,800
22,772
27,400
995
7,764
14,936
47,890
0
W
Bacchus
Andrew13030
Bacchus
12,239
2,120
0
1,831
21,247
25,260
289
8,476
12,771
38,404
0
L
Nemesis
ElctrkoolAid
Nemesis
8,337
3,629
0
2,769
20,690
11,664
216
7,735
12,930
0
83,884
W
18,092
1,339
0
4,911
15,745
5,153
854
7,792
7,953
102,992
0
W
14,872
8,887
0
500
14,101
5,495
3,703
4,304
9,797
0
71,372
W
Tsukuyomi
Zero20129
Tsukuyomi
3,896
943
0
4,619
16,787
6,524
725
6,497
10,290
0
50,749
L
Anubis
milorraok
Anubis
13,530
198
0
8,164
18,501
12,361
153
4,919
13,382
87,450
0
L
Danzaburou
smoothdiched
Danzaburou
17,633
8,468
0
2,520
17,902
7,980
3,661
4,633
13,219
0
109,706
L
Ymir
14,975
3,436
0
1,416
19,428
21,528
1,201
5,280
13,727
77,239
2,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
64,163
508
Minions Killed
605
0
Camps Cleared
0
2,064,434
Distance Traveled
2,049,208
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,041
543
66
3
0
383,894
1
L
Cabrakan
11,544
481
65
3
0
422,509
7
W
Bacchus
11,084
462
47
2
0
463,058
8
L
Nemesis
12,266
511
111
5
0
463,044
10
W
Scylla
12,785
533
158
7
0
382,271
3
W
Artemis
13,161
548
127
5
0
364,482
2
W
Tsukuyomi
10,622
443
110
5
0
470,729
2
L
Anubis
12,339
514
136
6
0
390,693
5
L
Danzaburou
15,147
631
158
7
0
413,182
0
L
Ymir
12,867
536
135
6
0
359,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role