Player Matchup

Artemis
Artemis
BaronGeek98
Artemis
Level 25
God Stats
1W - 3L
1,287 SR
Queue Stats
206W - 203L
1,599 Elo+
Solo
Arachne
Arachne
JR3EZ
Arachne
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
267W - 243L
1,607 Elo+
Solo
Set
Set
MaRiiO932
Set
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
33W - 31L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Pipeihsahn
Kukulkan
Level 10
God Stats
0W - 2L
1,413 SR
Queue Stats
6W - 7L
1,708 Elo+
Solo
Khepri
Khepri
RicherdFist
Khepri
Level 18
God Stats
12W - 9L
1,500 SR
Queue Stats
170W - 202L
1,609 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,628 Elo+

VS

Team Averages
Level 32
1,559 SR
1,654 Elo+
Olorun
Olorun
Amstahdamn
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GrandpaGrip69
Thor
Level 3
God Stats
9W - 1L
1,500 SR
Queue Stats
180W - 22L
1,725 Elo+
Party 1
Anhur
Anhur
HattrRJ
Anhur
Level 17
God Stats
3W - 6L
1,342 SR
Queue Stats
99W - 84L
1,619 Elo+
Solo
Loki
Loki
RushedThem
Loki
Level 112
God Stats
4W - 1L
1,837 SR
Queue Stats
418W - 190L
1,808 Elo+
Party 1
Ares
Ares
Sniperhelo
Ares
Level 9
God Stats
5W - 3L
1,618 SR
Queue Stats
8W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaronGeek98
Artemis
9
0 / 3 / 2
5,545
427
3,547
7,022
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
JR3EZ
Arachne
10
2 / 8 / 0
6,711
516
5,076
11,042
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,608
508
4,199
9,373
5,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Pipeihsahn
Kukulkan
9
0 / 7 / 2
5,767
444
2,803
6,623
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
1 / 4 / 1
5,892
453
5,057
9,689
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amstahdamn
Olorun
13
7 / 1 / 4
8,219
632
7,952
9,854
3,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 0 / 5
8,892
684
9,658
8,808
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
HattrRJ
Anhur
12
3 / 1 / 6
7,581
583
7,255
7,864
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
8,466
651
6,442
5,698
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 3
6,458
497
4,448
7,929
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
25
25
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Amstahdamn
Olorun
7
1
4
9
L
Artemis
BaronGeek98
Artemis
0
3
2
0.33
W
10
0
5
12.5
W
Anhur
HattrRJ
Anhur
3
1
6
6
L
Arachne
JR3EZ
Arachne
2
8
0
0.25
L
0
3
1
0.17
L
Kukulkan
Pipeihsahn
Kukulkan
0
7
2
0.14
L
Khepri
1
4
1
0.38
W
4
0
4
6
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
35,755
43,749
Taken
40,153
19,058
Mitigated
17,623
7,998
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Amstahdamn
Olorun
7,952
2,279
450
5,781
9,854
3,855
848
1,891
7,779
45,303
0
L
Artemis
BaronGeek98
Artemis
3,547
1,085
0
1,463
7,022
1,485
0
1,279
5,743
0
27,386
W
9,658
2,170
0
3,076
8,808
3,407
0
1,652
7,034
0
56,533
W
Anhur
HattrRJ
Anhur
7,255
3,770
0
2,607
7,864
2,361
869
2,147
5,717
0
42,509
L
Arachne
JR3EZ
Arachne
5,076
3,119
0
2,673
11,042
4,270
0
5,218
5,824
0
30,097
L
4,199
1,591
0
3,024
9,373
5,585
0
291
9,082
349
38,707
L
Kukulkan
Pipeihsahn
Kukulkan
2,803
103
0
0
6,623
2,010
0
2,625
3,998
21,983
0
L
Khepri
5,057
459
0
838
9,689
5,708
0
2,987
6,702
15,616
0
W
6,442
1,716
0
1,203
5,698
3,045
142
455
5,229
0
48,139
W
4,448
79
0
2,104
7,929
4,955
493
1,704
6,185
16,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
39,616
266
Minions Killed
404
0
Camps Cleared
0
1,246,327
Distance Traveled
1,348,610
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,219
632
91
7
0
238,343
2
L
Artemis
5,545
427
54
4
0
204,112
9
W
Thor
8,892
684
104
8
0
298,917
2
W
Anhur
7,581
583
91
7
0
237,836
6
L
Arachne
6,711
516
49
4
0
271,688
3
L
Set
6,608
508
92
7
0
239,695
5
L
Kukulkan
5,767
444
56
4
0
266,761
4
L
Khepri
5,892
453
15
1
0
264,071
3
W
Loki
8,466
651
99
8
0
285,911
5
W
Ares
6,458
497
19
1
0
287,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role