Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ProjetoZeta
Scylla
Level 12
God Stats
8W - 6L
1,776 SR
Queue Stats
75W - 53L
1,530 Elo+
Solo
Merlin
Merlin
Schnawzer
Merlin
Level 17
God Stats
4W - 0L
1,843 SR
Queue Stats
8W - 7L
1,613 Elo+
Party 1
Odin
Odin
Tazjingo
Odin
Level 28
God Stats
2W - 0L
1,550 SR
Queue Stats
9W - 4L
1,660 Elo+
Party 1
Ares
Ares
vini_nm
Ares
Level 28
God Stats
2W - 6L
1,238 SR
Queue Stats
287W - 298L
1,392 Elo+
Solo
Team Averages
Level 23
1,581 SR
1,539 Elo+

VS

Team Averages
Level 21
1,568 SR
1,409 Elo+
Tyr
Tyr
Jota_VrYT
Tyr
Level 24
God Stats
9W - 8L
1,342 SR
Queue Stats
207W - 226L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Orkthi
Xing Tian
Level 28
God Stats
13W - 3L
1,843 SR
Queue Stats
115W - 89L
1,601 Elo+
Solo
Thoth
Thoth
PFG_TheBlack
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 333L
1,442 Elo+
Party 2
Rama
Rama
PoTaKeNwInS
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Thanatos
Thanatos
kurosakiYTbr
Thanatos
Level 23
God Stats
17W - 13L
1,656 SR
Queue Stats
187W - 237L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 2 / 1
5,672
567
2,933
5,883
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 1 / 2
5,379
538
3,089
3,521
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Schnawzer
Merlin
8
2 / 1 / 2
4,989
499
3,320
3,612
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
7
0 / 3 / 2
4,581
458
2,691
5,378
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
vini_nm
Ares
7
0 / 1 / 4
4,991
499
2,345
5,856
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,477
548
4,614
7,319
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Orkthi
Xing Tian
6
0 / 1 / 1
4,129
413
2,550
6,949
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 1
4,520
452
2,344
3,676
936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
3,381
338
0
0
0
Thanatos
kurosakiYTbr
Thanatos
8
3 / 2 / 1
5,331
533
2,563
7,096
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
8
8
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
1
1.75
L
4
1
2
5
L
Xing Tian
Orkthi
Xing Tian
0
1
1
0.5
L
1
3
1
0.5
L
0
0
0
0
W
Scylla
1
1
2
2
W
Merlin
Schnawzer
Merlin
2
1
2
3
W
Odin
0
3
2
0.33
L
Thanatos
kurosakiYTbr
Thanatos
3
2
1
1.75
W
Ares
vini_nm
Ares
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,378
Damage
12,071
24,250
Taken
25,040
9,051
Mitigated
8,523
4,083
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,933
1,150
0
292
5,883
1,399
0
664
5,219
0
23,825
L
4,614
1,466
0
594
7,319
2,665
300
1,161
5,932
0
14,263
L
Xing Tian
Orkthi
Xing Tian
2,550
307
0
2,101
6,949
2,807
0
4,177
2,384
7,962
0
L
2,344
69
0
239
3,676
936
31
1,479
1,970
14,139
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
3,089
43
0
1,250
3,521
933
318
1,230
2,291
21,060
0
W
Merlin
Schnawzer
Merlin
3,320
266
0
0
3,612
1,019
876
1,049
2,563
17,774
0
W
Odin
2,691
1,619
0
216
5,378
2,834
284
565
4,813
0
10,439
L
Thanatos
kurosakiYTbr
Thanatos
2,563
729
0
5,008
7,096
2,115
0
1,252
5,725
0
20,605
W
Ares
vini_nm
Ares
2,345
200
0
2,325
5,856
2,866
297
1,386
4,470
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
22,838
178
Minions Killed
105
0
Camps Cleared
0
1,022,363
Distance Traveled
780,520
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,672
567
55
6
0
209,715
1
L
Tyr
5,477
548
22
2
0
201,260
2
L
Xing Tian
4,129
413
14
1
0
194,325
1
L
Thoth
4,520
452
23
2
0
175,567
1
L
Rama
3,381
338
0
0
0
15,000
0
W
Scylla
5,379
538
49
5
0
193,673
1
W
Merlin
4,989
499
40
4
0
194,283
0
W
Odin
4,581
458
15
2
0
220,100
2
L
Thanatos
5,331
533
46
5
0
194,368
0
W
Ares
4,991
499
19
2
0
204,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role