Player Matchup

Amaterasu
Amaterasu
Cha0sguilmon
Amaterasu
Level 97
God Stats
0W - 1L
1,208 SR
Queue Stats
37W - 26L
1,708 Elo+
Party 1
Izanami
Izanami
Danielza
Izanami
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 9L
1,188 Elo+
Party 1
Chang'e
Chang'e
MIVERVE
Chang'e
Level 26
God Stats
2W - 7L
1,488 SR
Queue Stats
21W - 26L
1,424 Elo+
Solo
Tiamat
Tiamat
PatataFilosofal
Tiamat
Level 7
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Sol
Sol
Zebulah
Sol
Level 12
God Stats
1W - 3L
1,212 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 1
Team Averages
Level 34
1,281 SR
1,339 Elo+

VS

Team Averages
Level 33
1,549 SR
1,437 Elo+
Discordia
Discordia
GiantEnemyDab
Discordia
Level 18
God Stats
43W - 32L
1,459 SR
Queue Stats
364W - 326L
1,465 Elo+
Solo
Merlin
Merlin
ItsWerlord
Merlin
Level 17
God Stats
7W - 5L
1,522 SR
Queue Stats
40W - 41L
1,475 Elo+
Solo
Neith
Neith
JP23PT
Neith
Level 4
God Stats
3W - 1L
1,608 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 2
Serqet
Serqet
Mietek899
Serqet
Level 22
God Stats
9W - 5L
1,257 SR
Queue Stats
100W - 98L
1,372 Elo+
Solo
Scylla
Scylla
challangspt
Scylla
Level 105
God Stats
3W - 1L
1,897 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cha0sguilmon
Amaterasu
18
6 / 6 / 6
12,317
1,026
10,977
31,722
39,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Danielza
Izanami
17
3 / 12 / 4
11,450
954
9,251
19,916
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
MIVERVE
Chang'e
18
1 / 13 / 8
11,358
947
18,880
24,675
8,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
1 / 8 / 2
10,398
867
4,398
17,981
10,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
17
1 / 12 / 8
10,793
899
10,599
19,309
6,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GiantEnemyDab
Discordia
19
6 / 2 / 20
12,446
1,037
14,785
11,492
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ItsWerlord
Merlin
20
17 / 1 / 25
15,430
1,286
32,469
13,746
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JP23PT
Neith
19
3 / 3 / 21
12,087
1,007
11,026
12,664
5,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Mietek899
Serqet
16
2 / 5 / 14
10,811
901
3,720
9,817
3,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
23 / 1 / 20
15,745
1,312
44,040
10,554
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
12
Kills
51
51
Deaths
12
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cha0sguilmon
Amaterasu
6
6
6
1.5
L
Izanami
Danielza
Izanami
3
12
4
0.42
W
Discordia
GiantEnemyDab
Discordia
6
2
20
8
W
Merlin
ItsWerlord
Merlin
17
1
25
29.5
W
Neith
JP23PT
Neith
3
3
21
4.5
L
Chang'e
MIVERVE
Chang'e
1
13
8
0.38
W
Serqet
Mietek899
Serqet
2
5
14
1.8
L
1
8
2
0.25
L
Sol
1
12
8
0.42
W
Scylla
23
1
20
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
106,040
113,603
Taken
58,273
72,330
Mitigated
22,662
15,469
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cha0sguilmon
Amaterasu
10,977
4,455
0
5,059
31,722
39,931
0
25,119
6,565
0
18,959
L
Izanami
Danielza
Izanami
9,251
5,102
369
905
19,916
6,905
0
16,516
3,400
0
48,336
W
Discordia
GiantEnemyDab
Discordia
14,785
1,455
154
430
11,492
4,208
0
7,200
4,264
33,314
0
W
Merlin
ItsWerlord
Merlin
32,469
2,030
526
2,036
13,746
5,384
0
9,927
3,794
64,319
0
W
Neith
JP23PT
Neith
11,026
5,342
0
1,449
12,664
5,280
0
7,266
5,348
0
22,345
L
Chang'e
MIVERVE
Chang'e
18,880
1,310
2,521
3,469
24,675
8,651
0
20,073
4,479
37,050
0
W
Serqet
Mietek899
Serqet
3,720
1,628
564
780
9,817
3,468
0
4,571
5,246
0
5,736
L
4,398
1,367
0
2,351
17,981
10,292
0
12,769
5,075
25,905
0
L
Sol
10,599
3,306
0
795
19,309
6,551
0
16,817
2,492
31,436
0
W
Scylla
44,040
4,715
0
4,522
10,554
4,322
0
4,913
5,616
60,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
66,519
227
Minions Killed
217
3
Camps Cleared
6
1,032,848
Distance Traveled
1,048,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,317
1,026
17
1
1
264,601
0
L
Izanami
11,450
954
91
8
0
196,560
0
W
Discordia
12,446
1,037
50
4
2
220,899
0
W
Merlin
15,430
1,286
79
7
1
224,988
0
W
Neith
12,087
1,007
46
4
0
207,459
2
L
Chang'e
11,358
947
28
2
1
227,774
0
W
Serqet
10,811
901
3
0
3
166,014
0
L
Tiamat
10,398
867
44
4
0
149,707
0
L
Sol
10,793
899
47
4
1
194,206
0
W
Scylla
15,745
1,312
39
3
0
229,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role