Player Matchup

Loki
Loki
BarRoomHero27
Loki
Level 114
God Stats
10W - 13L
1,421 SR
Queue Stats
348W - 395L
1,479 Elo+
Solo
Danzaburou
Danzaburou
SeBsGamer14x
Danzaburou
Level 7
God Stats
9W - 4L
1,500 SR
Queue Stats
28W - 36L
1,361 Elo+
Party 2
Zeus
Zeus
TL7_marlon_7u8
Zeus
Level 63
God Stats
10W - 3L
1,193 SR
Queue Stats
19W - 20L
1,440 Elo+
Party 2
Team Averages
Level 61
1,371 SR
1,427 Elo+

VS

Team Averages
Level 39
1,491 SR
1,503 Elo+
Ymir
Ymir
NINDO BLADE
Ymir
Level 27
God Stats
1W - 2L
1,772 SR
Queue Stats
40W - 38L
1,470 Elo+
Party 1
Chiron
Chiron
TheBestOtter2
Chiron
Level 86
God Stats
5W - 4L
1,319 SR
Queue Stats
55W - 52L
1,418 Elo+
Party 1
Neith
Neith
ainoKeaa1
Neith
Level 5
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 5
7,583
758
5,464
7,000
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SeBsGamer14x
Danzaburou
11
1 / 1 / 8
7,174
717
5,273
5,316
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 4
7,859
786
9,351
4,304
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,302
730
3,028
8,652
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 3 / 2
7,747
775
6,080
8,618
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ainoKeaa1
Neith
10
1 / 3 / 3
6,931
693
4,043
6,782
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
7
7
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
2
4
3
0.88
W
Danzaburou
SeBsGamer14x
Danzaburou
1
1
8
5
W
5
2
4
3.5
L
4
3
2
1.67
L
Neith
ainoKeaa1
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
13,151
16,620
Taken
24,052
5,248
Mitigated
11,792
2,713
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,464
2,047
0
384
7,000
2,224
0
534
6,466
0
26,981
L
3,028
641
0
720
8,652
6,376
0
3,599
4,785
13,465
0
W
Danzaburou
SeBsGamer14x
Danzaburou
5,273
1,804
0
1,492
5,316
1,814
945
1,937
3,379
0
26,213
W
9,351
314
0
837
4,304
1,210
467
582
3,722
19,347
0
L
6,080
2,016
290
1,542
8,618
3,110
0
2,196
6,236
0
31,204
L
Neith
ainoKeaa1
Neith
4,043
2,345
0
1,324
6,782
2,306
106
2,975
3,596
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
21,980
117
Minions Killed
113
0
Camps Cleared
0
528,022
Distance Traveled
477,525
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,583
758
34
3
0
190,085
1
L
Ymir
7,302
730
16
2
0
152,236
1
W
Danzaburou
7,174
717
39
4
0
175,924
1
W
Zeus
7,859
786
44
4
0
162,013
1
L
Chiron
7,747
775
58
6
0
157,676
1
L
Neith
6,931
693
39
4
0
167,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role