Player Matchup

Artio
Artio
CanHazName
Artio
Level 17
God Stats
4W - 3L
1,294 SR
Queue Stats
34W - 49L
1,445 Elo+
Party 1
Merlin
Merlin
Crosiiee
Merlin
Level 28
God Stats
7W - 8L
1,423 SR
Queue Stats
136W - 154L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KSI PRNinja
Tsukuyomi
Level 107
God Stats
0W - 1L
1,434 SR
Queue Stats
45W - 21L
1,635 Elo+
Party 2
Odin
Odin
Nastykiller1
Odin
Level 6
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
TechDecker
Medusa
Level 37
God Stats
13W - 10L
1,597 SR
Queue Stats
426W - 473L
1,366 Elo+
Party 1
Team Averages
Level 39
1,440 SR
1,458 Elo+

VS

Team Averages
Level 20
1,481 SR
1,432 Elo+
Cernunnos
Cernunnos
AnakinsDaycare
Cernunnos
Level 29
God Stats
5W - 6L
1,524 SR
Queue Stats
119W - 103L
1,583 Elo+
Solo
Cthulhu
Cthulhu
BASKNS
Cthulhu
Level 28
God Stats
4W - 3L
1,605 SR
Queue Stats
43W - 56L
1,351 Elo+
Party 3
Thor
Thor
DarkScout99
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,713 Elo+
Solo
Olorun
Olorun
KingLordGaming
Olorun
Level 14
God Stats
6W - 12L
1,276 SR
Queue Stats
19W - 32L
1,126 Elo+
Party 3
Fafnir
Fafnir
MoonMan6969
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 16 / 3
8,933
357
7,127
27,735
8,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Crosiiee
Merlin
15
0 / 4 / 3
9,221
369
11,940
8,872
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KSI PRNinja
Tsukuyomi
18
3 / 8 / 2
11,294
452
11,081
19,774
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
1 / 3 / 2
10,419
417
4,919
14,294
11,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
TechDecker
Medusa
17
5 / 12 / 2
11,585
463
17,147
26,174
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnakinsDaycare
Cernunnos
20
14 / 2 / 11
14,882
595
25,575
21,935
10,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BASKNS
Cthulhu
20
5 / 1 / 6
13,961
558
16,981
19,296
11,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 2 / 7
13,901
556
13,749
19,364
10,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 4 / 4
13,966
559
13,277
15,788
6,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
17
5 / 2 / 14
13,546
542
9,970
25,552
37,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
41
43
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnakinsDaycare
Cernunnos
14
2
11
9.75
W
Cthulhu
BASKNS
Cthulhu
5
1
6
8
L
Artio
1
16
3
0.16
L
Merlin
Crosiiee
Merlin
0
4
3
0.38
W
10
2
7
6.75
L
Tsukuyomi
KSI PRNinja
Tsukuyomi
3
8
2
0.5
W
7
4
4
2.25
W
Fafnir
5
2
14
6
L
1
3
2
0.67
L
Medusa
TechDecker
Medusa
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
79,552
96,849
Taken
101,935
39,179
Mitigated
76,793
15,568
Healing
48,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnakinsDaycare
Cernunnos
25,575
18,473
0
15,761
21,935
10,047
6,546
4,840
17,095
0
140,574
W
Cthulhu
BASKNS
Cthulhu
16,981
344
677
8,454
19,296
11,525
3,435
4,912
14,289
101,453
0
L
Artio
7,127
610
865
4,685
27,735
8,948
357
11,604
16,131
24,284
0
L
Merlin
Crosiiee
Merlin
11,940
335
0
472
8,872
3,097
449
4,333
4,539
48,911
0
W
13,749
3,422
1,090
11,902
19,364
10,647
1,003
1,108
18,156
0
90,934
L
Tsukuyomi
KSI PRNinja
Tsukuyomi
11,081
2,867
0
4,837
19,774
7,968
0
7,577
12,197
0
75,285
W
13,277
7,132
0
3,987
15,788
6,972
3,546
4,082
11,681
78,706
0
W
Fafnir
9,970
2,678
0
6,769
25,552
37,602
1,390
4,125
21,413
39,702
0
L
4,919
1,320
0
847
14,294
11,388
1,776
6,741
7,553
0
46,404
L
Medusa
TechDecker
Medusa
17,147
9,309
0
3,862
26,174
7,778
456
9,973
16,201
0
66,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
70,256
396
Minions Killed
688
0
Camps Cleared
0
1,963,432
Distance Traveled
2,331,522
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,882
595
188
8
0
419,183
3
W
Cthulhu
13,961
558
182
7
0
500,836
1
L
Artio
8,933
357
30
1
0
384,997
0
L
Merlin
9,221
369
75
3
0
361,605
3
W
Thor
13,901
556
127
5
0
509,284
2
L
Tsukuyomi
11,294
452
103
4
0
415,619
2
W
Olorun
13,966
559
152
6
0
438,302
2
W
Fafnir
13,546
542
39
2
0
463,917
0
L
Odin
10,419
417
92
4
0
438,563
1
L
Medusa
11,585
463
96
4
0
362,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role