Player Matchup

Ares
Ares
Amazazing3
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Fenrir
Fenrir
HAVATAxEISCARA
Fenrir
Level 109
God Stats
0W - 3L
1,485 SR
Queue Stats
13W - 21L
1,413 Elo+
Party 2
Nox
Nox
ProxyOneUSA
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,220 Elo+
Party 2
Geb
Geb
SoteKT
Geb
Level 22
God Stats
6W - 4L
1,617 SR
Queue Stats
10W - 5L
1,580 Elo+
Solo
Pele
Pele
mr-zzed
Pele
Level 26
God Stats
2W - 4L
1,498 SR
Queue Stats
128W - 127L
1,433 Elo+
Solo
Team Averages
Level 34
1,520 SR
1,363 Elo+

VS

Team Averages
Level 23
1,521 SR
1,344 Elo+
Artemis
Artemis
ByeKurisu
Artemis
Level 29
God Stats
4W - 2L
1,520 SR
Queue Stats
376W - 353L
1,463 Elo+
Solo
Set
Set
Devoureer
Set
Level 23
God Stats
19W - 29L
1,340 SR
Queue Stats
127W - 171L
1,346 Elo+
Party 1
Raijin
Raijin
JonathanSinson
Raijin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 75L
1,365 Elo+
Solo
Ares
Ares
TheDusky
Ares
Level 16
God Stats
9W - 4L
1,802 SR
Queue Stats
59W - 87L
1,240 Elo+
Party 1
Ao Kuang
Ao Kuang
zChild-4
Ao Kuang
Level 23
God Stats
23W - 19L
1,441 SR
Queue Stats
32W - 48L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,009
401
1,056
6,277
2,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 4 / 1
5,332
533
4,814
6,702
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 2
4,419
442
2,878
3,712
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
SoteKT
Geb
8
1 / 0 / 3
4,934
493
2,513
4,904
2,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
mr-zzed
Pele
8
2 / 1 / 0
4,970
497
1,213
2,913
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByeKurisu
Artemis
8
0 / 0 / 2
4,996
500
2,228
3,306
996
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
7 / 2 / 0
6,183
618
4,884
5,161
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,620
562
1,976
3,290
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
1 / 1 / 0
5,267
527
639
4,266
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
zChild-4
Ao Kuang
9
2 / 3 / 3
5,642
564
3,782
5,442
1,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
11
13
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Artemis
ByeKurisu
Artemis
0
0
2
1
W
7
2
0
3.5
L
3
4
1
0.88
W
1
1
1
1.5
L
0
3
2
0.33
L
Geb
SoteKT
Geb
1
0
3
2.5
W
Ares
1
1
0
1
L
Pele
mr-zzed
Pele
2
1
0
2
W
Ao Kuang
zChild-4
Ao Kuang
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
13,509
24,508
Taken
21,465
8,615
Mitigated
7,542
2,646
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,056
91
0
45
6,277
2,388
0
1,106
5,145
7,467
0
W
Artemis
ByeKurisu
Artemis
2,228
837
357
1,182
3,306
996
1,918
1,548
1,758
0
19,492
W
4,884
2,577
222
752
5,161
2,034
0
572
4,589
0
26,530
L
4,814
943
0
739
6,702
1,797
0
1,373
5,329
0
19,673
W
1,976
132
0
444
3,290
900
532
133
3,157
22,473
0
L
2,878
791
0
250
3,712
1,073
28
475
3,237
15,757
0
L
Geb
SoteKT
Geb
2,513
324
99
686
4,904
2,410
0
1,867
3,037
14,982
0
W
Ares
639
0
0
848
4,266
1,909
752
1,436
2,830
15,201
0
L
Pele
mr-zzed
Pele
1,213
101
0
827
2,913
947
0
1,340
1,363
0
15,369
W
Ao Kuang
zChild-4
Ao Kuang
3,782
991
0
828
5,442
1,703
200
2,758
2,684
19,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
27,708
138
Minions Killed
217
0
Camps Cleared
0
854,347
Distance Traveled
920,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,009
401
10
1
0
182,086
1
W
Artemis
4,996
500
44
4
0
159,571
0
W
Set
6,183
618
45
5
0
216,874
0
L
Fenrir
5,332
533
36
4
0
193,592
0
W
Raijin
5,620
562
59
6
0
146,704
0
L
Nox
4,419
442
35
4
0
158,469
0
L
Geb
4,934
493
26
3
0
180,903
0
W
Ares
5,267
527
31
3
0
209,611
0
L
Pele
4,970
497
31
3
0
139,297
0
W
Ao Kuang
5,642
564
38
4
0
188,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role