Player Matchup

Tyr
Tyr
ExoticKoalas
Tyr
Level 97
God Stats
0W - 2L
1,329 SR
Queue Stats
46W - 46L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
Ixtrus
Ao Kuang
Level 121
God Stats
4W - 3L
1,735 SR
Queue Stats
187W - 166L
1,596 Elo+
Party 1
Neith
Neith
Jetskii
Neith
Level 124
God Stats
19W - 15L
1,783 SR
Queue Stats
138W - 142L
1,659 Elo+
Party 1
Erlang Shen
Erlang Shen
Johnson4283
Erlang Shen
Level 102
God Stats
6W - 6L
1,574 SR
Queue Stats
428W - 404L
1,559 Elo+
Party 1
Agni
Agni
tater123843
Agni
Level 103
God Stats
33W - 22L
1,904 SR
Queue Stats
308W - 285L
1,582 Elo+
Party 1
Team Averages
Level 109
1,665 SR
1,598 Elo+

VS

Team Averages
Level 98
1,594 SR
1,610 Elo+
Ymir
Ymir
HandsomeTheHun
Ymir
Level 88
God Stats
4W - 5L
1,588 SR
Queue Stats
230W - 203L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
LowKeyHighKey
Ne Zha
Level 85
God Stats
2W - 1L
1,573 SR
Queue Stats
58W - 41L
1,610 Elo+
Solo
Raijin
Raijin
PurplePegasus
Raijin
Level 117
God Stats
9W - 2L
1,807 SR
Queue Stats
82W - 79L
1,603 Elo+
Solo
Nike
Nike
SoloAMCmain
Nike
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 302L
1,588 Elo+
Party 2
Chernobog
Chernobog
ToxicPlayyerr
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 206L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,158
551
3,634
10,135
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Ixtrus
Ao Kuang
13
3 / 4 / 1
7,528
579
5,279
9,432
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Jetskii
Neith
14
2 / 2 / 0
7,864
605
3,225
5,884
1,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Johnson4283
Erlang Shen
9
0 / 5 / 1
6,027
464
2,854
10,707
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
1 / 6 / 2
6,934
533
6,056
7,519
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,127
548
4,513
7,690
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 2 / 7
8,055
620
8,139
8,670
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 6
7,953
612
5,231
7,262
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 1
8,157
627
6,366
5,338
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
ToxicPlayyerr
Chernobog
14
3 / 1 / 2
8,332
641
4,762
5,273
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
19
19
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
1
10
6
L
Ao Kuang
Ixtrus
Ao Kuang
3
4
1
0.88
L
Neith
Jetskii
Neith
2
2
0
1
L
Erlang Shen
Johnson4283
Erlang Shen
0
5
1
0.1
W
6
2
7
4.75
W
5
2
6
4
W
4
0
1
4.5
W
Chernobog
ToxicPlayyerr
Chernobog
3
1
2
4
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
29,011
43,677
Taken
34,233
16,366
Mitigated
15,063
11,042
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
581
0
4,367
10,135
4,982
1,050
838
9,297
0
48,189
W
4,513
1,282
0
2,904
7,690
3,772
37
3,339
4,277
17,619
0
L
Ao Kuang
Ixtrus
Ao Kuang
5,279
1,071
0
1,796
9,432
2,836
0
963
8,391
49,367
0
L
Neith
Jetskii
Neith
3,225
637
0
1,280
5,884
1,719
0
318
5,566
0
58,021
L
Erlang Shen
Johnson4283
Erlang Shen
2,854
762
0
2,382
10,707
4,686
0
4,264
6,280
0
17,398
W
8,139
2,437
0
4,584
8,670
3,445
594
3,261
5,325
0
47,534
W
5,231
460
0
1,698
7,262
2,599
528
3,828
3,145
39,399
0
W
6,366
1,137
0
2,329
5,338
3,774
41
460
4,878
0
51,477
W
Chernobog
ToxicPlayyerr
Chernobog
4,762
2,690
0
3,382
5,273
1,473
0
0
5,273
0
66,488
L
6,056
536
0
1,217
7,519
2,143
450
2,850
4,399
37,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
39,624
452
Minions Killed
452
0
Camps Cleared
0
1,220,570
Distance Traveled
1,345,822
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,158
551
105
8
0
254,498
0
W
Ymir
7,127
548
29
2
0
267,686
6
L
Ao Kuang
7,528
579
101
8
0
266,052
1
L
Neith
7,864
605
134
10
0
238,154
3
L
Erlang Shen
6,027
464
17
1
0
244,096
0
W
Ne Zha
8,055
620
77
6
0
279,553
2
W
Raijin
7,953
612
85
7
0
248,706
3
W
Nike
8,157
627
124
10
0
292,732
7
W
Chernobog
8,332
641
137
11
0
257,145
3
L
Agni
6,934
533
95
7
0
217,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role