Player Matchup

Neith
Neith
Darknesswithin1
Neith
Level 13
God Stats
3W - 5L
1,559 SR
Queue Stats
406W - 474L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Fawns007
Cthulhu
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Vamana
Vamana
JOS3B3
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Mini_croquette
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 2
Izanami
Izanami
Ririan0u0
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,366 Elo+

VS

Team Averages
Level 20
1,343 SR
1,326 Elo+
Fenrir
Fenrir
GALAXY_W0LF5846
Fenrir
Level 3
God Stats
3W - 8L
1,044 SR
Queue Stats
3W - 12L
1,093 Elo+
Party 3
Hera
Hera
LilTaterBaby
Hera
Level 26
God Stats
5W - 7L
1,146 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Freya
Freya
Rabid Wookies
Freya
Level 29
God Stats
20W - 13L
1,605 SR
Queue Stats
124W - 131L
1,405 Elo+
Solo
Medusa
Medusa
TasteThyPainbow
Medusa
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,409 Elo+
Party 1
Cerberus
Cerberus
puggo--wuggo
Cerberus
Level 6
God Stats
2W - 11L
1,422 SR
Queue Stats
8W - 20L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,961
996
6,627
11,891
4,822
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Fawns007
Cthulhu
15
0 / 14 / 2
9,237
924
9,849
28,105
23,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
JOS3B3
Vamana
14
0 / 3 / 1
8,412
841
2,699
5,795
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
15
1 / 14 / 3
9,324
932
6,347
19,220
8,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ririan0u0
Izanami
15
1 / 9 / 1
9,188
919
6,985
16,765
6,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
10,129
1,013
8,435
9,511
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 0 / 22
10,898
1,090
10,607
2,881
1,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 1 / 13
12,379
1,238
20,712
12,618
5,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
22 / 0 / 17
13,549
1,355
30,894
5,745
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
puggo--wuggo
Cerberus
16
0 / 3 / 20
9,854
985
5,356
8,796
5,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
131
5
Kills
43
43
Deaths
5
8
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Cthulhu
Fawns007
Cthulhu
0
14
2
0.07
W
3
1
16
11
L
Vamana
JOS3B3
Vamana
0
3
1
0.17
W
6
0
22
17
L
Kukulkan
1
14
3
0.18
W
12
1
13
18.5
L
Izanami
Ririan0u0
Izanami
1
9
1
0.17
W
22
0
17
30.5
W
Cerberus
puggo--wuggo
Cerberus
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,507
Damage
76,004
81,776
Taken
39,551
46,453
Mitigated
20,242
1,241
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
1,989
0
468
11,891
4,822
0
5,429
6,412
0
22,205
L
Cthulhu
Fawns007
Cthulhu
9,849
1,009
0
0
28,105
23,611
0
15,898
11,827
27,805
0
W
8,435
1,513
0
1,132
9,511
5,648
0
4,282
5,229
0
14,285
L
Vamana
JOS3B3
Vamana
2,699
1,324
0
773
5,795
3,347
0
3,312
2,433
0
7,860
W
10,607
3,694
0
145
2,881
1,081
0
1,427
1,454
17,775
0
L
Kukulkan
6,347
3,590
0
0
19,220
8,126
0
4,965
14,130
13,714
0
W
20,712
10,323
0
6,497
12,618
5,486
0
3,807
8,811
46,690
0
L
Izanami
Ririan0u0
Izanami
6,985
5,830
0
0
16,765
6,547
0
6,756
9,934
0
20,861
W
30,894
17,129
0
1,902
5,745
2,396
0
2,702
3,043
0
54,310
W
Cerberus
puggo--wuggo
Cerberus
5,356
455
0
831
8,796
5,631
0
3,978
4,818
9,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
56,809
123
Minions Killed
181
3
Camps Cleared
6
768,894
Distance Traveled
926,739
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,961
996
31
3
0
142,057
0
L
Cthulhu
9,237
924
44
4
1
193,675
0
W
Fenrir
10,129
1,013
15
2
1
178,807
1
L
Vamana
8,412
841
11
1
0
95,046
0
W
Hera
10,898
1,090
30
3
0
205,705
0
L
Kukulkan
9,324
932
13
1
0
150,719
0
W
Freya
12,379
1,238
64
6
4
183,976
2
L
Izanami
9,188
919
24
2
2
187,397
3
W
Medusa
13,549
1,355
54
5
1
224,088
0
W
Cerberus
9,854
985
18
2
0
134,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role