Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ezkill_Kj
Nemesis
Level 7
God Stats
3W - 2L
1,846 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Bakasura
Bakasura
dabwakone
Bakasura
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 14L
1,326 Elo+
Solo
Izanami
Izanami
foggymnm
Izanami
Level 28
God Stats
5W - 6L
1,510 SR
Queue Stats
153W - 176L
1,415 Elo+
Solo
Vulcan
Vulcan
sl0pk0-
Vulcan
Level 28
God Stats
29W - 21L
1,478 SR
Queue Stats
96W - 90L
1,390 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,405 Elo+

VS

Team Averages
Level 21
1,437 SR
1,381 Elo+
Zeus
Zeus
Serediel
Zeus
Level 29
God Stats
11W - 16L
1,426 SR
Queue Stats
316W - 347L
1,449 Elo+
Solo
Bellona
Bellona
Squirroon
Bellona
Level 19
God Stats
9W - 11L
1,331 SR
Queue Stats
118W - 132L
1,349 Elo+
Solo
Neith
Neith
XxHOGAN7xX
Neith
Level 17
God Stats
21W - 25L
1,500 SR
Queue Stats
90W - 78L
1,389 Elo+
Party 1
Cerberus
Cerberus
marcusmouse2468
Cerberus
Level 34
God Stats
2W - 1L
1,428 SR
Queue Stats
234W - 200L
1,374 Elo+
Party 1
Pele
Pele
nelinhas2
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
8 / 6 / 4
12,534
464
12,269
24,089
15,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ezkill_Kj
Nemesis
16
3 / 4 / 5
10,531
390
7,953
17,319
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
dabwakone
Bakasura
15
1 / 12 / 5
10,123
375
5,913
23,889
16,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
foggymnm
Izanami
19
5 / 8 / 4
12,025
445
12,769
20,540
9,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
sl0pk0-
Vulcan
19
5 / 2 / 2
12,305
456
19,127
20,269
7,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 3 / 2
15,754
583
21,770
17,653
6,336
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Squirroon
Bellona
20
6 / 2 / 1
14,284
529
13,374
14,287
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
20
12 / 8 / 7
13,902
515
22,129
18,149
7,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
17
4 / 3 / 10
12,447
461
9,590
17,253
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
17
4 / 8 / 2
11,730
434
5,274
22,490
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
22
Kills
32
32
Deaths
24
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
8
6
4
1.67
L
Nemesis
Ezkill_Kj
Nemesis
3
4
5
1.38
W
Zeus
6
3
2
2.33
W
Bellona
Squirroon
Bellona
6
2
1
3.25
W
Neith
12
8
7
1.94
L
Bakasura
dabwakone
Bakasura
1
12
5
0.29
L
Izanami
foggymnm
Izanami
5
8
4
0.88
W
Cerberus
4
3
10
3
W
Pele
4
8
2
0.63
L
Vulcan
sl0pk0-
Vulcan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
72,137
106,106
Taken
89,832
57,898
Mitigated
51,927
24,270
Healing
22,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
12,269
1,446
0
7,875
24,089
15,398
712
7,135
16,868
75,995
0
L
Nemesis
Ezkill_Kj
Nemesis
7,953
2,872
0
1,530
17,319
9,227
0
2,250
14,971
0
49,464
W
Zeus
21,770
267
0
9,791
17,653
6,336
1,516
10,601
6,794
113,642
0
W
Bellona
Squirroon
Bellona
13,374
3,236
0
1,634
14,287
12,401
1,424
3,493
10,682
0
82,197
W
Neith
22,129
14,402
0
5,178
18,149
7,145
5,308
3,823
14,147
0
76,428
L
Bakasura
dabwakone
Bakasura
5,913
4,247
0
3,658
23,889
16,350
1,705
4,907
18,808
0
46,655
L
Izanami
foggymnm
Izanami
12,769
7,494
0
5,525
20,540
9,162
102
6,533
13,943
0
87,910
W
Cerberus
9,590
528
0
2,363
17,253
17,923
1,155
5,548
11,573
42,900
0
W
Pele
5,274
287
0
3,485
22,490
8,122
0
8,480
13,876
0
71,785
L
Vulcan
sl0pk0-
Vulcan
19,127
9,513
0
5,682
20,269
7,761
511
10,225
9,528
89,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
68,117
577
Minions Killed
676
0
Camps Cleared
0
2,342,672
Distance Traveled
2,264,465
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,534
464
137
5
0
428,239
1
L
Nemesis
10,531
390
78
3
0
509,368
0
W
Zeus
15,754
583
219
8
0
434,250
6
W
Bellona
14,284
529
162
6
0
538,278
0
W
Neith
13,902
515
132
5
0
402,510
2
L
Bakasura
10,123
375
98
4
0
481,554
0
L
Izanami
12,025
445
129
5
0
417,899
9
W
Cerberus
12,447
461
63
2
0
407,723
0
W
Pele
11,730
434
100
4
0
481,704
2
L
Vulcan
12,305
456
135
5
0
505,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role