Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
I_M6Bz
King Arthur
Level 74
God Stats
32W - 29L
1,459 SR
Queue Stats
258W - 236L
1,512 Elo+
Party 3
Eset
Eset
ZX-NuMA
Eset
Level 62
God Stats
4W - 2L
1,660 SR
Queue Stats
96W - 77L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
i_1d7my
Danzaburou
Level 30
God Stats
9W - 9L
1,577 SR
Queue Stats
150W - 139L
1,512 Elo+
Party 3
Bacchus
Bacchus
l_wqcr
Bacchus
Level 18
God Stats
8W - 4L
1,533 SR
Queue Stats
31W - 31L
1,512 Elo+
Party 3
Team Averages
Level 57
1,546 SR
1,522 Elo+

VS

Team Averages
Level 76
1,529 SR
1,449 Elo+
Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CrazyPantZz
Ah Puch
Level 28
God Stats
15W - 13L
1,595 SR
Queue Stats
189W - 217L
1,441 Elo+
Party 2
Pele
Pele
Justabb
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 1
Izanami
Izanami
LastPlay3rYTx
Izanami
Level 67
God Stats
119W - 105L
1,551 SR
Queue Stats
633W - 703L
1,455 Elo+
Party 2
Hera
Hera
oCHRISv2
Hera
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 134L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
14 / 2 / 4
12,842
713
12,524
14,341
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
I_M6Bz
King Arthur
19
9 / 1 / 3
11,952
664
18,431
16,703
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
ZX-NuMA
Eset
18
4 / 3 / 9
11,100
617
8,941
12,708
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
i_1d7my
Danzaburou
17
6 / 3 / 7
11,019
612
13,042
18,973
7,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
l_wqcr
Bacchus
14
2 / 1 / 8
9,200
511
4,555
14,109
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 8 / 1
9,576
532
10,122
22,174
9,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
CrazyPantZz
Ah Puch
14
2 / 8 / 2
8,629
479
11,623
14,745
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Justabb
Pele
11
1 / 9 / 3
7,555
420
4,294
14,596
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
16
6 / 4 / 0
10,378
577
10,795
17,121
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
0 / 6 / 5
7,780
432
5,681
7,861
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
35
Kills
10
10
Deaths
35
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
14
2
4
8
L
Cerberus
 
Cerberus
1
8
1
0.19
L
Ah Puch
CrazyPantZz
Ah Puch
2
8
2
0.38
W
King Arthur
I_M6Bz
King Arthur
9
1
3
10.5
L
Pele
Justabb
Pele
1
9
3
0.28
L
Izanami
6
4
0
1.5
W
Eset
ZX-NuMA
Eset
4
3
9
2.83
W
Danzaburou
i_1d7my
Danzaburou
6
3
7
3.17
W
Bacchus
l_wqcr
Bacchus
2
1
8
6
L
Hera
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
42,515
76,834
Taken
76,497
49,103
Mitigated
29,256
28,551
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,524
8,161
0
670
14,341
6,164
54
4,061
10,280
0
113,461
L
Cerberus
 
Cerberus
10,122
1,404
0
7,004
22,174
9,789
958
0
21,519
53,286
0
L
Ah Puch
CrazyPantZz
Ah Puch
11,623
865
0
2,056
14,745
5,654
0
5,493
8,672
51,523
0
W
King Arthur
I_M6Bz
King Arthur
18,431
2,696
0
7,077
16,703
16,094
632
8,052
8,651
0
74,176
L
Pele
Justabb
Pele
4,294
1,551
0
2,676
14,596
5,024
0
2,584
11,649
0
32,645
L
Izanami
10,795
8,432
0
7,950
17,121
6,760
1,114
2,898
14,062
0
69,489
W
Eset
ZX-NuMA
Eset
8,941
664
229
5,391
12,708
5,017
1,406
7,773
4,935
72,802
0
W
Danzaburou
i_1d7my
Danzaburou
13,042
8,894
0
13,032
18,973
7,111
2,198
4,661
14,312
0
76,684
W
Bacchus
l_wqcr
Bacchus
4,555
333
0
2,152
14,109
14,717
251
2,879
11,230
21,698
0
L
Hera
5,681
1,876
258
676
7,861
2,029
621
1,769
6,042
39,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
43,918
604
Minions Killed
469
0
Camps Cleared
0
1,841,716
Distance Traveled
1,499,540
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,842
713
162
9
0
436,812
4
L
Cerberus
9,576
532
132
7
0
293,455
2
L
Ah Puch
8,629
479
86
5
0
268,475
0
W
King Arthur
11,952
664
133
7
0
333,774
0
L
Pele
7,555
420
72
4
0
302,012
0
L
Izanami
10,378
577
119
7
0
309,996
5
W
Eset
11,100
617
168
9
0
365,834
2
W
Danzaburou
11,019
612
118
7
0
342,583
6
W
Bacchus
9,200
511
23
1
0
362,713
5
L
Hera
7,780
432
60
3
0
325,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role