Player Matchup

Kuzenbo
Kuzenbo
SommenRider
Kuzenbo
Level 7
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
WollyWolly69
Hou Yi
Level 17
God Stats
0W - 5L
1,217 SR
Queue Stats
24W - 31L
1,452 Elo+
Solo
Nu Wa
Nu Wa
ballsindeepfryer
Nu Wa
Level 17
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,392 SR
1,484 Elo+

VS

Team Averages
Level 59
1,440 SR
1,581 Elo+
Chaac
Chaac
Borsea
Chaac
Level 27
God Stats
3W - 2L
1,399 SR
Queue Stats
360W - 304L
1,587 Elo+
Party 1
Chernobog
Chernobog
KeatonVanEck
Chernobog
Level 29
God Stats
2W - 2L
1,469 SR
Queue Stats
387W - 390L
1,597 Elo+
Party 1
Nox
Nox
naku232
Nox
Level 121
God Stats
5W - 7L
1,453 SR
Queue Stats
615W - 617L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SommenRider
Kuzenbo
11
0 / 4 / 2
9,561
531
4,031
18,427
21,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
14
1 / 4 / 0
10,268
570
10,346
14,606
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 1
11,245
625
8,427
13,220
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Borsea
Chaac
15
3 / 0 / 6
11,215
623
8,904
13,709
13,912
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
KeatonVanEck
Chernobog
15
5 / 1 / 5
11,562
642
13,546
10,527
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
15
3 / 3 / 7
11,444
636
15,803
11,184
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
11
11
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Borsea
Chaac
3
0
6
6
W
Chernobog
KeatonVanEck
Chernobog
5
1
5
7.5
L
Kuzenbo
SommenRider
Kuzenbo
0
4
2
0.25
L
Hou Yi
1
4
0
0.25
L
3
3
1
1.17
W
Nox
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
38,253
46,253
Taken
35,420
31,921
Mitigated
21,539
4,546
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Borsea
Chaac
8,904
2,695
0
5,519
13,709
13,912
444
3,301
10,218
0
35,278
W
Chernobog
KeatonVanEck
Chernobog
13,546
8,354
0
2,928
10,527
4,135
1,158
3,697
6,653
0
50,777
L
Kuzenbo
SommenRider
Kuzenbo
4,031
1,139
0
1,140
18,427
21,988
0
5,158
13,269
16,790
0
L
Hou Yi
10,346
5,869
0
2,356
14,606
5,471
0
5,344
9,262
0
64,378
L
8,427
997
0
1,050
13,220
4,462
0
5,305
7,915
46,057
0
W
Nox
15,803
1,697
0
1,201
11,184
3,492
1,716
4,917
5,995
65,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
34,221
186
Minions Killed
204
0
Camps Cleared
0
919,759
Distance Traveled
990,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,215
623
36
2
0
343,620
0
W
Chernobog
11,562
642
72
4
0
346,660
1
L
Kuzenbo
9,561
531
19
1
0
321,293
0
L
Hou Yi
10,268
570
80
4
0
303,476
0
L
Nu Wa
11,245
625
87
5
0
294,990
0
W
Nox
11,444
636
96
5
0
300,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role