Player Matchup

Sobek
Sobek
BaseSurreal
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,492 Elo+
Party 3
King Arthur
King Arthur
DragmireRose
King Arthur
Level 138
God Stats
39W - 40L
1,577 SR
Queue Stats
199W - 174L
1,558 Elo+
Solo
Ne Zha
Ne Zha
HappyPillz00
Ne Zha
Level 122
God Stats
22W - 13L
1,614 SR
Queue Stats
441W - 512L
1,506 Elo+
Solo
Hel
Hel
Lowk3y Loki
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,464 Elo+
Party 3
Hachiman
Hachiman
TheSonOfBoaz
Hachiman
Level 125
God Stats
1W - 1L
1,883 SR
Queue Stats
12W - 11L
1,552 Elo+
Party 3
Team Averages
Level 130
1,615 SR
1,514 Elo+

VS

Team Averages
Level 136
1,583 SR
1,529 Elo+
Cerberus
Cerberus
AFL Ornat
Cerberus
Level 146
God Stats
3W - 2L
1,692 SR
Queue Stats
231W - 216L
1,548 Elo+
Party 1
Mulan
Mulan
Afryn
Mulan
Level 149
God Stats
2W - 5L
1,684 SR
Queue Stats
65W - 63L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
Corny4King
Hou Yi
Level 129
God Stats
4W - 4L
1,750 SR
Queue Stats
109W - 98L
1,565 Elo+
Party 1
Bakasura
Bakasura
DoctorfacepalmPh
Bakasura
Level 127
God Stats
3W - 9L
1,314 SR
Queue Stats
215W - 241L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
themick-88
Nu Wa
Level 127
God Stats
10W - 13L
1,474 SR
Queue Stats
275W - 306L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,566
779
6,108
16,793
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
DragmireRose
King Arthur
13
1 / 4 / 4
7,432
676
8,516
14,389
8,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
3 / 5 / 1
8,474
770
8,366
10,442
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 8 / 4
6,838
622
3,264
10,022
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
TheSonOfBoaz
Hachiman
14
1 / 1 / 4
8,014
729
5,123
8,068
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AFL Ornat
Cerberus
16
7 / 1 / 11
10,503
955
11,924
12,950
7,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Afryn
Mulan
15
7 / 2 / 10
9,772
888
9,507
10,247
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Corny4King
Hou Yi
15
2 / 1 / 13
8,900
809
11,918
9,662
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 4
8,639
785
4,111
8,654
3,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
4 / 1 / 12
8,976
816
12,139
4,884
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
7
Kills
22
22
Deaths
7
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AFL Ornat
Cerberus
7
1
11
12.5
W
Mulan
Afryn
Mulan
7
2
10
6
L
2
4
4
1
W
Hou Yi
Corny4King
Hou Yi
2
1
13
8.5
W
2
2
4
2
L
King Arthur
DragmireRose
King Arthur
1
4
4
0.75
L
Ne Zha
3
5
1
0.7
L
0
8
4
0.25
L
Hachiman
TheSonOfBoaz
Hachiman
1
1
4
3
W
Nu Wa
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
49,599
59,714
Taken
46,397
33,727
Mitigated
26,435
10,610
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AFL Ornat
Cerberus
11,924
916
0
4,037
12,950
7,049
153
787
12,163
34,181
0
W
Mulan
Afryn
Mulan
9,507
790
0
1,961
10,247
10,266
57
2,322
7,925
0
17,548
L
6,108
85
0
2,367
16,793
15,164
0
6,353
9,658
20,116
0
W
Hou Yi
Corny4King
Hou Yi
11,918
6,224
0
3,709
9,662
3,545
1,168
3,342
6,320
0
31,632
W
4,111
2,479
0
2,286
8,654
3,833
3,568
1,936
6,718
0
19,476
L
King Arthur
DragmireRose
King Arthur
8,516
351
0
1,849
14,389
8,745
0
6,420
7,216
0
31,907
L
Ne Zha
8,366
1,107
0
1,808
10,442
3,788
0
3,704
6,393
0
28,149
L
3,264
255
2,037
1,633
10,022
3,061
0
4,859
4,957
15,660
0
L
Hachiman
TheSonOfBoaz
Hachiman
5,123
2,248
0
916
8,068
2,969
150
2,568
5,127
0
24,639
W
Nu Wa
12,139
4,279
129
517
4,884
1,742
1,196
1,550
3,334
33,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
46,790
203
Minions Killed
291
10
Camps Cleared
8
967,479
Distance Traveled
1,060,577
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,503
955
84
8
1
204,364
0
W
Mulan
9,772
888
22
2
1
214,016
1
L
Sobek
8,566
779
27
2
1
198,180
0
W
Hou Yi
8,900
809
54
5
0
203,415
4
W
Bakasura
8,639
785
77
7
4
237,088
1
L
King Arthur
7,432
676
46
4
5
201,086
1
L
Ne Zha
8,474
770
42
4
2
213,091
0
L
Hel
6,838
622
37
3
0
159,587
1
L
Hachiman
8,014
729
51
5
2
195,535
2
W
Nu Wa
8,976
816
54
5
2
201,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role