Player Matchup

Cthulhu
Cthulhu
AnimalX_Nem
Cthulhu
Level 9
God Stats
2W - 1L
1,611 SR
Queue Stats
9W - 15L
1,350 Elo+
Party 1
Skadi
Skadi
AnimalX_Omega
Skadi
Level 11
God Stats
0W - 2L
1,258 SR
Queue Stats
6W - 15L
1,210 Elo+
Party 1
Thor
Thor
AnimalX_RoyaLe
Thor
Level 11
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 19L
1,234 Elo+
Party 1
Cabrakan
Cabrakan
Overdrawnmilk5
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,329 Elo+
Solo
Ra
Ra
XxSARAA17xX
Ra
Level 7
God Stats
4W - 9L
1,214 SR
Queue Stats
5W - 11L
1,194 Elo+
Party 1
Team Averages
Level 12
1,367 SR
1,263 Elo+

VS

Team Averages
Level 16
1,326 SR
1,248 Elo+
Fenrir
Fenrir
AgusZssj-
Fenrir
Level 5
God Stats
2W - 7L
1,199 SR
Queue Stats
5W - 15L
1,092 Elo+
Party 3
Ganesha
Ganesha
GloomyPyramid
Ganesha
Level 14
God Stats
56W - 40L
1,465 SR
Queue Stats
229W - 212L
1,280 Elo+
Solo
Kukulkan
Kukulkan
Kinttatto
Kukulkan
Level 29
God Stats
6W - 4L
1,379 SR
Queue Stats
111W - 135L
1,305 Elo+
Party 2
Skadi
Skadi
S6ntix
Skadi
Level 6
God Stats
8W - 16L
1,301 SR
Queue Stats
13W - 26L
1,260 Elo+
Party 3
Medusa
Medusa
postuliaa
Medusa
Level 28
God Stats
4W - 4L
1,285 SR
Queue Stats
97W - 121L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnimalX_Nem
Cthulhu
17
3 / 8 / 2
11,242
937
11,360
24,140
28,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 9 / 3
10,592
883
8,622
16,605
5,883
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 13 / 4
10,529
877
11,334
22,440
8,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
17
4 / 12 / 3
13,032
1,086
26,554
34,952
39,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
0 / 12 / 4
10,770
898
8,590
16,249
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgusZssj-
Fenrir
20
17 / 0 / 18
14,026
1,169
14,894
12,364
9,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
20
1 / 2 / 46
14,204
1,184
16,599
20,837
28,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Kinttatto
Kukulkan
20
14 / 2 / 24
13,620
1,135
28,015
12,431
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
S6ntix
Skadi
20
11 / 3 / 29
13,885
1,157
27,571
15,323
8,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
postuliaa
Medusa
20
10 / 0 / 22
13,129
1,094
15,764
10,179
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
192
7
Kills
53
54
Deaths
7
16
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AgusZssj-
Fenrir
17
0
18
26
L
Cthulhu
AnimalX_Nem
Cthulhu
3
8
2
0.5
L
0
9
3
0.17
L
0
13
4
0.15
W
Ganesha
1
2
46
12
W
Kukulkan
Kinttatto
Kukulkan
14
2
24
13
L
Cabrakan
4
12
3
0.46
W
Skadi
S6ntix
Skadi
11
3
29
8.5
L
0
12
4
0.17
W
Medusa
postuliaa
Medusa
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,460
Damage
102,843
114,386
Taken
71,134
87,984
Mitigated
57,001
9,033
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AgusZssj-
Fenrir
14,894
3,417
0
145
12,364
9,694
0
7,686
4,678
0
22,637
L
Cthulhu
AnimalX_Nem
Cthulhu
11,360
468
212
22
24,140
28,572
0
9,004
15,136
36,251
0
L
8,622
3,559
0
406
16,605
5,883
0
6,476
10,129
0
34,895
L
11,334
3,863
0
177
22,440
8,796
0
7,974
14,466
0
27,326
W
Ganesha
16,599
2,234
0
1,760
20,837
28,544
0
13,112
7,725
40,481
0
W
Kukulkan
Kinttatto
Kukulkan
28,015
3,169
0
0
12,431
5,476
0
9,536
2,895
51,837
0
L
Cabrakan
26,554
3,256
969
5,959
34,952
39,191
0
12,745
22,207
47,348
0
W
Skadi
S6ntix
Skadi
27,571
16,002
0
4,376
15,323
8,989
0
10,310
5,013
0
39,856
L
8,590
1,016
1,286
2
16,249
5,542
0
8,415
7,714
28,824
0
W
Medusa
postuliaa
Medusa
15,764
7,443
0
1,285
10,179
4,298
0
5,860
4,319
0
39,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
68,864
214
Minions Killed
224
3
Camps Cleared
3
1,016,301
Distance Traveled
1,190,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,026
1,169
33
3
0
263,694
0
L
Cthulhu
11,242
937
49
4
0
241,070
0
L
Skadi
10,592
883
44
4
2
182,719
0
L
Thor
10,529
877
37
3
0
189,128
0
W
Ganesha
14,204
1,184
3
0
0
237,267
0
W
Kukulkan
13,620
1,135
83
7
1
232,054
0
L
Cabrakan
13,032
1,086
33
3
0
193,941
0
W
Skadi
13,885
1,157
30
3
1
217,153
0
L
Ra
10,770
898
51
4
1
209,443
0
W
Medusa
13,129
1,094
75
6
1
240,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role