Player Matchup

Rama
Rama
Conahs
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Party 2
Hera
Hera
Hurkettt
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Kbittz
Nu Wa
Level 53
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 6L
1,529 Elo+
Party 2
Chang'e
Chang'e
MasterOog
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,532 Elo+
Party 1
Da Ji
Da Ji
Miwell
Da Ji
Level 160
God Stats
11W - 12L
1,515 SR
Queue Stats
966W - 971L
1,539 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,569 Elo+

VS

Team Averages
Level 125
1,511 SR
1,460 Elo+
Eset
Eset
Kartoffel654
Eset
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 149L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
NeffoR
Baron Samedi
Level 123
God Stats
4W - 3L
1,692 SR
Queue Stats
290W - 300L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
SealedExodia
Tsukuyomi
Level 105
God Stats
5W - 2L
1,363 SR
Queue Stats
383W - 377L
1,521 Elo+
Solo
Artio
Artio
Thesmile49
Artio
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
404W - 400L
1,454 Elo+
Solo
Sol
Sol
WolfyStiles
Sol
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 164L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Conahs
Rama
20
9 / 6 / 10
14,132
707
26,995
21,852
9,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
20
2 / 11 / 15
13,934
697
23,379
19,138
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Kbittz
Nu Wa
20
5 / 9 / 13
13,238
662
20,877
15,282
6,461
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MasterOog
Chang'e
20
6 / 10 / 14
14,164
708
21,930
30,254
28,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Miwell
Da Ji
18
4 / 8 / 10
12,446
622
13,724
15,252
6,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 22
14,772
739
8,893
20,746
8,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
NeffoR
Baron Samedi
20
10 / 6 / 19
14,019
701
20,123
24,944
22,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
SealedExodia
Tsukuyomi
20
9 / 9 / 21
14,674
734
26,539
27,257
17,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
20
5 / 6 / 20
13,503
675
10,183
40,393
47,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 2 / 26
16,280
814
26,323
16,348
6,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
152
26
Kills
44
44
Deaths
27
62
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Rama
Conahs
Rama
9
6
10
2.33
L
Hera
2
11
15
0.86
W
6
4
22
4.25
L
Nu Wa
Kbittz
Nu Wa
5
9
13
1.28
L
Chang'e
MasterOog
Chang'e
6
10
14
1.3
L
Da Ji
Miwell
Da Ji
4
8
10
1.13
W
Baron Samedi
NeffoR
Baron Samedi
10
6
19
3.25
W
Tsukuyomi
SealedExodia
Tsukuyomi
9
9
21
2.17
W
Artio
5
6
20
2.5
W
14
2
26
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,905
Damage
92,061
101,778
Taken
129,688
60,447
Mitigated
102,739
28,775
Healing
51,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Conahs
Rama
26,995
15,891
1,408
4,510
21,852
9,873
3,154
16,005
5,847
0
58,948
L
Hera
23,379
6,052
721
1,185
19,138
8,301
1,200
13,925
5,213
50,719
0
W
8,893
307
6,263
5,476
20,746
8,415
2,044
11,106
9,402
43,902
0
L
Nu Wa
Kbittz
Nu Wa
20,877
4,427
0
500
15,282
6,461
756
8,218
7,064
36,440
0
L
Chang'e
MasterOog
Chang'e
21,930
1,330
6,580
8,285
30,254
28,987
764
17,990
12,264
40,899
0
L
Da Ji
Miwell
Da Ji
13,724
1,541
3,284
2,302
15,252
6,825
0
9,384
5,868
0
18,856
W
Baron Samedi
NeffoR
Baron Samedi
20,123
805
6,004
6,862
24,944
22,143
1,114
16,217
8,551
50,847
0
W
Tsukuyomi
SealedExodia
Tsukuyomi
26,539
7,207
2,520
2,524
27,257
17,392
477
11,986
15,057
0
50,793
W
Artio
10,183
940
3,622
11,540
40,393
47,861
295
18,109
21,860
30,161
0
W
26,323
4,885
686
5,866
16,348
6,928
2,087
7,578
8,632
79,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,914
Gold Earned
73,248
197
Minions Killed
263
0
Camps Cleared
0
1,538,111
Distance Traveled
1,698,997
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,132
707
63
3
0
278,605
0
L
Hera
13,934
697
51
3
0
289,051
0
W
Eset
14,772
739
63
3
0
344,571
0
L
Nu Wa
13,238
662
45
2
0
319,938
0
L
Chang'e
14,164
708
30
2
0
345,121
0
L
Da Ji
12,446
622
8
0
0
305,396
1
W
Baron Samedi
14,019
701
60
3
0
287,393
1
W
Tsukuyomi
14,674
734
17
1
0
342,128
0
W
Artio
13,503
675
19
1
0
342,207
0
W
Sol
16,280
814
104
5
0
382,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role