Player Matchup

Danzaburou
Danzaburou
JovenPizzero
Danzaburou
Level 91
God Stats
18W - 10L
1,408 SR
Queue Stats
39W - 32L
1,304 Elo+
Party 2
Ah Puch
Ah Puch
Quimblites
Ah Puch
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 186L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
RcosteM
Cthulhu
Level 8
God Stats
1W - 2L
1,168 SR
Queue Stats
2W - 7L
1,130 Elo+
Solo
Team Averages
Level 67
1,359 SR
1,252 Elo+

VS

Team Averages
Level 79
1,424 SR
1,377 Elo+
He Bo
He Bo
UrBiggieCheese
He Bo
Level 58
God Stats
1W - 8L
1,272 SR
Queue Stats
60W - 76L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
XxRedHoodXx11
Hou Yi
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 94L
1,463 Elo+
Party 1
Fafnir
Fafnir
lil_jeep4566
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JovenPizzero
Danzaburou
16
11 / 7 / 2
14,918
710
11,576
16,509
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Quimblites
Ah Puch
17
3 / 6 / 14
13,235
630
22,000
18,701
6,313
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
RcosteM
Cthulhu
15
4 / 2 / 8
12,741
607
9,328
15,321
15,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 6
12,455
593
9,652
17,640
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 4
14,006
667
23,089
22,252
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
15
1 / 4 / 11
12,425
592
3,353
17,241
24,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
15
15
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JovenPizzero
Danzaburou
11
7
2
1.71
W
Ah Puch
Quimblites
Ah Puch
3
6
14
1.67
W
Cthulhu
RcosteM
Cthulhu
4
2
8
4
L
5
9
6
0.89
L
9
5
4
2.2
L
Fafnir
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
36,094
50,531
Taken
57,133
28,166
Mitigated
39,070
13,492
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JovenPizzero
Danzaburou
11,576
3,074
291
3,843
16,509
6,687
901
4,059
12,228
0
47,934
W
Ah Puch
Quimblites
Ah Puch
22,000
1,082
1,158
7,063
18,701
6,313
948
4,127
14,442
64,420
0
W
Cthulhu
RcosteM
Cthulhu
9,328
324
189
948
15,321
15,166
879
4,242
10,782
34,742
0
L
9,652
292
483
2,166
17,640
6,263
304
10,690
6,950
31,533
0
L
23,089
7,238
0
6,119
22,252
8,306
1,134
11,710
10,542
0
81,891
L
Fafnir
3,353
941
330
1,826
17,241
24,501
20
9,592
7,649
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
38,886
149
Minions Killed
173
0
Camps Cleared
0
1,010,444
Distance Traveled
956,375
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,918
710
52
2
0
338,281
1
W
Ah Puch
13,235
630
59
3
0
310,484
0
W
Cthulhu
12,741
607
38
2
0
361,679
4
L
He Bo
12,455
593
49
2
0
302,753
2
L
Hou Yi
14,006
667
100
5
0
327,838
3
L
Fafnir
12,425
592
24
1
0
325,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role