Player Matchup

Geb
Geb
Silver II
Chorin
Geb
Silver II
Level 155
God Stats
52W - 30L
1,766 SR
Queue Stats
525W - 522L
726 MMR
Solo
Da Ji
Da Ji
Silver III
FenixTekUK
Da Ji
Silver III
Level 141
God Stats
8W - 8L
1,690 SR
Queue Stats
307W - 318L
815 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Ulev
Zhong Kui
Silver IV
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
291W - 301L
632 MMR
Solo
Janus
Janus
Silver III
ahmadQQQQQ
Janus
Silver III
Level 129
God Stats
19W - 18L
1,451 SR
Queue Stats
144W - 155L
787 MMR
Solo
Izanami
Izanami
Bronze I
jojobunny
Izanami
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,581 SR
892 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,486 SR
691 MMR
Discordia
Discordia
Silver III
GeneralLie
Discordia
Silver III
Level 125
God Stats
120W - 103L
1,432 SR
Queue Stats
366W - 387L
719 MMR
Solo
Khepri
Khepri
Silver II
Kiriae
Khepri
Silver II
Level 147
God Stats
7W - 7L
1,557 SR
Queue Stats
134W - 158L
938 MMR
Solo
Freya
Freya
Silver IV
Kiwikator
Freya
Silver IV
Level 103
God Stats
2W - 3L
1,459 SR
Queue Stats
68W - 59L
685 MMR
Solo
Cernunnos
Cernunnos
Silver I
Koenigser
Cernunnos
Silver I
Level 117
God Stats
12W - 9L
1,458 SR
Queue Stats
25W - 26L
955 MMR
Solo
Hou Yi
Hou Yi
Bronze II
MonolithPreacher
Hou Yi
Bronze II
Level 66
God Stats
11W - 14L
1,522 SR
Queue Stats
131W - 162L
160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Chorin
Geb
14
1 / 4 / 2
9,189
438
6,645
19,772
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
16
5 / 7 / 2
10,657
507
10,880
20,436
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Ulev
Zhong Kui
15
1 / 12 / 3
9,576
456
11,367
19,952
12,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
15
4 / 7 / 3
9,746
464
13,148
14,279
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jojobunny
Izanami
15
0 / 6 / 0
9,172
437
4,907
14,651
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneSetDanzaburouApolloNemesis

VS

Bans
TsukuyomiAnhurChang'eHeimdallrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GeneralLie
Discordia
17
4 / 3 / 13
11,940
569
14,683
8,718
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Kiriae
Khepri
16
1 / 2 / 16
11,398
543
6,741
17,208
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Kiwikator
Freya
20
12 / 0 / 7
14,035
668
17,590
20,957
10,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Koenigser
Cernunnos
20
14 / 2 / 6
13,772
656
17,282
15,899
8,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 9
12,032
573
10,918
12,593
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
36
36
Deaths
11
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Geb
Chorin
Geb
1
4
2
0.5
L
Da Ji
5
7
2
0.86
W
Discordia
GeneralLie
Discordia
4
3
13
3.5
W
Khepri
Kiriae
Khepri
1
2
16
4.5
W
Freya
Kiwikator
Freya
12
0
7
15.5
W
Cernunnos
Koenigser
Cernunnos
14
2
6
8.5
W
5
4
9
2.38
L
Zhong Kui
Ulev
Zhong Kui
1
12
3
0.21
L
Janus
4
7
3
0.79
L
Izanami
jojobunny
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
67,214
89,090
Taken
75,375
51,975
Mitigated
47,619
15,695
Healing
29,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Chorin
Geb
6,645
651
238
2,456
19,772
20,168
0
8,922
10,490
32,729
0
L
Da Ji
10,880
3,056
0
2,524
20,436
9,227
0
7,371
12,849
0
59,067
W
Discordia
GeneralLie
Discordia
14,683
477
0
3,166
8,718
3,164
1,558
4,023
4,443
62,017
0
W
Khepri
Kiriae
Khepri
6,741
403
0
3,320
17,208
18,960
939
3,773
13,175
41,225
0
W
Freya
Kiwikator
Freya
17,590
6,130
0
15,127
20,957
10,880
2,061
9,307
11,310
113,108
0
W
Cernunnos
Koenigser
Cernunnos
17,282
8,640
0
6,864
15,899
8,702
5,264
6,096
9,373
0
105,761
W
10,918
4,523
0
700
12,593
5,913
946
6,616
5,635
0
71,023
L
Zhong Kui
Ulev
Zhong Kui
11,367
877
0
5,185
19,952
12,935
0
5,853
13,975
52,014
0
L
Janus
13,148
735
0
2,125
14,279
4,845
0
6,857
6,864
63,525
0
L
Izanami
jojobunny
Izanami
4,907
3,891
0
3,167
14,651
4,800
2,177
8,607
5,898
0
64,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
63,177
464
Minions Killed
580
0
Camps Cleared
0
1,860,064
Distance Traveled
2,053,904
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,189
438
41
2
0
412,289
6
L
Da Ji
10,657
507
73
3
0
381,437
2
W
Discordia
11,940
569
112
5
0
416,117
5
W
Khepri
11,398
543
63
3
0
463,131
6
W
Freya
14,035
668
162
8
0
381,243
6
W
Cernunnos
13,772
656
132
6
0
382,840
4
W
Hou Yi
12,032
573
111
5
0
410,573
2
L
Zhong Kui
9,576
456
93
4
0
324,159
3
L
Janus
9,746
464
118
6
0
392,597
8
L
Izanami
9,172
437
139
7
0
349,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role