Player Matchup

Zhong Kui
Zhong Kui
DJ_Marquinhos20
Zhong Kui
Level 26
God Stats
5W - 5L
1,386 SR
Queue Stats
135W - 132L
1,404 Elo+
Solo
Janus
Janus
EttBMlak
Janus
Level 11
God Stats
5W - 9L
1,407 SR
Queue Stats
90W - 89L
1,284 Elo+
Party 1
Ganesha
Ganesha
Frabinz
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,249 Elo+
Party 1
Nemesis
Nemesis
Xaropinho69
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Zsids
Danzaburou
Level 13
God Stats
1W - 3L
1,214 SR
Queue Stats
46W - 42L
1,182 Elo+
Party 1
Team Averages
Level 14
1,401 SR
1,307 Elo+

VS

Team Averages
Level 33
1,496 SR
1,444 Elo+
Athena
Athena
Nkol1299
Athena
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,420 Elo+
Party 2
Yemoja
Yemoja
S2Dark_SlayerS2
Yemoja
Level 26
God Stats
8W - 11L
1,340 SR
Queue Stats
817W - 864L
1,390 Elo+
Solo
Mulan
Mulan
ShArK-Lelu
Mulan
Level 16
God Stats
17W - 15L
1,461 SR
Queue Stats
20W - 22L
1,408 Elo+
Party 2
Izanami
Izanami
Sr nahue
Izanami
Level 17
God Stats
8W - 6L
1,471 SR
Queue Stats
17W - 12L
1,440 Elo+
Party 2
Thor
Thor
danii4u
Thor
Level 26
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 10L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ_Marquinhos20
Zhong Kui
18
6 / 4 / 4
11,826
493
16,096
17,990
19,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
EttBMlak
Janus
16
3 / 7 / 4
10,654
444
11,031
14,056
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Frabinz
Ganesha
14
0 / 6 / 8
10,033
418
8,214
21,191
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Xaropinho69
Nemesis
14
0 / 7 / 2
9,062
378
2,388
18,086
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zsids
Danzaburou
17
5 / 6 / 3
11,357
473
10,486
15,382
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nkol1299
Athena
17
5 / 2 / 16
12,406
517
10,722
20,025
24,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 10
10,627
443
7,985
8,244
3,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
17
3 / 4 / 8
11,443
477
11,473
21,165
15,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Sr nahue
Izanami
17
4 / 4 / 4
11,187
466
11,535
16,350
8,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
danii4u
Thor
19
16 / 3 / 5
13,391
558
18,244
17,029
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
14
Kills
30
30
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DJ_Marquinhos20
Zhong Kui
6
4
4
2
L
Janus
EttBMlak
Janus
3
7
4
0.71
L
Ganesha
Frabinz
Ganesha
0
6
8
0.67
W
Athena
Nkol1299
Athena
5
2
16
6.5
W
2
1
10
7
W
Mulan
3
4
8
1.75
W
Izanami
Sr nahue
Izanami
4
4
4
1.5
L
Nemesis
Xaropinho69
Nemesis
0
7
2
0.14
L
Danzaburou
Zsids
Danzaburou
5
6
3
1.08
W
Thor
danii4u
Thor
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,215
Damage
59,959
86,705
Taken
82,813
53,395
Mitigated
57,717
18,105
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DJ_Marquinhos20
Zhong Kui
16,096
2,521
0
7,460
17,990
19,420
0
2,372
15,522
67,704
6,664
L
Janus
EttBMlak
Janus
11,031
889
0
1,218
14,056
4,557
623
4,603
9,185
65,076
0
L
Ganesha
Frabinz
Ganesha
8,214
1,648
0
1,862
21,191
14,717
0
4,727
16,298
29,473
0
W
Athena
Nkol1299
Athena
10,722
2,929
0
2,503
20,025
24,231
1,479
6,708
13,162
42,023
0
W
7,985
1,052
8,177
1,712
8,244
3,029
1,837
5,021
2,897
44,851
0
W
Mulan
11,473
2,412
0
6,295
21,165
15,819
2,059
11,508
9,589
0
58,098
W
Izanami
Sr nahue
Izanami
11,535
5,884
0
3,636
16,350
8,289
3,327
3,483
12,817
0
86,904
L
Nemesis
Xaropinho69
Nemesis
2,388
838
0
5,169
18,086
8,384
279
2,209
15,789
0
53,119
L
Danzaburou
Zsids
Danzaburou
10,486
4,016
0
2,396
15,382
6,317
203
4,076
11,204
0
58,530
W
Thor
danii4u
Thor
18,244
4,746
0
3,368
17,029
6,349
2,840
7,435
9,494
0
67,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
59,054
475
Minions Killed
464
0
Camps Cleared
0
2,019,950
Distance Traveled
2,106,018
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,826
493
140
6
0
364,716
3
L
Janus
10,654
444
130
5
0
436,230
0
L
Ganesha
10,033
418
9
0
0
458,274
3
W
Athena
12,406
517
44
2
0
491,748
3
W
Yemoja
10,627
443
93
4
0
413,727
1
W
Mulan
11,443
477
104
4
0
402,943
2
W
Izanami
11,187
466
116
5
0
385,557
4
L
Nemesis
9,062
378
81
3
0
398,406
2
L
Danzaburou
11,357
473
115
5
0
362,324
0
W
Thor
13,391
558
107
4
0
412,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role