Player Matchup

Tyr
Tyr
iKarma1
Tyr
Level 157
God Stats
32W - 33L
1,600 SR
Queue Stats
185W - 106L
1,690 Elo+
Party 1
Janus
Janus
irbans15
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
routewiler
Tsukuyomi
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 114L
1,553 Elo+
Solo
Team Averages
Level 146
1,533 SR
1,581 Elo+

VS

Team Averages
Level 106
1,515 SR
1,682 Elo+
Rama
Rama
DraxxorQc
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 179L
1,559 Elo+
Solo
Ra
Ra
Ender
Ra
Level 160
God Stats
2W - 1L
1,404 SR
Queue Stats
96W - 19L
2,046 Elo+
Solo
Sun Wukong
Sun Wukong
Finnithy
Sun Wukong
Level 69
God Stats
2W - 1L
1,640 SR
Queue Stats
5W - 9L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
7 / 3 / 5
10,008
834
8,202
10,818
8,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
irbans15
Janus
13
6 / 3 / 6
9,623
802
12,535
7,033
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
routewiler
Tsukuyomi
13
2 / 0 / 10
8,811
734
8,131
8,683
3,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 3
7,168
597
2,631
10,898
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
4 / 6 / 2
8,983
749
8,768
9,866
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Finnithy
Sun Wukong
11
2 / 5 / 4
8,537
711
4,898
11,274
7,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
6
6
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
3
0.38
L
Ra
4
6
2
0.83
L
Sun Wukong
Finnithy
Sun Wukong
2
5
4
0.8
W
Tyr
7
3
5
3.17
W
Janus
irbans15
Janus
6
3
6
3
W
Tsukuyomi
routewiler
Tsukuyomi
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
16,297
26,534
Taken
32,038
14,349
Mitigated
16,456
4,422
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,631
1,912
0
1,883
10,898
3,508
0
4,221
6,349
0
11,760
L
Ra
8,768
875
931
2,353
9,866
5,076
0
2,865
6,799
53,135
0
L
Sun Wukong
Finnithy
Sun Wukong
4,898
755
0
689
11,274
7,872
0
4,729
6,319
0
14,590
W
Tyr
8,202
257
0
1,766
10,818
8,854
0
4,097
6,231
0
32,052
W
Janus
irbans15
Janus
12,535
1,246
0
1,076
7,033
2,248
345
2,762
3,900
45,028
0
W
Tsukuyomi
routewiler
Tsukuyomi
8,131
3,066
0
1,580
8,683
3,247
296
1,341
7,066
0
31,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
24,688
165
Minions Killed
136
0
Camps Cleared
0
721,649
Distance Traveled
607,579
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,168
597
28
2
0
177,354
0
L
Ra
8,983
749
85
7
0
199,753
4
L
Sun Wukong
8,537
711
23
2
0
230,472
3
W
Tyr
10,008
834
39
3
0
246,110
2
W
Janus
9,623
802
88
7
0
225,613
1
W
Tsukuyomi
8,811
734
38
3
0
249,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role