Player Matchup

Janus
Janus
Anniiee
Janus
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 130L
1,475 Elo+
Party 1
Chaac
Chaac
DarkLord019
Chaac
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 152L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
Manelpit
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
NightBoy019
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 62L
1,699 Elo+
Party 2
Poseidon
Poseidon
likecereal
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,551 Elo+

VS

Team Averages
Level 73
1,536 SR
1,477 Elo+
Guan Yu
Guan Yu
EspioD
Guan Yu
Level 82
God Stats
2W - 1L
1,204 SR
Queue Stats
44W - 23L
1,537 Elo+
Party 3
Neith
Neith
Hellspirit
Neith
Level 93
God Stats
23W - 23L
1,396 SR
Queue Stats
41W - 59L
1,342 Elo+
Solo
Bacchus
Bacchus
JabbaHawk
Bacchus
Level 43
God Stats
7W - 2L
1,741 SR
Queue Stats
103W - 133L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Lumenorin
Zhong Kui
Level 40
God Stats
12W - 13L
1,494 SR
Queue Stats
275W - 297L
1,515 Elo+
Solo
Fenrir
Fenrir
NomeOriginal
Fenrir
Level 105
God Stats
4W - 0L
1,845 SR
Queue Stats
67W - 41L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anniiee
Janus
19
8 / 9 / 9
14,329
1,102
23,460
15,096
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 5 / 15
12,672
975
16,276
25,983
20,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Manelpit
Danzaburou
19
6 / 11 / 9
14,050
1,081
18,652
22,867
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
NightBoy019
Cthulhu
18
0 / 7 / 13
11,844
911
13,064
23,756
25,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
likecereal
Poseidon
20
3 / 11 / 14
13,531
1,041
15,689
18,435
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EspioD
Guan Yu
20
8 / 2 / 22
13,773
1,059
17,516
19,389
27,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
5 / 3 / 22
13,524
1,040
23,774
15,127
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
JabbaHawk
Bacchus
20
3 / 4 / 34
13,925
1,071
14,659
20,978
35,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Lumenorin
Zhong Kui
20
6 / 4 / 22
13,644
1,050
20,093
20,869
17,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
21 / 6 / 10
17,041
1,311
23,794
18,734
9,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
153
19
Kills
43
43
Deaths
19
60
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Janus
Anniiee
Janus
8
9
9
1.39
L
2
5
15
1.9
W
Guan Yu
EspioD
Guan Yu
8
2
22
9.5
W
Neith
5
3
22
5.33
W
Bacchus
JabbaHawk
Bacchus
3
4
34
5
W
Zhong Kui
Lumenorin
Zhong Kui
6
4
22
4.25
L
Danzaburou
Manelpit
Danzaburou
6
11
9
0.95
L
Cthulhu
NightBoy019
Cthulhu
0
7
13
0.93
W
Fenrir
21
6
10
4.33
L
Poseidon
likecereal
Poseidon
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,141
Damage
99,836
106,137
Taken
95,097
62,966
Mitigated
96,654
16,297
Healing
24,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anniiee
Janus
23,460
1,688
1,028
632
15,096
4,478
0
3,408
11,588
51,808
0
L
16,276
2,533
573
7,403
25,983
20,956
0
8,462
17,361
841
30,017
W
Guan Yu
EspioD
Guan Yu
17,516
1,750
5,778
6,395
19,389
27,622
0
12,829
6,264
79
27,630
W
Neith
23,774
11,428
1,936
2,204
15,127
5,969
0
9,210
5,795
0
58,747
W
Bacchus
JabbaHawk
Bacchus
14,659
1,483
0
0
20,978
35,979
0
11,292
9,315
22,014
0
W
Zhong Kui
Lumenorin
Zhong Kui
20,093
1,863
0
5,718
20,869
17,206
0
11,188
9,427
60,124
0
L
Danzaburou
Manelpit
Danzaburou
18,652
8,121
164
2,968
22,867
6,881
0
7,261
15,556
0
50,677
L
Cthulhu
NightBoy019
Cthulhu
13,064
426
1,765
1,203
23,756
25,511
0
9,447
14,144
33,268
0
W
Fenrir
23,794
6,856
0
2,882
18,734
9,878
0
7,352
11,266
0
41,875
L
Poseidon
likecereal
Poseidon
15,689
2,868
0
561
18,435
5,140
0
6,253
12,057
34,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,426
Gold Earned
71,907
255
Minions Killed
269
5
Camps Cleared
12
1,256,859
Distance Traveled
1,325,930
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,329
1,102
84
6
1
252,795
0
L
Chaac
12,672
975
30
2
0
269,504
1
W
Guan Yu
13,773
1,059
28
2
1
300,434
0
W
Neith
13,524
1,040
86
7
0
233,951
0
W
Bacchus
13,925
1,071
18
1
0
282,436
0
W
Zhong Kui
13,644
1,050
102
8
2
251,241
0
L
Danzaburou
14,050
1,081
64
5
1
253,093
2
L
Cthulhu
11,844
911
37
3
2
259,242
0
W
Fenrir
17,041
1,311
35
3
9
257,868
0
L
Poseidon
13,531
1,041
40
3
1
222,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role