Player Matchup

Persephone
Persephone
Coco Cristy
Persephone
Level 100
God Stats
4W - 2L
1,394 SR
Queue Stats
203W - 243L
1,577 Elo+
Party 1
Kali
Kali
CyberToadz
Kali
Level 47
God Stats
13W - 4L
1,427 SR
Queue Stats
499W - 477L
1,490 Elo+
Solo
Bacchus
Bacchus
Kaye903
Bacchus
Level 29
God Stats
2W - 0L
1,605 SR
Queue Stats
140W - 162L
1,534 Elo+
Party 1
Eset
Eset
REAL MOB
Eset
Level 143
God Stats
12W - 11L
1,580 SR
Queue Stats
323W - 323L
1,494 Elo+
Party 1
Neith
Neith
ex l l i xs
Neith
Level 81
God Stats
6W - 1L
1,602 SR
Queue Stats
239W - 271L
1,529 Elo+
Party 1
Team Averages
Level 80
1,522 SR
1,525 Elo+

VS

Team Averages
Level 82
1,583 SR
1,527 Elo+
Ratatoskr
Ratatoskr
Im Gusto9336
Ratatoskr
Level 15
God Stats
6W - 12L
1,408 SR
Queue Stats
12W - 15L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
Nazhia
Jormungandr
Level 123
God Stats
285W - 245L
1,505 SR
Queue Stats
562W - 579L
1,484 Elo+
Party 2
Discordia
Discordia
ThatTexasGuy
Discordia
Level 13
God Stats
0W - 2L
1,803 SR
Queue Stats
27W - 16L
1,680 Elo+
Party 2
Medusa
Medusa
dreezy217
Medusa
Level 148
God Stats
2W - 1L
1,576 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
kayq774
Chang'e
Level 109
God Stats
16W - 8L
1,623 SR
Queue Stats
111W - 98L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Coco Cristy
Persephone
19
8 / 2 / 4
12,258
584
14,160
9,742
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 4
9,653
460
7,394
15,978
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Kaye903
Bacchus
13
2 / 4 / 7
9,416
448
6,217
14,187
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
7 / 2 / 2
12,175
580
12,685
15,483
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 4
10,249
488
7,863
13,314
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Im Gusto9336
Ratatoskr
13
3 / 4 / 4
9,104
434
5,597
18,099
7,334
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Nazhia
Jormungandr
18
2 / 5 / 2
11,368
541
5,235
15,418
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ThatTexasGuy
Discordia
16
3 / 4 / 6
9,939
473
10,407
12,451
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dreezy217
Medusa
17
3 / 2 / 3
11,012
524
11,414
12,388
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
kayq774
Chang'e
14
7 / 6 / 5
9,515
453
12,020
17,686
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
21
Kills
18
18
Deaths
21
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
Coco Cristy
Persephone
8
2
4
5
W
2
5
4
0.8
L
Ratatoskr
Im Gusto9336
Ratatoskr
3
4
4
1.25
W
Bacchus
Kaye903
Bacchus
2
4
7
1.38
L
Jormungandr
Nazhia
Jormungandr
2
5
2
0.6
W
Eset
7
2
2
4
L
Discordia
ThatTexasGuy
Discordia
3
4
6
1.5
L
Medusa
dreezy217
Medusa
3
2
3
2.25
W
2
5
4
0.8
L
Chang'e
kayq774
Chang'e
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
44,673
68,704
Taken
76,042
36,530
Mitigated
30,245
22,589
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Coco Cristy
Persephone
14,160
1,115
0
2,743
9,742
3,885
686
3,277
5,853
88,939
0
W
7,394
2,619
0
5,687
15,978
8,173
0
5,616
9,952
0
62,793
L
Ratatoskr
Im Gusto9336
Ratatoskr
5,597
333
0
2,362
18,099
7,334
362
6,437
11,422
0
36,769
W
Bacchus
Kaye903
Bacchus
6,217
483
1,203
2,932
14,187
12,094
142
6,343
7,098
16,734
0
L
Jormungandr
Nazhia
Jormungandr
5,235
1,030
0
2,678
15,418
7,282
1,734
5,972
8,998
80,369
0
W
Eset
12,685
1,094
156
6,116
15,483
7,118
712
7,502
7,525
76,346
0
L
Discordia
ThatTexasGuy
Discordia
10,407
123
0
2,884
12,451
4,074
423
8,026
3,939
65,491
0
L
Medusa
dreezy217
Medusa
11,414
4,513
0
1,720
12,388
4,486
442
1,201
11,167
0
82,102
W
7,863
2,877
0
3,752
13,314
5,260
64
2,420
10,614
0
67,395
L
Chang'e
kayq774
Chang'e
12,020
757
4,044
7,228
17,686
7,069
324
9,884
7,454
33,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
50,938
575
Minions Killed
516
0
Camps Cleared
0
1,891,434
Distance Traveled
1,970,741
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,258
584
169
8
0
408,481
1
W
Kali
9,653
460
97
5
0
385,094
5
L
Ratatoskr
9,104
434
52
2
0
445,677
2
W
Bacchus
9,416
448
19
1
0
402,184
2
L
Jormungandr
11,368
541
173
8
0
389,543
1
W
Eset
12,175
580
169
8
0
344,701
2
L
Discordia
9,939
473
125
6
0
382,697
7
L
Medusa
11,012
524
126
6
0
401,933
1
W
Neith
10,249
488
121
6
0
350,974
4
L
Chang'e
9,515
453
40
2
0
350,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role