Player Matchup

Chernobog
Chernobog
CobbtimusPrime
Chernobog
Level 17
God Stats
16W - 5L
1,887 SR
Queue Stats
124W - 126L
1,279 Elo+
Party 1
Arachne
Arachne
Milk_Wagon
Arachne
Level 31
God Stats
11W - 4L
1,810 SR
Queue Stats
219W - 190L
1,279 Elo+
Party 1
Scylla
Scylla
Skyline_1543
Scylla
Level 23
God Stats
2W - 6L
1,346 SR
Queue Stats
73W - 71L
1,178 Elo+
Party 1
Amaterasu
Amaterasu
THE-_BEAR100
Amaterasu
Level 18
God Stats
45W - 29L
1,739 SR
Queue Stats
321W - 304L
1,345 Elo+
Party 1
Cerberus
Cerberus
gavjak7
Cerberus
Level 12
God Stats
48W - 56L
1,440 SR
Queue Stats
59W - 72L
1,253 Elo+
Party 1
Team Averages
Level 20
1,645 SR
1,267 Elo+

VS

Team Averages
Level 28
1,484 SR
1,402 Elo+
He Bo
He Bo
BJF
He Bo
Level 27
God Stats
2W - 5L
1,182 SR
Queue Stats
43W - 53L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Balaam_Hellfire
Heimdallr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 284L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khtek_DZ_19
Tsukuyomi
Level 27
God Stats
4W - 4L
1,687 SR
Queue Stats
208W - 192L
1,425 Elo+
Solo
Vamana
Vamana
ferrangamer2005
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ruma_877
Ymir
Level 58
God Stats
5W - 4L
1,551 SR
Queue Stats
20W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CobbtimusPrime
Chernobog
13
4 / 8 / 5
8,438
469
6,785
15,493
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Milk_Wagon
Arachne
15
13 / 5 / 4
9,993
555
14,270
14,674
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
2 / 5 / 4
8,367
465
6,006
7,831
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
THE-_BEAR100
Amaterasu
15
4 / 4 / 1
8,963
498
4,625
12,536
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
gavjak7
Cerberus
13
1 / 4 / 4
8,533
474
4,857
14,825
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BJF
He Bo
13
1 / 6 / 3
8,066
448
3,030
7,993
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Balaam_Hellfire
Heimdallr
14
4 / 6 / 6
9,005
500
14,375
13,683
5,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Khtek_DZ_19
Tsukuyomi
17
4 / 4 / 2
10,034
557
5,691
10,596
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 5 / 5
10,338
574
14,832
16,758
15,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
14
9 / 3 / 7
9,946
553
9,195
19,007
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
24
Kills
26
26
Deaths
24
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
BJF
He Bo
1
6
3
0.42
W
Heimdallr
Balaam_Hellfire
Heimdallr
4
6
6
1.17
L
Chernobog
CobbtimusPrime
Chernobog
4
8
5
0.81
W
Tsukuyomi
Khtek_DZ_19
Tsukuyomi
4
4
2
1.25
L
Arachne
Milk_Wagon
Arachne
13
5
4
3
L
Scylla
2
5
4
0.8
L
Amaterasu
THE-_BEAR100
Amaterasu
4
4
1
1.13
W
8
5
5
2.1
L
Cerberus
gavjak7
Cerberus
1
4
4
0.75
W
Ymir
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
47,123
65,359
Taken
68,037
30,331
Mitigated
38,795
18,498
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BJF
He Bo
3,030
428
0
1,568
7,993
2,226
652
1,037
6,800
29,905
0
W
Heimdallr
Balaam_Hellfire
Heimdallr
14,375
6,654
0
3,675
13,683
5,096
1,835
1,666
12,017
0
45,914
L
Chernobog
CobbtimusPrime
Chernobog
6,785
3,469
0
4,536
15,493
5,588
778
3,881
11,568
0
37,921
W
Tsukuyomi
Khtek_DZ_19
Tsukuyomi
5,691
848
0
1,086
10,596
4,550
0
575
9,981
0
64,711
L
Arachne
Milk_Wagon
Arachne
14,270
9,986
0
4,769
14,674
7,093
608
2,123
12,489
0
52,303
L
Scylla
6,006
402
0
920
7,831
2,356
302
1,359
6,330
32,874
0
L
Amaterasu
THE-_BEAR100
Amaterasu
4,625
2,636
0
4,307
12,536
7,595
124
282
12,254
0
40,395
W
14,832
7,233
0
3,680
16,758
15,748
1,199
1,558
15,091
0
63,171
L
Cerberus
gavjak7
Cerberus
4,857
233
0
3,966
14,825
7,699
0
4,292
10,493
17,950
0
W
Ymir
9,195
2,423
0
4,710
19,007
11,175
248
5,568
13,285
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
47,389
343
Minions Killed
388
0
Camps Cleared
0
1,706,684
Distance Traveled
1,617,050
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,066
448
56
3
0
296,092
6
W
Heimdallr
9,005
500
79
4
0
299,807
2
L
Chernobog
8,438
469
62
3
0
334,690
0
W
Tsukuyomi
10,034
557
102
6
0
343,574
2
L
Arachne
9,993
555
70
4
0
417,483
1
L
Scylla
8,367
465
68
4
0
283,432
2
L
Amaterasu
8,963
498
100
6
0
323,573
4
W
Vamana
10,338
574
104
6
0
339,393
0
L
Cerberus
8,533
474
43
2
0
347,506
1
W
Ymir
9,946
553
47
3
0
338,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role