Player Matchup

Cthulhu
Cthulhu
CommandLUIS
Cthulhu
Level 67
God Stats
2W - 3L
1,443 SR
Queue Stats
42W - 71L
1,372 Elo+
Party 2
Horus
Horus
JS KQ1237
Horus
Level 33
God Stats
0W - 2L
1,205 SR
Queue Stats
23W - 28L
1,441 Elo+
Party 2
Fenrir
Fenrir
Talking tales
Fenrir
Level 16
God Stats
0W - 4L
1,093 SR
Queue Stats
5W - 12L
1,218 Elo+
Solo
Team Averages
Level 39
1,247 SR
1,344 Elo+

VS

Team Averages
Level 93
1,360 SR
1,511 Elo+
Ganesha
Ganesha
JeyARG95
Ganesha
Level 17
God Stats
7W - 5L
1,060 SR
Queue Stats
65W - 47L
1,531 Elo+
Party 1
Janus
Janus
MaTuXMzA
Janus
Level 143
God Stats
19W - 18L
1,522 SR
Queue Stats
239W - 208L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S3rM4X
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CommandLUIS
Cthulhu
13
0 / 3 / 0
9,157
539
9,726
25,597
20,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
JS KQ1237
Horus
11
0 / 9 / 1
9,134
537
3,094
17,580
7,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
9,585
564
2,895
17,469
10,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JeyARG95
Ganesha
15
0 / 1 / 17
10,747
632
6,634
9,759
10,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
MaTuXMzA
Janus
17
12 / 0 / 6
12,362
727
29,061
7,011
2,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
S3rM4X
Tsukuyomi
15
6 / 0 / 8
11,797
694
15,074
11,011
4,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CommandLUIS
Cthulhu
0
3
0
0
L
Horus
JS KQ1237
Horus
0
9
1
0.06
W
Ganesha
JeyARG95
Ganesha
0
1
17
8.5
W
Janus
MaTuXMzA
Janus
12
0
6
15
W
Tsukuyomi
S3rM4X
Tsukuyomi
6
0
8
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
50,769
60,646
Taken
27,781
39,328
Mitigated
16,886
8,963
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CommandLUIS
Cthulhu
9,726
391
288
4,056
25,597
20,946
0
13,635
11,962
45,758
0
L
Horus
JS KQ1237
Horus
3,094
1,213
1,810
2,770
17,580
7,483
0
11,918
5,662
0
22,356
W
Ganesha
JeyARG95
Ganesha
6,634
478
0
1,603
9,759
10,142
68
3,570
6,189
33,596
0
W
Janus
MaTuXMzA
Janus
29,061
2,002
0
4,431
7,011
2,569
1,344
2,394
4,617
85,814
0
W
Tsukuyomi
S3rM4X
Tsukuyomi
15,074
4,637
0
5,298
11,011
4,175
556
4,223
6,788
0
60,532
L
2,895
491
0
39
17,469
10,899
0
10,197
7,272
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
34,906
164
Minions Killed
201
0
Camps Cleared
0
912,699
Distance Traveled
988,501
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,157
539
64
4
0
330,468
3
L
Horus
9,134
537
43
3
0
265,500
2
W
Ganesha
10,747
632
8
0
0
335,558
0
W
Janus
12,362
727
116
7
0
323,651
3
W
Tsukuyomi
11,797
694
77
5
0
329,292
2
L
Fenrir
9,585
564
57
3
0
316,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role