Player Matchup

Discordia
Discordia
ADepressiva
Discordia
Level 24
God Stats
6W - 3L
1,454 SR
Queue Stats
41W - 47L
1,367 Elo+
Party 1
Susano
Susano
Arteria89
Susano
Level 18
God Stats
2W - 0L
1,503 SR
Queue Stats
25W - 25L
1,406 Elo+
Party 1
Ares
Ares
KahTrK
Ares
Level 24
God Stats
55W - 36L
1,474 SR
Queue Stats
128W - 126L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
Yulissah
Amaterasu
Level 27
God Stats
2W - 3L
1,167 SR
Queue Stats
51W - 52L
1,412 Elo+
Party 1
Izanami
Izanami
oChefiatrk
Izanami
Level 25
God Stats
43W - 35L
1,500 SR
Queue Stats
110W - 112L
1,400 Elo+
Party 2
Team Averages
Level 24
1,420 SR
1,400 Elo+

VS

Team Averages
Level 14
1,465 SR
1,332 Elo+
Izanami
Izanami
GuilleVelez90
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 111L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Juio06
Kukulkan
Level 17
God Stats
6W - 4L
1,444 SR
Queue Stats
53W - 65L
1,371 Elo+
Solo
Fenrir
Fenrir
MateVidal28
Fenrir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 18L
1,309 Elo+
Solo
Aphrodite
Aphrodite
RoseQuartzRQ
Aphrodite
Level 17
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
klaus_valhirsson
Sun Wukong
Level 8
God Stats
1W - 2L
1,713 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ADepressiva
Discordia
20
7 / 3 / 6
13,424
479
22,248
14,711
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Arteria89
Susano
18
2 / 9 / 6
12,280
439
8,802
19,383
8,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
KahTrK
Ares
19
6 / 1 / 10
14,310
511
8,369
14,707
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Yulissah
Amaterasu
20
2 / 4 / 5
14,363
513
6,554
27,677
21,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
oChefiatrk
Izanami
20
9 / 4 / 10
14,558
520
26,839
21,312
10,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 5 / 5
10,041
359
7,373
13,629
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Juio06
Kukulkan
20
4 / 2 / 3
13,098
468
13,942
11,727
5,049
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
15
3 / 13 / 2
10,362
370
5,327
20,694
11,350
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
RoseQuartzRQ
Aphrodite
16
3 / 3 / 4
11,763
420
6,868
18,261
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
klaus_valhirsson
Sun Wukong
20
10 / 4 / 5
13,396
478
23,299
27,470
29,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
26
Kills
21
21
Deaths
27
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
ADepressiva
Discordia
7
3
6
3.33
W
Susano
Arteria89
Susano
2
9
6
0.56
L
Izanami
1
5
5
0.7
L
Kukulkan
Juio06
Kukulkan
4
2
3
2.75
W
Ares
KahTrK
Ares
6
1
10
11
L
Fenrir
3
13
2
0.31
L
Aphrodite
RoseQuartzRQ
Aphrodite
3
3
4
1.67
W
Amaterasu
Yulissah
Amaterasu
2
4
5
1.13
L
Sun Wukong
klaus_valhirsson
Sun Wukong
10
4
5
3.13
W
Izanami
oChefiatrk
Izanami
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,812
Damage
56,809
97,790
Taken
91,781
63,386
Mitigated
64,984
38,078
Healing
30,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ADepressiva
Discordia
22,248
1,190
0
3,027
14,711
7,123
388
5,902
8,497
75,298
0
W
Susano
Arteria89
Susano
8,802
3,098
0
3,591
19,383
8,669
738
3,082
16,151
0
56,553
L
Izanami
7,373
3,688
1,144
2,917
13,629
5,072
1,105
3,120
10,345
0
57,234
L
Kukulkan
Juio06
Kukulkan
13,942
490
0
1,474
11,727
5,049
76
3,260
8,135
96,533
0
W
Ares
KahTrK
Ares
8,369
709
0
3,860
14,707
15,859
838
5,452
9,047
39,996
0
L
Fenrir
5,327
1,941
0
2,661
20,694
11,350
626
8,072
12,240
0
32,801
L
Aphrodite
RoseQuartzRQ
Aphrodite
6,868
568
10,054
11,195
18,261
13,762
422
7,955
9,876
37,667
0
W
Amaterasu
Yulissah
Amaterasu
6,554
3,772
0
17,511
27,677
21,245
2,122
2,630
24,987
0
112,000
L
Sun Wukong
klaus_valhirsson
Sun Wukong
23,299
5,629
0
1,551
27,470
29,751
661
6,636
20,568
0
86,810
W
Izanami
oChefiatrk
Izanami
26,839
19,236
0
10,089
21,312
10,490
8,765
3,004
18,298
0
159,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,935
Gold Earned
58,660
609
Minions Killed
515
0
Camps Cleared
0
2,467,898
Distance Traveled
2,474,758
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,424
479
106
4
0
511,915
0
W
Susano
12,280
439
102
4
0
527,935
2
L
Izanami
10,041
359
104
4
0
319,022
5
L
Kukulkan
13,098
468
169
6
0
541,964
7
W
Ares
14,310
511
43
2
0
532,213
6
L
Fenrir
10,362
370
47
2
0
496,392
0
L
Aphrodite
11,763
420
73
3
0
610,868
11
W
Amaterasu
14,363
513
153
5
0
449,481
7
L
Sun Wukong
13,396
478
122
4
0
506,512
3
W
Izanami
14,558
520
205
7
0
446,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role