Player Matchup

Pele
Pele
EtherealStarhaze
Pele
Level 4
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Hel
Hel
Kyrix
Hel
Level 148
God Stats
1W - 0L
1,653 SR
Queue Stats
5W - 7L
1,697 Elo+
Party 1
Vulcan
Vulcan
NOTENOJES26
Vulcan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 60L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuanNguyen
Tsukuyomi
Level 29
God Stats
6W - 1L
1,844 SR
Queue Stats
134W - 132L
1,485 Elo+
Solo
Neith
Neith
demondale27
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 1
Team Averages
Level 43
1,556 SR
1,447 Elo+

VS

Team Averages
Level 11
1,495 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
Vessttik
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,136 Elo+
Solo
Jormungandr
Jormungandr
Vibret
Jormungandr
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 11L
1,495 Elo+
Solo
Pele
Pele
joehana
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Hel
Hel
softgf4hire
Hel
Level 22
God Stats
19W - 24L
1,482 SR
Queue Stats
263W - 257L
1,452 Elo+
Solo
Nemesis
Nemesis
zhaoyuyan
Nemesis
Level 17
God Stats
3W - 4L
1,494 SR
Queue Stats
85W - 82L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 17
12,638
972
6,286
15,177
13,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
Kyrix
Hel
20
6 / 5 / 19
13,997
1,077
28,079
20,599
15,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
20
6 / 1 / 20
13,675
1,052
26,949
8,565
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
QuanNguyen
Tsukuyomi
20
10 / 8 / 18
14,906
1,147
28,389
23,897
12,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 8 / 10
13,469
1,036
18,849
17,363
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Vessttik
Ah Muzen Cab
20
3 / 6 / 15
13,544
1,042
21,159
27,617
10,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Vibret
Jormungandr
15
0 / 1 / 3
10,030
772
1,406
3,267
1,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
joehana
Pele
18
0 / 16 / 9
11,143
857
4,015
28,261
10,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 5 / 16
15,491
1,192
28,716
30,513
12,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
zhaoyuyan
Nemesis
20
14 / 6 / 11
15,691
1,207
22,592
26,036
11,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
80
34
Kills
26
26
Deaths
34
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
W
Hel
Kyrix
Hel
6
5
19
3.1
W
Vulcan
6
1
20
16
W
Tsukuyomi
QuanNguyen
Tsukuyomi
10
8
18
2.38
L
Ah Muzen Cab
Vessttik
Ah Muzen Cab
3
6
15
1.75
L
Jormungandr
Vibret
Jormungandr
0
1
3
1.5
W
12
8
10
2.13
L
Pele
joehana
Pele
0
16
9
0.28
L
9
5
16
3.4
L
Nemesis
zhaoyuyan
Nemesis
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,552
Damage
77,888
85,601
Taken
115,694
52,420
Mitigated
45,455
25,868
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,286
1,155
371
1,533
15,177
13,584
0
3,439
11,738
0
28,568
W
Hel
Kyrix
Hel
28,079
3,424
10,442
8,005
20,599
15,636
0
7,873
12,726
51,823
0
W
Vulcan
26,949
13,954
178
1,530
8,565
3,739
0
4,401
4,164
45,172
0
W
Tsukuyomi
QuanNguyen
Tsukuyomi
28,389
10,280
396
1,143
23,897
12,163
0
8,816
14,843
0
49,250
L
Ah Muzen Cab
Vessttik
Ah Muzen Cab
21,159
6,067
0
3,623
27,617
10,234
0
13,925
13,692
0
72,037
L
Jormungandr
Vibret
Jormungandr
1,406
818
0
0
3,267
1,503
0
1,696
1,571
3,932
0
W
18,849
13,349
0
2,270
17,363
7,298
0
5,593
11,770
0
47,955
L
Pele
joehana
Pele
4,015
4,015
0
880
28,261
10,231
0
9,718
18,543
0
9,675
L
28,716
1,384
10,549
11,403
30,513
12,045
0
15,585
14,928
53,618
0
L
Nemesis
zhaoyuyan
Nemesis
22,592
10,748
0
2,515
26,036
11,442
0
14,104
11,932
0
41,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,685
Gold Earned
65,899
283
Minions Killed
215
7
Camps Cleared
3
1,117,619
Distance Traveled
1,021,174
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,638
972
60
5
3
195,558
2
W
Hel
13,997
1,077
48
4
3
254,576
0
W
Vulcan
13,675
1,052
46
4
0
245,431
0
W
Tsukuyomi
14,906
1,147
56
4
1
269,740
0
L
Ah Muzen Cab
13,544
1,042
95
7
0
232,761
1
L
Jormungandr
10,030
772
0
0
0
55,583
0
W
Neith
13,469
1,036
73
6
0
152,314
2
L
Pele
11,143
857
8
1
0
180,737
0
L
Hel
15,491
1,192
70
5
2
266,945
0
L
Nemesis
15,691
1,207
42
3
1
285,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role