Player Matchup

Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
elCARRASCO
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,395 Elo+
Party 1
Vulcan
Vulcan
elbaneador30
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
oOo_ChRiS-4_oOo
Hun Batz
Level 82
God Stats
1W - 0L
1,257 SR
Queue Stats
30W - 18L
1,533 Elo+
Party 1
Geb
Geb
zuizo21
Geb
Level 57
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 13L
1,481 Elo+
Party 1
Team Averages
Level 66
1,499 SR
1,472 Elo+

VS

Team Averages
Level 59
1,541 SR
1,386 Elo+
Artemis
Artemis
Arlequin17
Artemis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
CannierVlado
Da Ji
Level 83
God Stats
0W - 5L
1,707 SR
Queue Stats
43W - 32L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Mechanix04
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,083 Elo+
Solo
Nu Wa
Nu Wa
TheAbio
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 117L
1,375 Elo+
Solo
Serqet
Serqet
yacqueline
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
2 / 8 / 19
10,968
686
5,045
14,574
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
elCARRASCO
Artemis
20
15 / 2 / 27
15,234
952
31,258
20,080
9,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
13 / 5 / 15
14,667
917
20,668
13,513
5,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
12 / 8 / 16
11,729
733
10,890
14,495
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
20
4 / 2 / 25
13,686
855
5,267
12,726
12,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arlequin17
Artemis
20
11 / 9 / 5
13,187
824
18,474
17,286
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 10 / 6
10,148
634
12,630
16,352
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Mechanix04
Jing Wei
13
0 / 12 / 10
9,389
587
955
14,963
4,389
Nu Wa
TheAbio
Nu Wa
20
8 / 7 / 11
13,711
857
21,087
13,988
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
yacqueline
Serqet
15
1 / 9 / 8
9,579
599
5,732
16,866
10,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
65
46
Kills
25
25
Deaths
47
102
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
8
19
1.44
L
Artemis
Arlequin17
Artemis
11
9
5
1.5
L
5
10
6
0.8
L
Jing Wei
Mechanix04
Jing Wei
0
12
10
0.42
L
Nu Wa
TheAbio
Nu Wa
8
7
11
1.93
W
Artemis
elCARRASCO
Artemis
15
2
27
14.25
W
Vulcan
13
5
15
4.1
W
Hun Batz
12
8
16
2.5
L
Serqet
yacqueline
Serqet
1
9
8
0.56
W
Geb
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
58,878
75,388
Taken
79,455
40,656
Mitigated
33,712
24,380
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,045
2,319
0
453
14,574
5,500
851
3,188
11,062
0
10,515
L
Artemis
Arlequin17
Artemis
18,474
9,948
824
1,701
17,286
7,159
316
6,465
10,796
0
36,169
L
12,630
4,451
1,240
1,508
16,352
6,044
0
4,466
11,786
0
17,512
L
Jing Wei
Mechanix04
Jing Wei
955
468
164
75
14,963
4,389
0
5,410
9,478
0
3,349
L
Nu Wa
TheAbio
Nu Wa
21,087
6,626
879
2,185
13,988
5,352
822
4,123
9,740
56,053
0
W
Artemis
elCARRASCO
Artemis
31,258
13,885
4,313
12,109
20,080
9,166
1,324
6,543
12,631
0
71,854
W
Vulcan
20,668
5,001
874
2,576
13,513
5,988
1,295
4,894
8,619
69,326
0
W
Hun Batz
10,890
2,907
0
422
14,495
7,641
536
3,605
10,517
0
21,620
L
Serqet
yacqueline
Serqet
5,732
819
1,377
1,134
16,866
10,768
0
5,471
11,295
0
8,391
W
Geb
5,267
164
1,666
1,967
12,726
12,361
395
2,857
9,869
8,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,284
Gold Earned
56,014
217
Minions Killed
125
0
Camps Cleared
0
1,425,752
Distance Traveled
1,155,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,968
686
9
1
0
301,210
1
L
Artemis
13,187
824
37
2
0
186,718
1
L
Da Ji
10,148
634
15
1
0
233,495
2
L
Jing Wei
9,389
587
5
0
0
234,053
0
L
Nu Wa
13,711
857
58
4
0
229,498
0
W
Artemis
15,234
952
81
5
0
299,765
1
W
Vulcan
14,667
917
95
6
0
245,913
1
W
Hun Batz
11,729
733
23
1
0
282,629
0
L
Serqet
9,579
599
10
1
0
271,519
0
W
Geb
13,686
855
9
1
0
296,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role