Player Matchup

Bellona
Bellona
JIMMEATBALL
Bellona
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 1
Pele
Pele
Lawbo2Fresh
Pele
Level 6
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 1
Hercules
Hercules
LilFuzzy09
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
LilFuzzyGirl
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 3
Artemis
Artemis
Swagy Dragon271
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,445 Elo+
Solo
Team Averages
Level 8
1,417 SR
1,325 Elo+

VS

Team Averages
Level 23
1,505 SR
1,372 Elo+
Jing Wei
Jing Wei
Joeseversick
Jing Wei
Level 28
God Stats
5W - 6L
1,448 SR
Queue Stats
101W - 116L
1,325 Elo+
Solo
Chaac
Chaac
MrFuzzball1
Chaac
Level 14
God Stats
5W - 2L
1,619 SR
Queue Stats
57W - 43L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
OLIVE OWNS
Tsukuyomi
Level 28
God Stats
10W - 11L
1,547 SR
Queue Stats
226W - 297L
1,358 Elo+
Party 2
Ra
Ra
RescuedMike2
Ra
Level 30
God Stats
7W - 5L
1,722 SR
Queue Stats
52W - 71L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
byakugan_Sage
Zhong Kui
Level 16
God Stats
3W - 3L
1,190 SR
Queue Stats
43W - 46L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JIMMEATBALL
Bellona
7
1 / 3 / 0
5,333
381
3,930
5,875
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 1 / 0
4,884
349
1,577
4,038
1,087
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
LilFuzzy09
Hercules
3
0 / 5 / 1
4,449
318
462
4,101
1,222
Nemesis
LilFuzzyGirl
Nemesis
3
0 / 4 / 3
4,641
332
482
4,493
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 9 / 1
6,584
470
5,833
12,492
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Joeseversick
Jing Wei
13
6 / 4 / 6
8,685
620
6,157
8,344
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 2
8,046
575
4,271
10,864
5,017
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
OLIVE OWNS
Tsukuyomi
10
3 / 2 / 5
7,487
535
3,862
7,690
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 1
7,511
537
4,397
4,624
1,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
byakugan_Sage
Zhong Kui
12
5 / 2 / 4
8,226
588
3,029
5,546
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
20
22
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
JIMMEATBALL
Bellona
1
3
0
0.33
W
Jing Wei
Joeseversick
Jing Wei
6
4
6
2.25
L
1
1
0
1
L
Hercules
LilFuzzy09
Hercules
0
5
1
0.1
L
Nemesis
LilFuzzyGirl
Nemesis
0
4
3
0.38
W
3
2
2
2
W
Tsukuyomi
OLIVE OWNS
Tsukuyomi
3
2
5
2.75
W
3
1
1
3.5
L
6
9
1
0.72
W
Zhong Kui
byakugan_Sage
Zhong Kui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,284
Damage
21,716
30,999
Taken
37,068
11,779
Mitigated
15,313
3,029
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JIMMEATBALL
Bellona
3,930
1,574
0
1,015
5,875
3,624
0
570
5,305
0
13,852
W
Jing Wei
Joeseversick
Jing Wei
6,157
5,591
0
2,615
8,344
3,608
5,038
0
8,344
0
40,926
L
1,577
666
0
173
4,038
1,087
0
1,755
2,283
0
8,002
L
Hercules
LilFuzzy09
Hercules
462
400
0
60
4,101
1,222
0
980
3,121
0
4,477
L
Nemesis
LilFuzzyGirl
Nemesis
482
215
0
12
4,493
914
0
1,058
3,435
0
2,449
W
4,271
981
0
3,695
10,864
5,017
1,766
0
10,864
0
31,142
W
Tsukuyomi
OLIVE OWNS
Tsukuyomi
3,862
1,541
389
2,704
7,690
1,831
453
0
7,690
0
26,640
W
4,397
586
240
1,285
4,624
1,456
1,351
0
4,624
26,727
0
L
5,833
2,277
0
1,769
12,492
4,932
0
3,063
9,429
0
23,942
W
Zhong Kui
byakugan_Sage
Zhong Kui
3,029
537
0
2,019
5,546
3,401
2,799
0
5,546
21,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
39,955
80
Minions Killed
258
0
Camps Cleared
0
720,073
Distance Traveled
1,092,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,333
381
23
2
0
133,305
0
W
Jing Wei
8,685
620
63
5
0
216,062
0
L
Pele
4,884
349
11
1
0
144,171
0
L
Hercules
4,449
318
8
1
0
111,494
1
L
Nemesis
4,641
332
1
0
0
124,714
0
W
Chaac
8,046
575
60
4
0
246,195
0
W
Tsukuyomi
7,487
535
37
3
0
230,880
0
W
Ra
7,511
537
49
4
0
184,135
0
L
Artemis
6,584
470
37
3
0
206,389
1
W
Zhong Kui
8,226
588
49
4
0
214,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role