Player Matchup

Guan Yu
Guan Yu
Kh0d1ak
Guan Yu
Level 122
God Stats
4W - 3L
1,367 SR
Queue Stats
28W - 31L
1,416 Elo+
Party 1
Fenrir
Fenrir
M0rt025
Fenrir
Level 127
God Stats
2W - 2L
1,562 SR
Queue Stats
37W - 38L
1,507 Elo+
Party 2
Athena
Athena
barringer27
Athena
Level 108
God Stats
4W - 3L
1,479 SR
Queue Stats
199W - 165L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
dyr_kant
Danzaburou
Level 103
God Stats
3W - 4L
1,523 SR
Queue Stats
57W - 59L
1,494 Elo+
Party 2
Tiamat
Tiamat
yLordGomex
Tiamat
Level 106
God Stats
2W - 0L
1,537 SR
Queue Stats
15W - 6L
1,724 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,544 Elo+

VS

Team Averages
Level 108
1,557 SR
1,506 Elo+
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JIMMI HENDRIX42
Heimdallr
Level 149
God Stats
8W - 4L
1,676 SR
Queue Stats
189W - 193L
1,537 Elo+
Solo
Ymir
Ymir
SouthPaw811
Ymir
Level 86
God Stats
0W - 4L
1,301 SR
Queue Stats
451W - 424L
1,590 Elo+
Solo
Tiamat
Tiamat
ZerkYang
Tiamat
Level 117
God Stats
2W - 1L
1,809 SR
Queue Stats
116W - 100L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kh0d1ak
Guan Yu
15
2 / 1 / 6
8,766
516
6,389
13,781
15,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
M0rt025
Fenrir
16
8 / 0 / 5
9,571
563
11,108
12,529
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
4 / 2 / 11
9,205
541
9,993
14,355
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
dyr_kant
Danzaburou
17
8 / 1 / 5
11,096
653
9,075
10,294
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
yLordGomex
Tiamat
14
0 / 2 / 0
8,317
489
3,877
8,156
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 4 / 2
8,678
510
11,249
11,900
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
 
Aphrodite
13
1 / 3 / 2
7,651
450
3,133
7,401
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
JIMMI HENDRIX42
Heimdallr
13
1 / 7 / 0
7,938
467
6,355
13,440
5,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,604
447
5,640
13,520
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ZerkYang
Tiamat
15
2 / 2 / 1
9,082
534
7,654
9,848
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
6
6
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
2
0.5
L
Aphrodite
 
Aphrodite
1
3
2
0.67
L
Heimdallr
JIMMI HENDRIX42
Heimdallr
1
7
0
0.14
W
Guan Yu
Kh0d1ak
Guan Yu
2
1
6
5
W
Fenrir
M0rt025
Fenrir
8
0
5
10.5
L
1
6
2
0.33
L
Tiamat
ZerkYang
Tiamat
2
2
1
1.25
W
Athena
4
2
11
4.75
W
Danzaburou
dyr_kant
Danzaburou
8
1
5
10.5
W
Tiamat
yLordGomex
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
34,031
59,115
Taken
56,109
39,039
Mitigated
24,247
23,426
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,249
2,563
0
2,780
11,900
3,172
0
2,253
9,607
0
60,392
L
Aphrodite
 
Aphrodite
3,133
790
1,525
3,003
7,401
3,081
189
1,586
5,681
15,844
0
L
Heimdallr
JIMMI HENDRIX42
Heimdallr
6,355
2,966
0
2,883
13,440
5,968
739
3,129
10,311
0
54,936
W
Guan Yu
Kh0d1ak
Guan Yu
6,389
396
1,210
7,308
13,781
15,659
885
1,897
11,884
0
51,892
W
Fenrir
M0rt025
Fenrir
11,108
2,482
0
5,762
12,529
4,973
277
4,080
8,449
0
56,984
L
5,640
805
135
2,302
13,520
5,356
0
3,022
10,428
42,072
0
L
Tiamat
ZerkYang
Tiamat
7,654
1,492
0
4,020
9,848
6,670
7
3,578
6,036
67,818
0
W
Athena
9,993
3,297
298
4,066
14,355
9,880
114
3,507
10,848
36,019
0
W
Danzaburou
dyr_kant
Danzaburou
9,075
3,913
0
1,678
10,294
3,960
426
1,750
8,544
0
70,284
W
Tiamat
yLordGomex
Tiamat
3,877
225
88
3,016
8,156
4,567
120
5,472
2,684
49,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
40,953
505
Minions Killed
478
0
Camps Cleared
0
1,674,509
Distance Traveled
1,509,888
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,678
510
109
6
0
308,690
1
L
Aphrodite
7,651
450
32
2
0
293,195
3
L
Heimdallr
7,938
467
100
6
0
301,351
6
W
Guan Yu
8,766
516
105
6
0
318,823
3
W
Fenrir
9,571
563
88
5
0
362,132
0
L
Ymir
7,604
447
83
5
0
307,615
3
L
Tiamat
9,082
534
154
9
0
299,037
5
W
Athena
9,205
541
55
3
0
343,967
5
W
Danzaburou
11,096
653
121
7
0
367,691
0
W
Tiamat
8,317
489
136
8
0
281,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role