Player Matchup

Bellona
Bellona
MorTe_CurrambA10
Bellona
Level 29
God Stats
13W - 10L
1,517 SR
Queue Stats
207W - 230L
1,447 Elo+
Party 2
Arachne
Arachne
MorTe_GreeD49
Arachne
Level 60
God Stats
21W - 14L
1,633 SR
Queue Stats
168W - 189L
1,372 Elo+
Party 2
Ymir
Ymir
MorTe_LusT69
Ymir
Level 1
God Stats
3W - 5L
1,484 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2
Scylla
Scylla
MorTe_PridE97
Scylla
Level 30
God Stats
11W - 11L
1,371 SR
Queue Stats
78W - 92L
1,366 Elo+
Party 2
Izanami
Izanami
MorTe_WratH13
Izanami
Level 40
God Stats
27W - 18L
1,673 SR
Queue Stats
82W - 97L
1,420 Elo+
Party 2
Team Averages
Level 32
1,535 SR
1,397 Elo+

VS

Team Averages
Level 10
1,401 SR
1,357 Elo+
Bellona
Bellona
JayP1pp3n
Bellona
Level 25
God Stats
60W - 52L
1,453 SR
Queue Stats
74W - 80L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
Lonelyville
Ao Kuang
Level 11
God Stats
9W - 11L
1,178 SR
Queue Stats
42W - 44L
1,268 Elo+
Party 1
Ra
Ra
Qnokin
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
SOLAR Fractyl
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Merlin
Merlin
justdana-yt
Merlin
Level 8
God Stats
3W - 4L
1,372 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,528
593
2,759
5,181
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
11
6 / 1 / 5
6,728
612
5,037
8,063
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 3
5,059
460
793
6,489
1,992
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 2
6,830
621
4,174
2,675
736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
12
14 / 2 / 4
8,124
739
11,799
8,082
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayP1pp3n
Bellona
9
0 / 5 / 1
5,359
487
2,707
8,156
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Lonelyville
Ao Kuang
9
3 / 5 / 1
5,777
525
3,544
7,687
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
7
0 / 7 / 3
5,044
459
2,745
5,076
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 9 / 3
5,506
501
4,560
7,535
1,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
8
2 / 5 / 0
5,384
489
1,356
5,409
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
31
Kills
6
7
Deaths
31
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
JayP1pp3n
Bellona
0
5
1
0.1
L
Ao Kuang
Lonelyville
Ao Kuang
3
5
1
0.7
W
2
0
4
4
W
Arachne
6
1
5
8.5
W
1
4
3
0.63
W
8
0
2
9
W
Izanami
14
2
4
8
L
Ra
0
7
3
0.21
L
1
9
3
0.28
L
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
14,912
30,490
Taken
33,863
11,126
Mitigated
11,116
10,325
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JayP1pp3n
Bellona
2,707
848
0
1,921
8,156
4,430
977
703
7,453
0
20,776
L
Ao Kuang
Lonelyville
Ao Kuang
3,544
909
0
1,173
7,687
2,245
240
461
7,226
17,662
0
W
2,759
591
0
2,288
5,181
3,172
964
1,203
3,978
0
32,281
W
Arachne
5,037
3,180
0
4,017
8,063
2,584
300
695
7,368
0
36,623
W
793
139
0
0
6,489
1,992
288
2,542
3,745
7,757
0
W
4,174
517
0
498
2,675
736
706
1,015
1,660
27,246
0
W
Izanami
11,799
7,657
111
3,411
8,082
2,642
1,147
1,614
6,094
0
52,216
L
Ra
2,745
269
243
143
5,076
1,036
0
626
4,450
13,414
0
L
4,560
3,178
0
0
7,535
1,648
0
719
6,816
0
15,355
L
Merlin
1,356
181
0
89
5,409
1,757
104
2,458
2,951
19,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
27,070
295
Minions Killed
158
0
Camps Cleared
0
1,063,313
Distance Traveled
962,122
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,359
487
51
5
0
201,564
0
L
Ao Kuang
5,777
525
33
3
0
223,642
0
W
Bellona
6,528
593
66
6
0
235,712
1
W
Arachne
6,728
612
66
6
0
242,381
4
W
Ymir
5,059
460
15
1
0
175,637
0
W
Scylla
6,830
621
48
4
0
220,534
0
W
Izanami
8,124
739
100
9
0
189,049
0
L
Ra
5,044
459
24
2
0
166,777
0
L
Apollo
5,506
501
21
2
0
194,003
1
L
Merlin
5,384
489
29
3
0
176,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role