Player Matchup

Da Ji
Da Ji
NeMoTheDon
Da Ji
Level 129
God Stats
4W - 4L
1,419 SR
Queue Stats
157W - 220L
1,269 Elo+
Solo
Merlin
Merlin
ramelaoebolinho
Merlin
Level 29
God Stats
4W - 6L
1,133 SR
Queue Stats
63W - 140L
1,148 Elo+
Solo
Hercules
Hercules
thereal_broly
Hercules
Level 27
God Stats
26W - 19L
1,542 SR
Queue Stats
88W - 91L
1,270 Elo+
Solo
Team Averages
Level 62
1,365 SR
1,229 Elo+

VS

Team Averages
Level 48
1,325 SR
1,183 Elo+
Vulcan
Vulcan
BroadcastNinja
Vulcan
Level 59
God Stats
6W - 14L
1,416 SR
Queue Stats
40W - 61L
1,222 Elo+
Solo
Ares
Ares
Xotiic4031
Ares
Level 69
God Stats
35W - 64L
1,404 SR
Queue Stats
208W - 347L
1,257 Elo+
Solo
Hel
Hel
galysona
Hel
Level 15
God Stats
13W - 23L
1,156 SR
Queue Stats
19W - 40L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
7 / 3 / 4
8,278
828
5,555
5,155
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 7
7,071
707
4,657
2,892
936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
thereal_broly
Hercules
11
4 / 2 / 6
7,590
759
4,900
12,147
5,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,599
660
5,879
5,008
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 1
7,656
766
3,497
8,412
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
2 / 7 / 1
6,903
690
4,353
8,320
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Da Ji
7
3
4
3
L
4
1
1
4.5
L
2
7
1
0.36
W
1
1
7
4.5
W
Hercules
thereal_broly
Hercules
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
13,729
20,194
Taken
21,740
8,844
Mitigated
8,795
5,222
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,879
1,877
0
253
5,008
1,729
0
733
4,275
19,997
0
W
Da Ji
5,555
1,987
0
45
5,155
2,012
0
2,676
2,471
0
11,846
L
3,497
298
318
804
8,412
4,937
0
2,198
6,214
21,442
0
L
4,353
1,050
292
1,136
8,320
2,129
162
1,798
6,522
17,843
0
W
4,657
204
0
0
2,892
936
42
2,106
712
28,331
0
W
Hercules
thereal_broly
Hercules
4,900
1,576
361
4,816
12,147
5,896
0
8,741
3,158
0
18,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,939
Gold Earned
21,158
93
Minions Killed
94
0
Camps Cleared
0
522,742
Distance Traveled
532,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,599
660
33
3
0
180,217
0
W
Da Ji
8,278
828
7
1
0
187,135
0
L
Ares
7,656
766
33
3
0
189,850
0
L
Hel
6,903
690
28
3
0
162,150
0
W
Merlin
7,071
707
50
5
0
140,913
0
W
Hercules
7,590
759
36
4
0
194,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role