Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
G-Man0606
Amaterasu
Level 80
God Stats
4W - 5L
1,570 SR
Queue Stats
47W - 57L
1,429 Elo+
Party 1
Team Averages
Level 77
1,523 SR
1,476 Elo+

VS

Team Averages
Level 77
1,542 SR
1,499 Elo+
Hercules
Hercules
FerrariX_
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Meatwagon-_-80
Anubis
Level 100
God Stats
7W - 5L
1,538 SR
Queue Stats
773W - 783L
1,494 Elo+
Party 2
Bacchus
Bacchus
fireeflower
Bacchus
Level 108
God Stats
6W - 12L
1,587 SR
Queue Stats
365W - 347L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 4
8,289
829
7,447
5,216
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
11
4 / 1 / 8
8,008
801
12,671
4,418
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
G-Man0606
Amaterasu
11
1 / 1 / 11
7,451
745
4,813
8,563
4,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FerrariX_
Hercules
9
0 / 4 / 1
6,903
690
2,973
11,968
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
6,235
624
4,637
7,082
3,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
fireeflower
Bacchus
10
2 / 3 / 0
7,395
740
3,830
10,437
9,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
4
9
W
Zeus
 
Zeus
4
1
8
8
L
Hercules
FerrariX_
Hercules
0
4
1
0.13
W
Amaterasu
G-Man0606
Amaterasu
1
1
11
6.5
L
0
5
1
0.1
L
Bacchus
fireeflower
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
11,440
18,197
Taken
29,487
7,683
Mitigated
18,551
5,801
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,447
4,979
0
1,230
5,216
1,599
1,702
2,800
2,416
0
28,965
W
Zeus
 
Zeus
12,671
901
0
380
4,418
1,317
802
1,578
2,840
40,858
0
L
Hercules
FerrariX_
Hercules
2,973
440
0
2,768
11,968
5,687
32
6,645
5,173
0
17,564
W
Amaterasu
G-Man0606
Amaterasu
4,813
2,397
1,281
2,910
8,563
4,767
469
4,157
4,406
0
12,117
L
4,637
40
123
1,785
7,082
3,017
50
2,030
4,949
23,129
0
L
Bacchus
fireeflower
Bacchus
3,830
729
123
1,443
10,437
9,847
92
4,051
6,248
11,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
20,533
108
Minions Killed
86
0
Camps Cleared
0
577,856
Distance Traveled
505,310
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,289
829
44
4
0
170,920
0
W
Zeus
8,008
801
48
5
0
181,326
2
L
Hercules
6,903
690
31
3
0
163,658
1
W
Amaterasu
7,451
745
16
2
0
225,610
2
L
Anubis
6,235
624
37
4
0
160,527
1
L
Bacchus
7,395
740
18
2
0
181,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role