Player Matchup

Baron Samedi
Baron Samedi
SidCientista
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Sr_Xaxavi
Mercury
Level 65
God Stats
2W - 3L
1,337 SR
Queue Stats
62W - 77L
1,462 Elo+
Solo
Loki
Loki
Vidrado_BR
Loki
Level 92
God Stats
12W - 7L
1,815 SR
Queue Stats
531W - 566L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
pudim0808
Cabrakan
Level 85
God Stats
19W - 14L
1,455 SR
Queue Stats
218W - 216L
1,470 Elo+
Party 1
Chiron
Chiron
xSombraGrizx
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,479 Elo+

VS

Team Averages
Level 109
1,571 SR
1,464 Elo+
Janus
Janus
GustavoMF95
Janus
Level 99
God Stats
23W - 15L
1,715 SR
Queue Stats
448W - 512L
1,440 Elo+
Party 3
Yemoja
Yemoja
Holmstrom
Yemoja
Level 108
God Stats
3W - 2L
1,630 SR
Queue Stats
124W - 125L
1,480 Elo+
Party 2
Medusa
Medusa
Naazchi
Medusa
Level 145
God Stats
12W - 6L
1,829 SR
Queue Stats
269W - 252L
1,552 Elo+
Party 2
Hercules
Hercules
PowerKain
Hercules
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 463L
1,423 Elo+
Party 3
Set
Set
rubaobaladeiro
Set
Level 88
God Stats
5W - 14L
1,183 SR
Queue Stats
406W - 460L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SidCientista
Baron Samedi
20
8 / 3 / 12
17,417
601
27,273
23,271
13,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sr_Xaxavi
Mercury
20
8 / 5 / 15
17,911
618
16,669
25,544
11,695
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 5 / 12
16,104
555
19,957
21,680
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
pudim0808
Cabrakan
20
11 / 6 / 7
16,494
569
18,327
26,021
20,722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chiron
20
7 / 3 / 13
16,635
574
23,783
20,688
8,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 9
11,668
402
10,190
16,502
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Holmstrom
Yemoja
19
3 / 9 / 11
12,820
442
12,785
27,614
22,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Naazchi
Medusa
20
11 / 9 / 2
16,482
568
22,825
29,775
12,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PowerKain
Hercules
19
1 / 7 / 5
12,175
420
11,674
27,387
30,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 9 / 4
13,964
482
16,612
28,572
18,272
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
44
Kills
22
22
Deaths
44
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
Yemoja
Holmstrom
Yemoja
3
9
11
0.94
L
Medusa
Naazchi
Medusa
11
9
2
1.33
L
Hercules
PowerKain
Hercules
1
7
5
0.5
W
Baron Samedi
SidCientista
Baron Samedi
8
3
12
4.67
W
Mercury
Sr_Xaxavi
Mercury
8
5
15
3.1
W
10
5
12
3.2
W
Cabrakan
pudim0808
Cabrakan
11
6
7
2.42
L
6
9
4
0.89
W
Chiron
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,009
Damage
74,086
117,204
Taken
129,850
63,255
Mitigated
88,299
45,933
Healing
34,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,190
408
0
1,409
16,502
5,148
241
1,747
14,725
76,747
0
L
Yemoja
Holmstrom
Yemoja
12,785
3,724
7,083
6,683
27,614
22,338
0
9,957
17,263
48,213
0
L
Medusa
Naazchi
Medusa
22,825
10,406
0
4,158
29,775
12,175
564
10,761
18,769
0
109,344
L
Hercules
PowerKain
Hercules
11,674
4,180
0
7,815
27,387
30,366
738
11,976
14,676
0
60,979
W
Baron Samedi
SidCientista
Baron Samedi
27,273
3,250
2,888
12,091
23,271
13,434
2,416
2,804
20,362
121,136
0
W
Mercury
Sr_Xaxavi
Mercury
16,669
6,385
0
7,276
25,544
11,695
3,748
2,203
23,267
0
148,628
W
19,957
4,134
0
2,621
21,680
9,284
1,448
4,671
16,833
0
94,720
W
Cabrakan
pudim0808
Cabrakan
18,327
2,456
227
8,758
26,021
20,722
289
7,790
18,016
95,166
0
L
16,612
6,662
0
7,334
28,572
18,272
0
10,009
18,294
158
100,329
W
Chiron
23,783
12,476
1,213
10,859
20,688
8,120
6,121
4,899
15,599
0
137,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,561
Gold Earned
67,109
829
Minions Killed
665
0
Camps Cleared
0
2,640,113
Distance Traveled
2,328,853
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,668
402
142
5
0
442,656
5
L
Yemoja
12,820
442
63
2
0
456,801
8
L
Medusa
16,482
568
188
6
0
515,747
5
L
Hercules
12,175
420
112
4
0
430,645
4
W
Baron Samedi
17,417
601
190
7
0
455,003
11
W
Mercury
17,911
618
197
7
0
632,143
8
W
Loki
16,104
555
124
4
0
553,739
4
W
Cabrakan
16,494
569
125
4
0
478,223
1
L
Set
13,964
482
160
6
0
483,004
8
W
Chiron
16,635
574
193
7
0
521,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role