Player Matchup

Serqet
Serqet
Charactyler
Serqet
Level 27
God Stats
9W - 8L
1,630 SR
Queue Stats
61W - 58L
1,422 Elo+
Party 1
Hades
Hades
Gladiate3
Hades
Level 22
God Stats
5W - 5L
1,616 SR
Queue Stats
42W - 41L
1,355 Elo+
Party 1
Da Ji
Da Ji
Jesseee04
Da Ji
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,443 Elo+
Party 1
Team Averages
Level 43
1,582 SR
1,407 Elo+

VS

Team Averages
Level 32
1,433 SR
1,490 Elo+
Hades
Hades
CrustyCumquats
Hades
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,469 Elo+
Solo
Vamana
Vamana
Mario_Adri_E
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
artesa910rasgado
Ares
Level 22
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
12 / 2 / 14
13,885
771
13,837
16,261
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Gladiate3
Hades
16
7 / 4 / 16
13,089
727
15,985
13,690
7,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Jesseee04
Da Ji
16
8 / 3 / 16
13,262
737
13,476
13,621
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
12,926
718
21,198
20,478
10,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
15
4 / 17 / 4
12,453
692
8,762
26,645
10,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

4
0 / 2 / 0
8,513
473
275
1,911
304

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
27
Kills
9
9
Deaths
27
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
12
2
14
9.5
L
5
8
3
0.81
W
Hades
Gladiate3
Hades
7
4
16
3.75
W
Da Ji
Jesseee04
Da Ji
8
3
16
5.33
L
Vamana
4
17
4
0.35
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
30,235
43,572
Taken
49,034
23,931
Mitigated
21,772
7,515
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,837
2,541
0
2,347
16,261
10,501
857
8,625
7,636
0
32,378
L
21,198
1,393
1,233
7,105
20,478
10,902
622
5,360
13,764
73,102
0
W
Hades
Gladiate3
Hades
15,985
1,359
644
2,597
13,690
7,668
749
6,473
7,217
48,650
0
W
Da Ji
Jesseee04
Da Ji
13,476
4,527
0
1,927
13,621
5,762
1,390
6,486
6,772
0
44,168
L
Vamana
8,762
4,703
0
2,667
26,645
10,566
447
9,663
15,883
0
29,086
L
275
53
0
0
1,911
304
0
408
1,478
1,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
33,892
137
Minions Killed
138
0
Camps Cleared
0
878,633
Distance Traveled
576,012
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,885
771
33
2
0
327,770
1
L
Hades
12,926
718
96
5
0
257,722
0
W
Hades
13,089
727
62
3
0
234,340
0
W
Da Ji
13,262
737
42
2
0
316,523
4
L
Vamana
12,453
692
41
2
0
279,479
0
L
Ares
8,513
473
1
0
0
38,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role