Player Matchup

Nu Wa
Nu Wa
BioMetal
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 151L
1,565 Elo+
Solo
Anhur
Anhur
ElChelmo
Anhur
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
466W - 310L
1,599 Elo+
Party 1
Hades
Hades
FelipeRST
Hades
Level 160
God Stats
6W - 7L
1,388 SR
Queue Stats
690W - 701L
1,530 Elo+
Solo
Awilix
Awilix
LuckRa
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
jop888
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 140
1,478 SR
1,539 Elo+

VS

Team Averages
Level 136
1,658 SR
1,637 Elo+
Ares
Ares
FHerculano
Ares
Level 156
God Stats
19W - 7L
1,718 SR
Queue Stats
373W - 361L
1,636 Elo+
Solo
Discordia
Discordia
Miica33
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Oxizo
Tyr
Level 109
God Stats
3W - 3L
1,462 SR
Queue Stats
30W - 18L
1,671 Elo+
Party 2
Loki
Loki
Romanox18
Loki
Level 110
God Stats
4W - 1L
1,885 SR
Queue Stats
152W - 80L
1,714 Elo+
Party 2
Guan Yu
Guan Yu
SexyJapanese
Guan Yu
Level 156
God Stats
3W - 1L
1,723 SR
Queue Stats
24W - 11L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BioMetal
Nu Wa
9
4 / 2 / 2
5,799
580
4,049
6,439
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
ElChelmo
Anhur
8
1 / 6 / 1
4,968
497
4,121
7,200
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
FelipeRST
Hades
10
1 / 1 / 1
5,748
575
3,654
6,560
2,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
LuckRa
Awilix
10
4 / 3 / 2
5,756
576
4,168
7,392
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
jop888
Xing Tian
9
0 / 0 / 1
4,724
472
3,610
8,885
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
5,815
582
4,462
7,885
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Miica33
Discordia
10
1 / 2 / 1
5,860
586
2,977
3,455
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Oxizo
Tyr
10
8 / 4 / 1
6,553
655
4,159
8,818
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
11
2 / 1 / 2
5,963
596
3,065
4,914
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SexyJapanese
Guan Yu
10
0 / 1 / 0
5,927
593
7,966
9,833
4,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
12
12
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BioMetal
Nu Wa
4
2
2
2.5
L
Anhur
ElChelmo
Anhur
1
6
1
0.25
W
1
2
8
2.5
L
Hades
FelipeRST
Hades
1
1
1
1.5
L
Awilix
LuckRa
Awilix
4
3
2
1.67
W
Discordia
Miica33
Discordia
1
2
1
0.75
W
Tyr
Oxizo
Tyr
8
4
1
2.13
W
Loki
2
1
2
3
W
Guan Yu
SexyJapanese
Guan Yu
0
1
0
0
L
Xing Tian
jop888
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
22,629
36,476
Taken
34,905
15,007
Mitigated
13,514
11,928
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BioMetal
Nu Wa
4,049
1,555
0
1,471
6,439
2,983
0
1,236
5,181
24,420
0
L
Anhur
ElChelmo
Anhur
4,121
2,740
0
1,206
7,200
1,670
0
2,673
4,487
0
22,037
W
4,462
786
0
2,751
7,885
3,553
0
1,575
6,310
15,351
0
L
Hades
FelipeRST
Hades
3,654
622
291
3,955
6,560
2,637
0
2,287
4,036
37,510
0
L
Awilix
LuckRa
Awilix
4,168
1,567
0
1,733
7,392
2,207
0
922
6,448
0
25,570
W
Discordia
Miica33
Discordia
2,977
616
0
420
3,455
947
0
2,085
1,370
35,888
0
W
Tyr
Oxizo
Tyr
4,159
1,036
0
1,688
8,818
2,879
21
1,667
7,151
0
24,593
W
Loki
3,065
591
0
2,094
4,914
1,373
0
1,910
3,004
0
28,996
W
Guan Yu
SexyJapanese
Guan Yu
7,966
2,001
0
4,680
9,833
4,762
856
3,626
5,757
0
43,528
L
Xing Tian
jop888
Xing Tian
3,610
771
0
3,272
8,885
5,510
0
0
8,885
26,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
30,118
268
Minions Killed
306
0
Camps Cleared
0
901,739
Distance Traveled
998,865
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,799
580
38
4
0
170,165
1
L
Anhur
4,968
497
42
4
0
147,491
2
W
Ares
5,815
582
22
2
0
207,256
4
L
Hades
5,748
575
88
9
0
182,850
5
L
Awilix
5,756
576
65
7
0
212,226
1
W
Discordia
5,860
586
85
9
0
189,332
5
W
Tyr
6,553
655
42
4
0
191,155
0
W
Loki
5,963
596
70
7
0
234,207
2
W
Guan Yu
5,927
593
87
9
0
176,915
3
L
Xing Tian
4,724
472
35
4
0
189,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role