Player Matchup

Vamana
Vamana
ChuckyMDM
Vamana
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 136L
1,358 Elo+
Party 1
Arachne
Arachne
monkeykingmasta
Arachne
Level 28
God Stats
3W - 3L
1,165 SR
Queue Stats
45W - 41L
1,311 Elo+
Solo
Merlin
Merlin
shavster11
Merlin
Level 25
God Stats
15W - 8L
1,523 SR
Queue Stats
132W - 127L
1,417 Elo+
Party 1
Ymir
Ymir
ssantiRG
Ymir
Level 28
God Stats
19W - 10L
1,518 SR
Queue Stats
132W - 132L
1,270 Elo+
Solo
Neith
Neith
vMeloCashOut
Neith
Level 17
God Stats
6W - 7L
1,184 SR
Queue Stats
120W - 148L
1,315 Elo+
Party 1
Team Averages
Level 24
1,378 SR
1,334 Elo+

VS

Team Averages
Level 18
1,529 SR
1,336 Elo+
Tsukuyomi
Tsukuyomi
Kara-Emir
Tsukuyomi
Level 29
God Stats
10W - 14L
1,518 SR
Queue Stats
79W - 115L
1,348 Elo+
Solo
Ra
Ra
Odilon_Carrascos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Pedro Vitor7027
Artemis
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 6L
1,279 Elo+
Solo
Olorun
Olorun
ScytheMaster22
Olorun
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
57W - 77L
1,243 Elo+
Solo
Merlin
Merlin
tang-sang
Merlin
Level 24
God Stats
1W - 2L
1,216 SR
Queue Stats
18W - 23L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChuckyMDM
Vamana
13
5 / 0 / 9
9,001
600
5,776
8,165
7,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 1 / 3
10,165
678
4,429
7,573
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
shavster11
Merlin
13
6 / 0 / 11
8,536
569
8,604
6,347
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
7 / 2 / 10
9,194
613
5,784
9,593
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
12 / 1 / 4
9,196
613
9,669
6,626
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kara-Emir
Tsukuyomi
9
1 / 8 / 2
6,173
412
3,390
11,356
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 10 / 1
5,036
336
261
6,432
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 10 / 0
5,659
377
5,729
11,075
3,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 8 / 1
5,149
343
2,583
7,767
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
tang-sang
Merlin
10
2 / 4 / 0
6,740
449
1,900
8,763
2,475

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
38
Kills
4
4
Deaths
40
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
ChuckyMDM
Vamana
5
0
9
9.5
L
Tsukuyomi
Kara-Emir
Tsukuyomi
1
8
2
0.25
L
0
10
1
0.05
L
1
10
0
0.1
L
0
8
1
0.06
W
8
1
3
9.5
W
Merlin
shavster11
Merlin
6
0
11
11.5
W
Ymir
7
2
10
6
L
Merlin
tang-sang
Merlin
2
4
0
0.5
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
13,863
38,304
Taken
45,393
20,943
Mitigated
12,908
11,359
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ChuckyMDM
Vamana
5,776
2,899
0
1,929
8,165
7,786
1,008
800
7,097
0
32,792
L
Tsukuyomi
Kara-Emir
Tsukuyomi
3,390
992
0
311
11,356
3,709
0
2,952
8,330
0
20,142
L
261
261
0
250
6,432
1,546
0
2,490
3,760
5,912
0
L
5,729
2,364
0
0
11,075
3,157
0
4,496
6,159
0
22,891
L
2,583
1,318
93
1,512
7,767
2,021
0
1,324
6,443
14,922
0
W
4,429
3,252
0
1,885
7,573
3,813
6,123
0
7,573
0
60,298
W
Merlin
shavster11
Merlin
8,604
344
0
2,348
6,347
2,037
1,895
283
6,064
29,964
0
W
Ymir
5,784
947
438
2,322
9,593
4,846
1,890
2,512
7,081
26,055
0
L
Merlin
tang-sang
Merlin
1,900
298
0
0
8,763
2,475
70
2,252
6,313
12,965
0
W
9,669
6,430
0
2,437
6,626
2,461
3,933
1,149
5,477
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
28,757
334
Minions Killed
126
0
Camps Cleared
0
1,443,866
Distance Traveled
947,353
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,001
600
59
4
0
300,186
0
L
Tsukuyomi
6,173
412
27
2
0
275,038
0
L
Ra
5,036
336
20
1
0
152,675
2
L
Artemis
5,659
377
33
2
0
171,482
1
L
Olorun
5,149
343
20
1
0
130,052
0
W
Arachne
10,165
678
121
8
0
287,863
0
W
Merlin
8,536
569
48
3
0
269,274
2
W
Ymir
9,194
613
35
2
0
304,905
0
L
Merlin
6,740
449
26
2
0
218,106
0
W
Neith
9,196
613
71
5
0
281,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role