Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Doodyeater
Athena
Level 66
God Stats
4W - 5L
1,426 SR
Queue Stats
83W - 90L
1,407 Elo+
Party 1
King Arthur
King Arthur
Sakuraneko335
King Arthur
Level 47
God Stats
109W - 107L
1,445 SR
Queue Stats
548W - 572L
1,371 Elo+
Party 3
Izanami
Izanami
TimmiNippleSlaps
Izanami
Level 127
God Stats
2W - 1L
1,489 SR
Queue Stats
167W - 207L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
turk-durken
Baron Samedi
Level 21
God Stats
7W - 19L
1,366 SR
Queue Stats
18W - 41L
1,314 Elo+
Party 1
Team Averages
Level 62
1,445 SR
1,406 Elo+

VS

Team Averages
Level 61
1,494 SR
1,361 Elo+
Discordia
Discordia
MMMWHACHASAY
Discordia
Level 41
God Stats
5W - 3L
1,668 SR
Queue Stats
29W - 32L
1,421 Elo+
Solo
Khepri
Khepri
X_EvilZero_X
Khepri
Level 43
God Stats
9W - 7L
1,439 SR
Queue Stats
53W - 95L
1,287 Elo+
Party 2
Arachne
Arachne
shadoWz_Wrath
Arachne
Level 54
God Stats
22W - 31L
1,432 SR
Queue Stats
124W - 195L
1,342 Elo+
Party 2
Achilles
Achilles
squib215
Achilles
Level 103
God Stats
35W - 29L
1,584 SR
Queue Stats
562W - 516L
1,483 Elo+
Solo
Heimdallr
Heimdallr
x2_Ezzy_Bruh
Heimdallr
Level 62
God Stats
1W - 11L
1,349 SR
Queue Stats
93W - 173L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 5 / 0
9,561
416
9,082
18,189
11,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Doodyeater
Athena
14
2 / 10 / 4
10,142
441
5,343
25,164
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Sakuraneko335
King Arthur
16
1 / 12 / 3
10,332
449
11,615
21,848
13,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 7 / 1
9,768
425
12,780
14,550
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
turk-durken
Baron Samedi
15
1 / 8 / 2
8,975
390
7,566
17,149
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MMMWHACHASAY
Discordia
17
3 / 5 / 13
11,864
516
14,962
13,887
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
2 / 3 / 19
11,626
505
7,667
12,368
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
12 / 1 / 3
13,882
604
14,661
19,432
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
squib215
Achilles
20
18 / 1 / 8
14,382
625
24,934
17,520
13,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
x2_Ezzy_Bruh
Heimdallr
17
7 / 3 / 16
11,489
500
15,251
12,481
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
13
Kills
42
42
Deaths
13
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
0
0.8
L
Athena
Doodyeater
Athena
2
10
4
0.4
W
Discordia
MMMWHACHASAY
Discordia
3
5
13
1.9
L
King Arthur
Sakuraneko335
King Arthur
1
12
3
0.21
L
5
7
1
0.79
W
Khepri
2
3
19
3.83
W
Arachne
12
1
3
13.5
W
Achilles
squib215
Achilles
18
1
8
22
L
Baron Samedi
turk-durken
Baron Samedi
1
8
2
0.25
W
Heimdallr
x2_Ezzy_Bruh
Heimdallr
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
77,475
96,900
Taken
75,688
60,330
Mitigated
44,372
11,660
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,082
2,274
0
3,256
18,189
11,854
315
3,274
14,714
0
49,647
L
Athena
Doodyeater
Athena
5,343
1,480
651
1,899
25,164
22,975
0
6,673
18,323
22,890
0
W
Discordia
MMMWHACHASAY
Discordia
14,962
1,907
0
3,579
13,887
5,315
2,428
2,012
11,605
68,822
0
L
King Arthur
Sakuraneko335
King Arthur
11,615
1,605
0
319
21,848
13,842
0
2,040
19,750
0
61,064
L
12,780
9,292
0
2,385
14,550
5,145
844
2,694
11,722
0
75,266
W
Khepri
7,667
1,372
1,111
2,027
12,368
11,068
722
2,659
9,581
47,460
0
W
Arachne
14,661
10,135
0
4,035
19,432
9,265
544
1,814
17,614
0
127,334
W
Achilles
squib215
Achilles
24,934
7,059
0
4,782
17,520
13,704
1,316
2,908
14,420
0
97,062
L
Baron Samedi
turk-durken
Baron Samedi
7,566
192
681
2,469
17,149
6,514
460
6,916
9,748
35,722
0
W
Heimdallr
x2_Ezzy_Bruh
Heimdallr
15,251
5,163
1,731
4,095
12,481
5,020
3,855
2,872
9,559
0
65,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
63,243
412
Minions Killed
623
0
Camps Cleared
0
1,897,873
Distance Traveled
2,183,142
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,561
416
99
4
0
356,330
2
L
Athena
10,142
441
29
1
0
415,181
0
W
Discordia
11,864
516
137
6
0
394,503
0
L
King Arthur
10,332
449
99
4
0
369,469
0
L
Izanami
9,768
425
123
5
0
390,635
2
W
Khepri
11,626
505
63
3
0
423,688
2
W
Arachne
13,882
604
175
8
0
493,784
0
W
Achilles
14,382
625
153
7
0
465,423
0
L
Baron Samedi
8,975
390
62
3
0
366,258
1
W
Heimdallr
11,489
500
95
4
0
405,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role