Player Matchup

Baron Samedi
Baron Samedi
Offrip
Baron Samedi
Level 23
God Stats
3W - 2L
1,926 SR
Queue Stats
21W - 14L
1,603 Elo+
Solo
Apollo
Apollo
Zephirixx
Apollo
Level 27
God Stats
23W - 27L
1,590 SR
Queue Stats
127W - 119L
1,646 Elo+
Solo
Ra
Ra
byunqhyun
Ra
Level 5
God Stats
1W - 5L
1,201 SR
Queue Stats
9W - 15L
1,531 Elo+
Solo
Ares
Ares
demondale27
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
rieBlur
Hel
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,552 Elo+

VS

Team Averages
Level 17
1,583 SR
1,501 Elo+
Hachiman
Hachiman
ImHouzin13
Hachiman
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 79L
1,398 Elo+
Solo
Bastet
Bastet
SupernovaChaotic
Bastet
Level 16
God Stats
8W - 4L
1,689 SR
Queue Stats
22W - 19L
1,562 Elo+
Solo
Anubis
Anubis
Terminustfg
Anubis
Level 21
God Stats
6W - 2L
1,535 SR
Queue Stats
54W - 74L
1,465 Elo+
Solo
Nox
Nox
ThisIsSоmеоnе
Nox
Level 18
God Stats
4W - 0L
1,693 SR
Queue Stats
18W - 2L
1,825 Elo+
Solo
Bellona
Bellona
schlafe
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Offrip
Baron Samedi
16
3 / 4 / 4
10,591
963
11,648
14,953
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Zephirixx
Apollo
17
9 / 9 / 2
12,308
1,119
14,465
19,153
9,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 5
9,374
852
2,226
12,498
4,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 12 / 3
8,816
801
1,921
22,084
15,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
17
0 / 4 / 8
9,925
902
11,820
10,307
4,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

64

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImHouzin13
Hachiman
19
11 / 0 / 19
12,510
1,137
17,972
5,870
2,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 23
11,451
1,041
15,160
9,046
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
18
9 / 4 / 18
12,091
1,099
17,502
13,231
7,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 0 / 18
12,401
1,127
18,462
8,958
9,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
schlafe
Bellona
16
2 / 6 / 12
9,740
885
3,616
10,389
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
128
12
Kills
38
38
Deaths
12
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ImHouzin13
Hachiman
11
0
19
20.5
L
Baron Samedi
Offrip
Baron Samedi
3
4
4
1.25
W
4
2
23
7.75
W
Anubis
9
4
18
4.5
W
12
0
18
21
L
Apollo
Zephirixx
Apollo
9
9
2
1.11
L
0
9
5
0.28
L
0
12
3
0.13
L
Hel
0
4
8
1
W
Bellona
schlafe
Bellona
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,080
Damage
72,712
78,995
Taken
47,494
40,028
Mitigated
28,708
12,720
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ImHouzin13
Hachiman
17,972
11,664
0
1,840
5,870
2,593
0
3,523
2,347
0
45,156
L
Baron Samedi
Offrip
Baron Samedi
11,648
1,060
1,022
1,697
14,953
6,126
0
7,331
7,622
41,047
0
W
15,160
2,788
0
287
9,046
3,880
0
4,968
4,078
0
33,204
W
Anubis
17,502
922
0
6,691
13,231
7,305
0
7,096
6,135
40,671
0
W
18,462
1,333
0
0
8,958
9,087
0
5,108
3,850
37,199
0
L
Apollo
Zephirixx
Apollo
14,465
10,816
0
786
19,153
9,041
0
8,725
10,428
0
40,180
L
2,226
559
572
104
12,498
4,991
0
7,258
5,240
19,366
0
L
1,921
314
0
215
22,084
15,295
0
9,348
12,736
12,170
0
L
Hel
11,820
157
4,952
3,372
10,307
4,575
0
3,302
7,005
25,120
0
W
Bellona
schlafe
Bellona
3,616
441
0
50
10,389
5,843
0
6,920
3,234
0
7,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
58,193
223
Minions Killed
209
6
Camps Cleared
5
818,393
Distance Traveled
941,803
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,510
1,137
44
4
2
201,323
1
L
Baron Samedi
10,591
963
81
7
2
194,940
0
W
Bastet
11,451
1,041
36
3
1
235,794
2
W
Anubis
12,091
1,099
63
6
1
165,273
2
W
Nox
12,401
1,127
57
5
1
217,126
0
L
Apollo
12,308
1,119
57
5
4
165,138
0
L
Ra
9,374
852
39
4
0
161,324
0
L
Ares
8,816
801
10
1
0
90,844
1
L
Hel
9,925
902
36
3
0
206,147
0
W
Bellona
9,740
885
9
1
0
122,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role