Player Matchup

Fenrir
Fenrir
BardBasty
Fenrir
Level 27
God Stats
3W - 3L
1,598 SR
Queue Stats
42W - 42L
1,498 Elo+
Solo
Medusa
Medusa
IxJones
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,417 Elo+
Party 2
Hel
Hel
Pytho15
Hel
Level 26
God Stats
13W - 11L
1,562 SR
Queue Stats
23W - 23L
1,388 Elo+
Solo
Cthulhu
Cthulhu
SirDreckschwein
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,417 Elo+
Party 2
Mulan
Mulan
xiCell666
Mulan
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Team Averages
Level 13
1,484 SR
1,384 Elo+

VS

Team Averages
Level 18
1,495 SR
1,524 Elo+
Mercury
Mercury
ChemicalSurge
Mercury
Level 26
God Stats
13W - 21L
1,439 SR
Queue Stats
52W - 54L
1,464 Elo+
Party 1
Chang'e
Chang'e
Idnakhsa
Chang'e
Level 28
God Stats
5W - 2L
1,678 SR
Queue Stats
14W - 9L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skizm90
Ah Muzen Cab
Level 4
God Stats
5W - 10L
1,500 SR
Queue Stats
51W - 58L
1,696 Elo+
Party 3
Apollo
Apollo
Snorzzie
Apollo
Level 28
God Stats
13W - 19L
1,358 SR
Queue Stats
114W - 147L
1,473 Elo+
Party 1
Ymir
Ymir
ylliF
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BardBasty
Fenrir
19
7 / 8 / 5
13,228
490
15,953
29,763
21,163
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
IxJones
Medusa
19
12 / 8 / 11
13,635
505
18,077
18,397
8,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
7 / 14 / 4
12,613
467
13,636
21,027
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 15
12,386
459
15,709
27,557
27,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
xiCell666
Mulan
19
1 / 10 / 4
11,629
431
9,929
24,636
25,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
7 / 3 / 14
15,105
559
14,734
15,978
6,811
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Idnakhsa
Chang'e
20
15 / 1 / 2
16,842
624
21,903
20,614
9,296
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Skizm90
Ah Muzen Cab
17
3 / 12 / 6
12,350
457
12,073
19,002
6,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Snorzzie
Apollo
20
17 / 5 / 12
18,233
675
32,096
22,737
9,765
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
ylliF
Ymir
17
3 / 11 / 6
11,763
436
12,552
24,079
19,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
32
Kills
45
47
Deaths
32
39
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BardBasty
Fenrir
7
8
5
1.19
W
Mercury
7
3
14
4.67
W
Chang'e
Idnakhsa
Chang'e
15
1
2
16
L
Medusa
IxJones
Medusa
12
8
11
2.19
L
Hel
7
14
4
0.64
L
5
7
15
1.79
W
Ah Muzen Cab
Skizm90
Ah Muzen Cab
3
12
6
0.5
W
Apollo
Snorzzie
Apollo
17
5
12
4.6
L
Mulan
xiCell666
Mulan
1
10
4
0.3
W
Ymir
ylliF
Ymir
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,304
Damage
93,358
121,380
Taken
102,410
91,473
Mitigated
52,691
25,288
Healing
31,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BardBasty
Fenrir
15,953
4,610
0
5,254
29,763
21,163
0
6,576
23,037
0
96,594
W
Mercury
14,734
6,546
0
4,065
15,978
6,811
0
5,245
10,363
0
88,714
W
Chang'e
Idnakhsa
Chang'e
21,903
1,424
2,481
13,923
20,614
9,296
3,508
3,593
16,777
116,480
0
L
Medusa
IxJones
Medusa
18,077
10,640
0
1,830
18,397
8,776
1,945
6,019
12,242
0
84,027
L
Hel
13,636
831
3,847
5,548
21,027
8,259
526
3,128
17,817
70,716
0
L
15,709
1,737
0
5,835
27,557
27,637
432
7,778
19,615
48,360
0
W
Ah Muzen Cab
Skizm90
Ah Muzen Cab
12,073
6,480
0
2,806
19,002
6,964
555
6,516
12,177
0
57,935
W
Apollo
Snorzzie
Apollo
32,096
27,394
0
7,500
22,737
9,765
8,093
6,306
16,086
0
139,535
L
Mulan
xiCell666
Mulan
9,929
638
0
2,974
24,636
25,638
287
10,031
14,214
356
62,973
W
Ymir
ylliF
Ymir
12,552
2,904
0
1,139
24,079
19,855
168
6,469
16,943
42,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
74,293
597
Minions Killed
687
0
Camps Cleared
0
2,265,056
Distance Traveled
2,627,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,228
490
117
4
0
457,341
2
W
Mercury
15,105
559
125
5
0
599,277
0
W
Chang'e
16,842
624
213
8
0
525,630
3
L
Medusa
13,635
505
169
6
0
425,560
2
L
Hel
12,613
467
134
5
0
436,002
0
L
Cthulhu
12,386
459
57
2
0
493,843
0
W
Ah Muzen Cab
12,350
457
92
3
0
507,174
1
W
Apollo
18,233
675
212
8
0
503,492
0
L
Mulan
11,629
431
120
4
0
452,310
1
W
Ymir
11,763
436
45
2
0
492,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role