Player Matchup

Serqet
Serqet
Monochrover
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Ridemylightnin5
Nu Wa
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
58W - 64L
1,530 Elo+
Solo
Chronos
Chronos
YoungInsidious
Chronos
Level 128
God Stats
7W - 14L
1,229 SR
Queue Stats
847W - 874L
1,599 Elo+
Solo
Poseidon
Poseidon
Zeus4321
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,832 Elo+
Solo
Cerberus
Cerberus
elbeloonline
Cerberus
Level 103
God Stats
0W - 1L
1,705 SR
Queue Stats
84W - 81L
1,615 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,630 Elo+

VS

Team Averages
Level 152
1,383 SR
1,576 Elo+
Hades
Hades
AuraLike
Hades
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 109L
1,546 Elo+
Solo
Nemesis
Nemesis
DeltronZeeero
Nemesis
Level 155
God Stats
31W - 27L
1,102 SR
Queue Stats
1,118W - 1,148L
1,618 Elo+
Solo
Nike
Nike
SpongecakeFTW
Nike
Level 160
God Stats
2W - 5L
1,355 SR
Queue Stats
290W - 298L
1,544 Elo+
Solo
Chronos
Chronos
Ven0mtusk
Chronos
Level 127
God Stats
3W - 2L
1,468 SR
Queue Stats
223W - 210L
1,611 Elo+
Solo
Olorun
Olorun
gaurang
Olorun
Level 160
God Stats
9W - 8L
1,491 SR
Queue Stats
336W - 349L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 4 / 14
11,450
818
11,951
17,649
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 4 / 16
11,912
851
25,922
14,575
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 15
10,001
714
11,730
14,788
7,444
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Zeus4321
Poseidon
17
4 / 7 / 15
10,624
759
20,038
13,698
6,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
elbeloonline
Cerberus
16
3 / 6 / 14
9,785
699
14,165
21,109
26,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AuraLike
Hades
17
4 / 6 / 14
11,017
787
13,998
19,727
19,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
17
2 / 6 / 12
10,726
766
12,577
19,361
17,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 10
10,974
784
11,799
16,946
14,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Ven0mtusk
Chronos
17
3 / 5 / 14
10,304
736
7,056
32,653
19,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
gaurang
Olorun
20
9 / 3 / 8
12,645
903
25,140
23,457
10,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
81
23
Kills
23
24
Deaths
24
74
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hades
AuraLike
Hades
4
6
14
1.83
W
Nemesis
2
6
12
1.33
L
Serqet
7
4
14
3.5
L
6
4
16
3.5
W
5
4
10
2.5
W
Chronos
Ven0mtusk
Chronos
3
5
14
2
L
3
3
15
3.5
L
Poseidon
Zeus4321
Poseidon
4
7
15
1.64
L
Cerberus
elbeloonline
Cerberus
3
6
14
1.67
W
Olorun
gaurang
Olorun
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
70,570
81,819
Taken
112,144
66,741
Mitigated
81,417
29,349
Healing
54,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AuraLike
Hades
13,998
726
1,702
5,694
19,727
19,412
615
11,328
7,754
27,963
0
W
Nemesis
12,577
3,968
957
6,627
19,361
17,690
665
11,005
7,408
0
24,443
L
Serqet
11,951
2,004
2,133
3,741
17,649
18,682
533
7,389
10,260
0
12,902
L
25,922
6,683
2,499
4,534
14,575
7,142
1,211
9,593
4,982
50,248
0
W
11,799
231
3,483
4,566
16,946
14,237
169
7,567
7,761
0
21,075
W
Chronos
Ven0mtusk
Chronos
7,056
895
3,367
9,439
32,653
19,730
661
22,348
8,581
20,681
0
L
11,730
3,400
3,086
4,235
14,788
7,444
2,408
8,663
6,125
21,527
0
L
Poseidon
Zeus4321
Poseidon
20,038
3,679
2,173
1,915
13,698
6,697
1,681
8,586
5,112
36,330
0
L
Cerberus
elbeloonline
Cerberus
14,165
480
0
5,033
21,109
26,776
236
11,963
9,146
21,912
0
W
Olorun
gaurang
Olorun
25,140
14,047
4,833
13,679
23,457
10,348
4,292
16,942
6,025
76,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
55,666
143
Minions Killed
166
0
Camps Cleared
0
1,243,887
Distance Traveled
1,307,124
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,017
787
40
3
0
249,169
0
W
Nemesis
10,726
766
8
1
0
276,933
0
L
Serqet
11,450
818
2
0
0
307,536
3
L
Nu Wa
11,912
851
57
4
0
234,329
1
W
Nike
10,974
784
6
0
0
287,229
2
W
Chronos
10,304
736
14
1
0
249,623
1
L
Chronos
10,001
714
20
1
0
245,362
0
L
Poseidon
10,624
759
43
3
0
215,406
1
L
Cerberus
9,785
699
21
2
0
241,254
3
W
Olorun
12,645
903
98
7
0
244,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role