Player Matchup

Danzaburou
Danzaburou
ASVP_Carl
Danzaburou
Level 25
God Stats
7W - 4L
1,667 SR
Queue Stats
34W - 26L
1,575 Elo+
Solo
Aphrodite
Aphrodite
BaerNecessity
Aphrodite
Level 8
God Stats
5W - 10L
1,566 SR
Queue Stats
6W - 12L
1,479 Elo+
Solo
Zeus
Zeus
Gui2801
Zeus
Level 19
God Stats
17W - 12L
1,514 SR
Queue Stats
31W - 31L
1,479 Elo+
Solo
Medusa
Medusa
KawaiiCawem
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,684 Elo+
Party 2
Chang'e
Chang'e
christhecoyotesa
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,549 SR
1,543 Elo+

VS

Team Averages
Level 30
1,545 SR
1,507 Elo+
Zeus
Zeus
Aquaman_is_life
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 136L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Bioskyz
Danzaburou
Level 78
God Stats
4W - 1L
1,639 SR
Queue Stats
69W - 55L
1,526 Elo+
Party 1
Ymir
Ymir
DA ONLY DARK
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,632 Elo+
Party 1
Hel
Hel
SmokeBubbles
Hel
Level 29
God Stats
28W - 34L
1,434 SR
Queue Stats
171W - 273L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
ninjablitz 58
Sun Wukong
Level 18
God Stats
9W - 3L
1,650 SR
Queue Stats
91W - 93L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASVP_Carl
Danzaburou
18
10 / 5 / 5
14,230
1,186
18,739
15,522
5,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
BaerNecessity
Aphrodite
17
3 / 6 / 8
10,933
911
10,726
17,957
10,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
Gui2801
Zeus
17
3 / 8 / 3
10,597
883
13,379
18,138
6,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
17
1 / 10 / 7
10,916
910
6,453
15,250
6,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
1 / 9 / 12
11,274
940
8,688
21,942
7,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 16
12,379
1,032
19,279
8,110
3,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bioskyz
Danzaburou
20
19 / 3 / 15
16,202
1,350
38,448
15,376
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 6 / 18
10,845
904
7,920
15,617
13,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 1 / 14
11,282
940
5,806
10,257
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ninjablitz 58
Sun Wukong
19
10 / 4 / 13
13,113
1,093
13,005
15,199
15,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
18
Kills
38
38
Deaths
18
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASVP_Carl
Danzaburou
10
5
5
2.5
W
7
4
16
3.75
L
Aphrodite
BaerNecessity
Aphrodite
3
6
8
1.17
W
Danzaburou
Bioskyz
Danzaburou
19
3
15
8.83
W
0
6
18
1.5
L
Zeus
Gui2801
Zeus
3
8
3
0.56
L
Medusa
1
10
7
0.45
W
2
1
14
9
L
1
9
12
0.78
W
Sun Wukong
ninjablitz 58
Sun Wukong
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
84,458
88,809
Taken
64,559
36,434
Mitigated
46,079
16,029
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASVP_Carl
Danzaburou
18,739
7,578
0
1,240
15,522
5,962
0
4,891
10,631
0
42,711
W
19,279
3,919
0
0
8,110
3,650
0
4,581
3,529
42,734
0
L
Aphrodite
BaerNecessity
Aphrodite
10,726
2,897
5,999
5,385
17,957
10,319
0
7,561
10,396
28,829
0
W
Danzaburou
Bioskyz
Danzaburou
38,448
22,585
0
3,200
15,376
6,841
0
6,347
8,684
0
51,365
W
7,920
1,975
0
0
15,617
13,941
0
9,686
5,931
13,730
0
L
Zeus
Gui2801
Zeus
13,379
3,672
0
689
18,138
6,083
0
5,789
12,349
34,234
0
L
Medusa
6,453
2,690
0
175
15,250
6,109
0
5,899
9,351
0
14,567
W
5,806
866
4,508
4,503
10,257
6,085
0
3,690
6,567
35,895
0
L
8,688
1,720
786
1,755
21,942
7,961
0
9,351
12,591
17,025
0
W
Sun Wukong
ninjablitz 58
Sun Wukong
13,005
2,238
0
619
15,199
15,562
0
8,489
6,710
493
33,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
63,821
169
Minions Killed
232
3
Camps Cleared
7
937,865
Distance Traveled
1,022,358
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,230
1,186
38
3
0
212,108
0
W
Zeus
12,379
1,032
70
6
1
173,909
0
L
Aphrodite
10,933
911
37
3
1
196,363
0
W
Danzaburou
16,202
1,350
26
2
2
199,395
0
W
Ymir
10,845
904
11
1
0
198,598
0
L
Zeus
10,597
883
57
5
1
170,688
0
L
Medusa
10,916
910
21
2
0
173,303
1
W
Hel
11,282
940
69
6
0
222,099
0
L
Chang'e
11,274
940
16
1
1
185,403
1
W
Sun Wukong
13,113
1,093
56
5
4
228,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role