Player Matchup

Achilles
Achilles
BadTavinhu
Achilles
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 280L
1,284 Elo+
Party 4
Ares
Ares
Dayan-_7
Ares
Level 124
God Stats
7W - 14L
1,364 SR
Queue Stats
441W - 491L
1,398 Elo+
Party 4
Nemesis
Nemesis
Fearman2
Nemesis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 362L
1,515 Elo+
Party 4
Apollo
Apollo
KillerCereal768
Apollo
Level 23
God Stats
2W - 6L
1,445 SR
Queue Stats
59W - 64L
1,466 Elo+
Party 2
Chaac
Chaac
SIN C3R1TY
Chaac
Level 75
God Stats
1W - 2L
1,715 SR
Queue Stats
88W - 71L
1,516 Elo+
Party 2
Team Averages
Level 57
1,505 SR
1,436 Elo+

VS

Team Averages
Level 48
1,609 SR
1,499 Elo+
Bakasura
Bakasura
Borplesnorp
Bakasura
Level 28
God Stats
1W - 0L
1,918 SR
Queue Stats
11W - 14L
1,251 Elo+
Party 3
Nemesis
Nemesis
DarkFlAmEMast3r
Nemesis
Level 64
God Stats
1W - 1L
1,278 SR
Queue Stats
76W - 41L
1,539 Elo+
Party 3
Anubis
Anubis
LowIQGoose
Anubis
Level 77
God Stats
19W - 16L
1,654 SR
Queue Stats
144W - 137L
1,542 Elo+
Party 1
Sobek
Sobek
OminousYurei
Sobek
Level 68
God Stats
6W - 3L
1,696 SR
Queue Stats
279W - 256L
1,479 Elo+
Party 1
Apollo
Apollo
ThatOneGuy21638
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadTavinhu
Achilles
15
0 / 2 / 0
8,580
409
1,056
7,858
8,580
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
15
4 / 6 / 9
9,597
457
7,051
18,390
17,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Fearman2
Nemesis
15
2 / 6 / 1
9,431
449
6,933
16,849
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 8 / 5
11,550
550
21,237
19,344
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
14
1 / 2 / 0
9,199
438
6,687
15,224
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Borplesnorp
Bakasura
19
5 / 1 / 2
12,188
580
9,073
8,674
4,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 1 / 4
13,520
644
14,505
17,058
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LowIQGoose
Anubis
19
3 / 2 / 7
11,877
566
17,501
16,113
8,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 9
10,222
487
6,173
18,852
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 12 / 3
9,616
458
5,691
14,163
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
21
Kills
24
24
Deaths
21
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
BadTavinhu
Achilles
0
2
0
0
W
Bakasura
Borplesnorp
Bakasura
5
1
2
6
W
11
1
4
13
L
Ares
4
6
9
1.42
L
Nemesis
Fearman2
Nemesis
2
6
1
0.42
L
14
8
5
2.06
W
Anubis
LowIQGoose
Anubis
3
2
7
3.25
W
3
5
9
1.5
L
Chaac
1
2
0
0.5
W
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
52,943
77,665
Taken
74,860
46,284
Mitigated
44,038
16,874
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BadTavinhu
Achilles
1,056
231
0
678
7,858
8,580
0
0
6,832
0
31,456
W
Bakasura
Borplesnorp
Bakasura
9,073
5,162
0
2,708
8,674
4,039
3,028
456
8,218
0
63,504
W
14,505
8,388
0
6,846
17,058
9,276
2,506
1,280
15,778
0
104,942
L
Ares
7,051
373
1,056
2,862
18,390
17,692
153
4,356
13,781
31,261
0
L
Nemesis
Fearman2
Nemesis
6,933
2,497
0
4,452
16,849
4,755
0
6,187
10,123
0
61,536
L
21,237
14,262
0
567
19,344
8,564
2,527
6,179
12,705
0
80,666
W
Anubis
LowIQGoose
Anubis
17,501
939
0
10,418
16,113
8,339
1,607
363
15,750
92,411
0
W
6,173
698
173
4,059
18,852
17,287
681
3,630
15,222
30,197
0
L
Chaac
6,687
1,572
0
7,259
15,224
6,693
429
6,229
8,692
0
59,085
W
5,691
3,571
0
0
14,163
5,097
576
1,322
12,841
0
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
57,423
431
Minions Killed
562
0
Camps Cleared
0
1,792,069
Distance Traveled
2,040,575
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,580
409
49
2
0
361,665
0
W
Bakasura
12,188
580
155
7
0
466,270
2
W
Nemesis
13,520
644
150
7
0
466,425
9
L
Ares
9,597
457
44
2
0
350,543
1
L
Nemesis
9,431
449
106
5
0
403,441
0
L
Apollo
11,550
550
125
6
0
353,395
0
W
Anubis
11,877
566
162
8
0
357,421
0
W
Sobek
10,222
487
31
1
0
423,119
1
L
Chaac
9,199
438
107
5
0
323,025
5
W
Apollo
9,616
458
64
3
0
327,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role