Player Matchup

Kali
Kali
AirJonah23
Kali
Level 83
God Stats
5W - 2L
1,587 SR
Queue Stats
306W - 262L
1,525 Elo+
Party 1
Bellona
Bellona
KatLydi
Bellona
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
42W - 29L
1,583 Elo+
Solo
Neith
Neith
REDJLS5842
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,820 Elo+
Party 1
Kuzenbo
Kuzenbo
camrat1273
Kuzenbo
Level 79
God Stats
7W - 6L
1,421 SR
Queue Stats
459W - 407L
1,479 Elo+
Party 1
Chronos
Chronos
produde072
Chronos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 58L
1,576 Elo+
Party 1
Team Averages
Level 40
1,551 SR
1,597 Elo+

VS

Team Averages
Level 25
1,589 SR
1,536 Elo+
Ymir
Ymir
Antokiller_77_GC
Ymir
Level 26
God Stats
4W - 6L
1,481 SR
Queue Stats
27W - 28L
1,521 Elo+
Solo
Rama
Rama
BoBundCO
Rama
Level 29
God Stats
6W - 6L
1,717 SR
Queue Stats
454W - 440L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
BobbySupertramp
Zhong Kui
Level 23
God Stats
22W - 12L
1,749 SR
Queue Stats
79W - 53L
1,576 Elo+
Solo
Pele
Pele
Onelove_ace
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 223L
1,526 Elo+
Solo
He Bo
He Bo
VSuperBaiter
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
10,624
590
8,910
15,537
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
KatLydi
Bellona
17
1 / 2 / 1
9,963
554
7,144
14,162
14,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
16
3 / 1 / 6
9,802
545
6,734
5,623
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
camrat1273
Kuzenbo
13
2 / 5 / 10
8,785
488
5,807
16,048
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
produde072
Chronos
17
9 / 3 / 5
10,660
592
15,418
17,211
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,587
477
6,762
14,339
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
13
2 / 6 / 4
8,570
476
10,369
14,629
4,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
BobbySupertramp
Zhong Kui
18
1 / 2 / 2
10,713
595
10,842
11,934
10,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 3 / 1
11,387
633
15,139
15,462
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 1
7,198
400
4,511
6,943
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
15
15
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
2
6
6
0.83
L
Rama
2
6
4
0.67
L
Zhong Kui
BobbySupertramp
Zhong Kui
1
2
2
1
W
Bellona
KatLydi
Bellona
1
2
1
0.75
L
10
3
1
3.5
W
Neith
3
1
6
6
L
0
5
1
0.1
W
Kuzenbo
camrat1273
Kuzenbo
2
5
10
1.4
W
Chronos
produde072
Chronos
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
47,623
68,581
Taken
63,307
45,027
Mitigated
32,675
17,764
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,910
4,733
0
2,716
15,537
7,031
0
3,970
11,483
0
72,163
L
6,762
1,630
0
1,413
14,339
8,831
0
7,231
7,108
34,149
0
L
Rama
10,369
7,908
0
4,764
14,629
4,814
2,488
5,982
8,647
0
60,191
L
Zhong Kui
BobbySupertramp
Zhong Kui
10,842
1,715
0
8,752
11,934
10,858
1,038
360
11,574
75,495
0
W
Bellona
KatLydi
Bellona
7,144
2,290
0
1,886
14,162
14,704
948
8,645
5,517
0
67,432
L
15,139
2,769
0
4,818
15,462
5,767
0
3,256
12,206
0
82,855
W
Neith
6,734
2,487
0
3,752
5,623
1,604
514
1,488
4,113
0
47,826
L
4,511
370
0
1,340
6,943
2,405
0
4,396
2,547
34,188
0
W
Kuzenbo
camrat1273
Kuzenbo
5,807
2,121
0
1,634
16,048
15,321
0
3,992
11,981
26,293
0
W
Chronos
produde072
Chronos
15,418
8,602
0
7,776
17,211
6,367
2,564
3,723
13,372
78,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
46,455
520
Minions Killed
521
0
Camps Cleared
0
1,696,223
Distance Traveled
1,537,494
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,624
590
107
6
0
384,211
1
L
Ymir
8,587
477
44
2
0
327,690
0
L
Rama
8,570
476
102
6
0
291,291
1
L
Zhong Kui
10,713
595
181
10
0
326,426
1
W
Bellona
9,963
554
152
8
0
330,135
0
L
Pele
11,387
633
134
7
0
377,892
3
W
Neith
9,802
545
94
5
0
322,659
2
L
He Bo
7,198
400
60
3
0
214,195
1
W
Kuzenbo
8,785
488
33
2
0
316,758
0
W
Chronos
10,660
592
134
7
0
342,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role