Player Matchup

Neith
Neith
Dnt-know-jd
Neith
Level 5
God Stats
3W - 2L
1,340 SR
Queue Stats
3W - 2L
1,581 Elo+
Solo
Danzaburou
Danzaburou
EXparanoid
Danzaburou
Level 18
God Stats
35W - 29L
1,497 SR
Queue Stats
132W - 93L
1,475 Elo+
Party 2
Nemesis
Nemesis
FamilyGuyBabe
Nemesis
Level 9
God Stats
23W - 18L
1,468 SR
Queue Stats
84W - 58L
1,454 Elo+
Party 2
Bacchus
Bacchus
GoinBerzerkk
Bacchus
Level 29
God Stats
18W - 12L
1,450 SR
Queue Stats
230W - 215L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
TrappedinaLimbo
Ne Zha
Level 8
God Stats
5W - 6L
1,873 SR
Queue Stats
174W - 142L
1,467 Elo+
Party 2
Team Averages
Level 14
1,525 SR
1,493 Elo+

VS

Team Averages
Level 23
1,526 SR
1,473 Elo+
Kukulkan
Kukulkan
Chickydee3780
Kukulkan
Level 8
God Stats
48W - 41L
1,635 SR
Queue Stats
73W - 83L
1,573 Elo+
Party 1
Merlin
Merlin
StingleKY
Merlin
Level 27
God Stats
5W - 6L
1,471 SR
Queue Stats
88W - 85L
1,451 Elo+
Solo
Cerberus
Cerberus
Tuxydoe
Cerberus
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
19W - 30L
1,483 Elo+
Party 1
Yemoja
Yemoja
milkymanjr
Yemoja
Level 7
God Stats
9W - 9L
1,522 SR
Queue Stats
15W - 23L
1,324 Elo+
Solo
Thor
Thor
strxy
Thor
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 102L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 17
14,411
848
10,832
14,989
6,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
EXparanoid
Danzaburou
20
19 / 5 / 14
19,798
1,165
33,703
24,586
9,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nemesis
20
5 / 2 / 21
15,424
907
13,823
29,304
14,952
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
GoinBerzerkk
Bacchus
20
9 / 2 / 23
16,759
986
25,793
27,435
43,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 7 / 29
16,075
946
10,268
31,051
38,475
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chickydee3780
Kukulkan
20
14 / 3 / 9
18,477
1,087
55,914
9,831
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
StingleKY
Merlin
20
7 / 2 / 9
16,238
955
25,338
9,150
4,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tuxydoe
Cerberus
20
2 / 10 / 15
15,240
896
16,463
29,600
44,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
milkymanjr
Yemoja
20
0 / 13 / 14
14,560
856
8,383
27,636
14,431
Thor
strxy
Thor
20
1 / 10 / 9
14,026
825
11,567
23,146
11,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
80
38
Kills
24
24
Deaths
38
104
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chickydee3780
Kukulkan
14
3
9
6.17
L
2
8
17
1.31
L
Danzaburou
EXparanoid
Danzaburou
19
5
14
5.2
L
Nemesis
5
2
21
7.75
L
Bacchus
GoinBerzerkk
Bacchus
9
2
23
10.25
W
Merlin
StingleKY
Merlin
7
2
9
5.75
L
3
7
29
2.5
W
Cerberus
Tuxydoe
Cerberus
2
10
15
0.95
W
Yemoja
milkymanjr
Yemoja
0
13
14
0.54
W
Thor
strxy
Thor
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,419
Damage
117,665
127,365
Taken
99,363
112,774
Mitigated
79,965
13,071
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chickydee3780
Kukulkan
55,914
4,238
0
2,316
9,831
5,425
0
2,396
7,435
104,952
0
L
10,832
3,928
0
733
14,989
6,442
0
11,849
3,140
0
36,050
L
Danzaburou
EXparanoid
Danzaburou
33,703
22,679
0
5,142
24,586
9,171
0
21,430
3,156
0
80,596
L
Nemesis
13,823
5,648
0
4,141
29,304
14,952
0
25,003
4,301
0
33,855
L
Bacchus
GoinBerzerkk
Bacchus
25,793
4,121
0
2,282
27,435
43,734
0
20,593
6,842
53,190
0
W
Merlin
StingleKY
Merlin
25,338
193
0
0
9,150
4,443
0
2,679
6,471
70,415
0
L
10,268
3,826
0
773
31,051
38,475
0
27,223
3,828
541
21,983
W
Cerberus
Tuxydoe
Cerberus
16,463
1,808
0
5,267
29,600
44,338
0
7,049
22,086
42,169
0
W
Yemoja
milkymanjr
Yemoja
8,383
1,691
2,039
0
27,636
14,431
0
8,369
18,919
21,937
0
W
Thor
strxy
Thor
11,567
2,108
0
123
23,146
11,328
0
5,537
17,609
0
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,467
Gold Earned
78,541
297
Minions Killed
328
11
Camps Cleared
3
1,425,275
Distance Traveled
1,463,470
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,477
1,087
112
7
1
318,443
0
L
Neith
14,411
848
54
3
4
171,179
2
L
Danzaburou
19,798
1,165
107
6
4
330,986
0
L
Nemesis
15,424
907
51
3
2
290,209
1
L
Bacchus
16,759
986
59
3
1
320,307
0
W
Merlin
16,238
955
107
6
0
318,629
0
L
Ne Zha
16,075
946
26
2
0
312,594
0
W
Cerberus
15,240
896
61
4
0
292,094
1
W
Yemoja
14,560
856
34
2
1
235,325
2
W
Thor
14,026
825
14
1
1
298,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role