Player Matchup

Erlang Shen
Erlang Shen
GodSlayer227
Erlang Shen
Level 18
God Stats
2W - 7L
1,257 SR
Queue Stats
207W - 215L
1,554 Elo+
Solo
Neith
Neith
JAYAUA
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Solo
Fenrir
Fenrir
Lokis Horse
Fenrir
Level 22
God Stats
1W - 1L
1,686 SR
Queue Stats
97W - 37L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Tazooo777
Kukulkan
Level 7
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 3L
1,677 Elo+
Solo
Ymir
Ymir
WashedHorse7959
Ymir
Level 4
God Stats
1W - 2L
1,688 SR
Queue Stats
2W - 5L
1,644 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,628 Elo+

VS

Team Averages
Level 23
1,581 SR
1,620 Elo+
Anhur
Anhur
LilDookiStain
Anhur
Level 28
God Stats
37W - 20L
1,747 SR
Queue Stats
621W - 224L
1,900 Elo+
Party 1
Baron Samedi
Baron Samedi
MARAGOTO86
Baron Samedi
Level 6
God Stats
2W - 2L
1,210 SR
Queue Stats
32W - 31L
1,422 Elo+
Solo
Chernobog
Chernobog
Yemmm
Chernobog
Level 32
God Stats
5W - 2L
1,621 SR
Queue Stats
603W - 275L
1,779 Elo+
Party 1
Hera
Hera
danybeltre
Hera
Level 29
God Stats
7W - 6L
1,542 SR
Queue Stats
48W - 48L
1,525 Elo+
Solo
Guan Yu
Guan Yu
serkish
Guan Yu
Level 18
God Stats
11W - 15L
1,786 SR
Queue Stats
52W - 69L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodSlayer227
Erlang Shen
15
6 / 11 / 3
10,751
489
14,856
24,116
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
JAYAUA
Neith
11
0 / 17 / 3
7,761
353
4,828
17,114
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
20
11 / 7 / 4
13,649
620
21,154
24,616
11,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Tazooo777
Kukulkan
14
2 / 16 / 1
9,870
449
3,528
17,509
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 2
9,058
412
2,922
13,011
9,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 7
14,992
681
22,786
20,126
13,113
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MARAGOTO86
Baron Samedi
19
13 / 4 / 14
13,247
602
19,658
14,294
10,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Yemmm
Chernobog
20
18 / 2 / 16
14,978
681
25,538
19,520
9,003
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 5 / 6
12,327
560
3,796
10,921
9,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
serkish
Guan Yu
17
3 / 4 / 4
10,944
497
7,799
15,802
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
20
Kills
56
57
Deaths
20
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GodSlayer227
Erlang Shen
6
11
3
0.68
L
Neith
JAYAUA
Neith
0
17
3
0.09
W
17
5
7
4.1
L
Fenrir
11
7
4
1.86
W
Baron Samedi
MARAGOTO86
Baron Samedi
13
4
14
5
L
Kukulkan
Tazooo777
Kukulkan
2
16
1
0.16
L
1
6
2
0.33
W
Chernobog
Yemmm
Chernobog
18
2
16
13
W
5
5
6
1.6
W
Guan Yu
serkish
Guan Yu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,288
Damage
79,577
96,366
Taken
80,663
42,349
Mitigated
58,274
15,263
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GodSlayer227
Erlang Shen
14,856
7,701
0
6,705
24,116
11,668
212
5,225
18,228
0
52,230
L
Neith
JAYAUA
Neith
4,828
2,692
0
1,207
17,114
4,476
54
4,683
12,183
0
19,996
W
22,786
9,993
0
6,387
20,126
13,113
3,036
1,903
18,185
0
108,723
L
Fenrir
21,154
7,873
0
6,693
24,616
11,183
0
3,584
20,638
0
99,593
W
Baron Samedi
MARAGOTO86
Baron Samedi
19,658
2,292
953
4,927
14,294
10,053
645
2,191
12,010
75,361
0
L
Kukulkan
Tazooo777
Kukulkan
3,528
540
0
0
17,509
6,014
96
4,755
12,410
37,448
0
L
2,922
238
0
658
13,011
9,008
313
4,133
8,504
34,617
0
W
Chernobog
Yemmm
Chernobog
25,538
16,868
0
6,996
19,520
9,003
3,754
421
19,099
0
126,760
W
3,796
1,401
0
2,800
10,921
9,137
3,058
1,050
9,865
57,349
0
W
Guan Yu
serkish
Guan Yu
7,799
1,822
535
4,038
15,802
16,968
1,098
732
15,054
0
50,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
66,488
416
Minions Killed
627
0
Camps Cleared
0
1,784,113
Distance Traveled
2,004,541
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,751
489
89
4
0
329,224
5
L
Neith
7,761
353
25
1
0
328,866
3
W
Anhur
14,992
681
149
7
0
396,046
2
L
Fenrir
13,649
620
143
7
0
425,990
1
W
Baron Samedi
13,247
602
116
5
0
393,677
0
L
Kukulkan
9,870
449
90
4
0
315,408
0
L
Ymir
9,058
412
69
3
0
384,625
0
W
Chernobog
14,978
681
176
8
0
446,220
0
W
Hera
12,327
560
106
5
0
352,917
0
W
Guan Yu
10,944
497
80
4
0
415,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role