Player Matchup

Cthulhu
Cthulhu
Arjenfc21
Cthulhu
Level 107
God Stats
10W - 6L
1,731 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Semmellaar
Cernunnos
Level 92
God Stats
3W - 4L
1,801 SR
Queue Stats
157W - 121L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
Shooter_Boris
Erlang Shen
Level 84
God Stats
2W - 2L
1,510 SR
Queue Stats
81W - 69L
1,563 Elo+
Party 1
Chaac
Chaac
Zanplix
Chaac
Level 29
God Stats
43W - 25L
1,594 SR
Queue Stats
247W - 196L
1,556 Elo+
Party 1
Ra
Ra
juretc02
Ra
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
202W - 162L
1,562 Elo+
Party 1
Team Averages
Level 84
1,627 SR
1,565 Elo+

VS

Team Averages
Level 49
1,444 SR
1,417 Elo+
Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Cyrilcot
Cernunnos
Level 29
God Stats
0W - 1L
1,243 SR
Queue Stats
55W - 102L
1,248 Elo+
Party 3
Vamana
Vamana
LaikaQc
Vamana
Level 86
God Stats
4W - 7L
1,585 SR
Queue Stats
255W - 321L
1,293 Elo+
Party 3
Kukulkan
Kukulkan
Spyker19
Kukulkan
Level 29
God Stats
1W - 4L
1,320 SR
Queue Stats
192W - 190L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
derochka
Nu Wa
Level 46
God Stats
28W - 25L
1,569 SR
Queue Stats
170W - 162L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arjenfc21
Cthulhu
8
2 / 0 / 6
5,315
532
3,826
4,267
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Semmellaar
Cernunnos
10
8 / 1 / 3
6,300
630
6,770
5,572
1,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Shooter_Boris
Erlang Shen
10
2 / 1 / 1
5,743
574
1,606
4,219
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Zanplix
Chaac
11
2 / 1 / 0
5,912
591
2,789
5,932
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 3
6,505
651
5,359
5,294
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 3 / 1
5,331
533
1,354
6,707
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Cyrilcot
Cernunnos
7
1 / 8 / 0
5,000
500
2,907
7,779
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
LaikaQc
Vamana
4
0 / 3 / 0
3,705
371
897
3,406
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Spyker19
Kukulkan
8
0 / 2 / 1
4,950
495
3,099
4,062
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
derochka
Nu Wa
7
1 / 4 / 1
4,644
464
3,125
5,298
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
4
4
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
W
Cthulhu
Arjenfc21
Cthulhu
2
0
6
5
L
Cernunnos
Cyrilcot
Cernunnos
1
8
0
0.13
L
Vamana
LaikaQc
Vamana
0
3
0
0
W
Cernunnos
Semmellaar
Cernunnos
8
1
3
9.5
W
Erlang Shen
Shooter_Boris
Erlang Shen
2
1
1
2.5
L
Kukulkan
Spyker19
Kukulkan
0
2
1
0.25
W
Chaac
Zanplix
Chaac
2
1
0
2
L
Nu Wa
derochka
Nu Wa
1
4
1
0.38
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
11,382
25,284
Taken
27,252
9,876
Mitigated
6,731
10,864
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,354
492
0
767
6,707
1,895
0
1,616
4,958
0
21,251
W
Cthulhu
Arjenfc21
Cthulhu
3,826
310
80
1,100
4,267
2,084
0
928
3,193
17,725
0
L
Cernunnos
Cyrilcot
Cernunnos
2,907
1,635
0
606
7,779
1,306
0
2,102
5,516
0
11,674
L
Vamana
LaikaQc
Vamana
897
150
111
360
3,406
931
0
862
2,419
0
6,316
W
Cernunnos
Semmellaar
Cernunnos
6,770
4,539
0
2,754
5,572
1,537
470
243
5,271
0
31,769
W
Erlang Shen
Shooter_Boris
Erlang Shen
1,606
656
0
2,648
4,219
1,330
0
214
3,947
0
27,372
L
Kukulkan
Spyker19
Kukulkan
3,099
531
0
510
4,062
1,144
0
546
3,291
20,074
0
W
Chaac
Zanplix
Chaac
2,789
252
0
2,273
5,932
3,370
21
2,079
3,627
0
28,599
L
Nu Wa
derochka
Nu Wa
3,125
512
0
1,514
5,298
1,455
0
3,365
1,683
15,138
0
W
5,359
1,746
351
1,658
5,294
1,555
261
1,980
3,022
31,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
23,630
263
Minions Killed
158
0
Camps Cleared
0
994,747
Distance Traveled
819,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,331
533
46
5
0
218,169
1
W
Cthulhu
5,315
532
28
3
0
193,215
1
L
Cernunnos
5,000
500
23
2
0
149,267
0
L
Vamana
3,705
371
9
1
0
100,653
0
W
Cernunnos
6,300
630
51
5
0
178,690
0
W
Erlang Shen
5,743
574
68
7
0
233,713
0
L
Kukulkan
4,950
495
47
5
0
172,354
1
W
Chaac
5,912
591
62
6
0
181,730
0
L
Nu Wa
4,644
464
33
3
0
179,228
2
W
Ra
6,505
651
54
5
0
207,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role