Player Matchup

Ymir
Ymir
BlankStrat
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 4
Da Ji
Da Ji
Giracia
Da Ji
Level 105
God Stats
2W - 6L
1,337 SR
Queue Stats
44W - 52L
1,541 Elo+
Party 3
Janus
Janus
MHBlue
Janus
Level 29
God Stats
3W - 5L
1,456 SR
Queue Stats
22W - 26L
1,520 Elo+
Party 3
Achilles
Achilles
rnacg
Achilles
Level 66
God Stats
3W - 3L
1,507 SR
Queue Stats
235W - 220L
1,532 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
vsjlk
Ah Muzen Cab
Level 61
God Stats
7W - 1L
1,701 SR
Queue Stats
342W - 291L
1,570 Elo+
Party 4
Team Averages
Level 59
1,500 SR
1,527 Elo+

VS

Team Averages
Level 64
1,564 SR
1,450 Elo+
Hercules
Hercules
Ieatankle
Hercules
Level 64
God Stats
5W - 4L
1,756 SR
Queue Stats
142W - 86L
1,553 Elo+
Solo
Freya
Freya
JustinFox
Freya
Level 160
God Stats
7W - 8L
1,670 SR
Queue Stats
372W - 312L
1,538 Elo+
Party 1
Arachne
Arachne
LILNAKI
Arachne
Level 44
God Stats
28W - 24L
1,358 SR
Queue Stats
402W - 464L
1,333 Elo+
Party 2
Zeus
Zeus
Logan55410
Zeus
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
301W - 349L
1,312 Elo+
Party 2
Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 24
God Stats
40W - 29L
1,534 SR
Queue Stats
94W - 83L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,206
460
2,983
10,916
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Giracia
Da Ji
16
7 / 2 / 6
10,533
527
11,983
15,972
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MHBlue
Janus
17
9 / 2 / 6
11,245
562
16,971
7,930
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
rnacg
Achilles
18
2 / 0 / 5
10,606
530
12,948
16,362
17,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
vsjlk
Ah Muzen Cab
15
3 / 5 / 4
9,609
480
8,762
13,831
6,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ieatankle
Hercules
16
1 / 2 / 0
9,459
473
12,201
22,738
23,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
JustinFox
Freya
17
4 / 2 / 6
10,704
535
10,596
13,828
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
LILNAKI
Arachne
12
1 / 5 / 0
8,002
400
6,195
13,551
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 9 / 0
8,055
403
3,040
11,325
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PshOkay
Ne Zha
14
6 / 5 / 4
9,885
494
10,560
13,505
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
12
12
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Da Ji
Giracia
Da Ji
7
2
6
5
L
Hercules
Ieatankle
Hercules
1
2
0
0.5
L
Freya
JustinFox
Freya
4
2
6
3.5
L
Arachne
LILNAKI
Arachne
1
5
0
0.2
L
0
9
0
0
W
Janus
MHBlue
Janus
9
2
6
6
L
Ne Zha
PshOkay
Ne Zha
6
5
4
1.6
W
Achilles
rnacg
Achilles
2
0
5
4.5
W
Ah Muzen Cab
vsjlk
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
42,592
65,011
Taken
74,947
42,594
Mitigated
44,483
21,516
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,983
755
0
1,092
10,916
8,800
0
4,629
6,171
31,952
0
W
Da Ji
Giracia
Da Ji
11,983
3,126
0
6,666
15,972
6,859
197
1,817
13,997
0
73,841
L
Hercules
Ieatankle
Hercules
12,201
2,051
0
11,501
22,738
23,470
531
4,487
17,507
0
65,302
L
Freya
JustinFox
Freya
10,596
3,745
0
8,651
13,828
5,234
414
2,440
11,277
79,839
0
L
Arachne
LILNAKI
Arachne
6,195
3,984
0
3,240
13,551
5,256
0
3,165
10,082
0
34,926
L
3,040
215
0
1,757
11,325
3,384
0
4,592
6,412
42,109
0
W
Janus
MHBlue
Janus
16,971
1,506
0
695
7,930
2,975
682
1,623
6,028
66,064
0
L
Ne Zha
PshOkay
Ne Zha
10,560
2,638
0
4,501
13,505
7,139
232
4,250
9,065
0
41,579
W
Achilles
rnacg
Achilles
12,948
3,536
0
7,070
16,362
17,838
176
1,465
14,283
0
69,170
W
Ah Muzen Cab
vsjlk
Ah Muzen Cab
8,762
5,462
0
5,993
13,831
6,122
0
3,672
10,121
0
61,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
46,105
593
Minions Killed
506
0
Camps Cleared
0
1,930,548
Distance Traveled
1,833,944
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,206
460
59
3
0
378,066
0
W
Da Ji
10,533
527
118
6
0
389,098
3
L
Hercules
9,459
473
140
7
0
412,359
1
L
Freya
10,704
535
163
8
0
339,143
5
L
Arachne
8,002
400
75
4
0
403,843
4
L
Zeus
8,055
403
80
4
0
319,802
2
W
Janus
11,245
562
143
7
0
397,542
8
L
Ne Zha
9,885
494
48
2
0
358,797
12
W
Achilles
10,606
530
143
7
0
402,123
3
W
Ah Muzen Cab
9,609
480
130
7
0
363,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role