Player Matchup

Ra
Ra
GodModz101
Ra
Level 67
God Stats
3W - 2L
1,410 SR
Queue Stats
86W - 96L
1,405 Elo+
Party 2
Nox
Nox
MrMacanroe11
Nox
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,376 Elo+
Party 2
Hercules
Hercules
Ttoodrippy
Hercules
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,199 Elo+
Party 2
Merlin
Merlin
hashorrosin
Merlin
Level 12
God Stats
13W - 6L
1,628 SR
Queue Stats
379W - 405L
1,242 Elo+
Solo
Apollo
Apollo
lI Miami Il
Apollo
Level 10
God Stats
16W - 20L
1,421 SR
Queue Stats
20W - 24L
1,334 Elo+
Party 2
Team Averages
Level 32
1,492 SR
1,311 Elo+

VS

Team Averages
Level 13
1,280 SR
1,136 Elo+
Yemoja
Yemoja
GloomyPyramid
Yemoja
Level 13
God Stats
5W - 9L
1,069 SR
Queue Stats
229W - 212L
1,264 Elo+
Solo
Bellona
Bellona
Jaydabug06
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,013 Elo+
Party 1
Arachne
Arachne
KickinSw33tAss
Arachne
Level 25
God Stats
6W - 18L
1,263 SR
Queue Stats
169W - 279L
1,045 Elo+
Party 1
Cthulhu
Cthulhu
PurplePanda574
Cthulhu
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
27W - 85L
1,066 Elo+
Party 1
Thor
Thor
kateieyer
Thor
Level 16
God Stats
10W - 23L
1,260 SR
Queue Stats
52W - 73L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 18
12,560
1,256
23,644
10,914
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 0 / 21
12,442
1,244
19,613
7,667
3,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Ttoodrippy
Hercules
19
7 / 0 / 29
11,634
1,163
15,415
10,440
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
3 / 1 / 25
10,321
1,032
9,269
6,082
2,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
17
8 / 3 / 15
11,019
1,102
17,485
8,193
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,931
993
8,818
17,165
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Jaydabug06
Bellona
14
0 / 14 / 1
8,268
827
3,762
23,510
14,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 14 / 2
9,503
950
14,173
22,983
9,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 8 / 3
8,988
899
4,787
20,086
8,775
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
15
1 / 7 / 2
9,301
930
5,949
13,599
5,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
15
48
Kills
5
5
Deaths
48
108
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
17
1
18
26
L
Bellona
Jaydabug06
Bellona
0
14
1
0.04
L
3
14
2
0.29
W
13
0
21
23.5
L
0
8
3
0.19
W
Hercules
Ttoodrippy
Hercules
7
0
29
21.5
W
Merlin
3
1
25
15.5
L
Thor
1
7
2
0.29
W
Apollo
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,426
Damage
37,489
43,296
Taken
97,343
22,890
Mitigated
55,605
11,922
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,818
2,117
1,355
955
17,165
17,710
0
8,619
8,408
27,349
0
W
23,644
3,710
3,338
4,778
10,914
5,258
0
3,967
6,947
56,246
0
L
Bellona
Jaydabug06
Bellona
3,762
3,285
0
470
23,510
14,092
0
12,990
10,396
0
6,332
L
14,173
9,117
0
1,538
22,983
9,683
0
12,953
9,874
0
30,088
W
19,613
5,586
0
750
7,667
3,457
0
1,993
5,674
28,989
0
L
4,787
288
76
1,132
20,086
8,775
0
10,394
9,409
17,373
0
W
Hercules
Ttoodrippy
Hercules
15,415
6,330
0
2,635
10,440
7,927
0
2,810
7,630
0
28,284
W
Merlin
9,269
1,645
0
421
6,082
2,664
0
1,736
4,346
17,942
0
L
Thor
5,949
697
0
0
13,599
5,345
0
6,797
6,730
0
18,409
W
Apollo
17,485
15,779
0
0
8,193
3,584
0
3,099
5,094
0
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
45,991
190
Minions Killed
115
9
Camps Cleared
3
883,194
Distance Traveled
842,946
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,931
993
30
3
0
147,243
1
W
Ra
12,560
1,256
78
8
1
191,855
0
L
Bellona
8,268
827
1
0
0
170,518
0
L
Arachne
9,503
950
26
3
2
185,673
2
W
Nox
12,442
1,244
19
2
1
186,789
0
L
Cthulhu
8,988
899
28
3
0
167,121
1
W
Hercules
11,634
1,163
36
4
0
209,163
0
W
Merlin
10,321
1,032
27
3
2
135,634
1
L
Thor
9,301
930
30
3
1
172,391
2
W
Apollo
11,019
1,102
30
3
5
159,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role